Player Matchup

Heimdallr
Heimdallr
Frost172
Heimdallr
Level 126
God Stats
20W - 17L
1,565 SR
Queue Stats
419W - 429L
1,465 Elo+
Party 1
Nemesis
Nemesis
LOBDeidara
Nemesis
Level 124
God Stats
8W - 4L
1,780 SR
Queue Stats
234W - 245L
1,484 Elo+
Party 1
Hades
Hades
LOBKillerBee
Hades
Level 84
God Stats
15W - 8L
1,612 SR
Queue Stats
64W - 64L
1,513 Elo+
Party 1
Ares
Ares
Muffiinzz
Ares
Level 45
God Stats
1W - 3L
1,203 SR
Queue Stats
119W - 149L
1,426 Elo+
Party 1
Chaac
Chaac
StepUpSlime
Chaac
Level 68
God Stats
4W - 4L
1,681 SR
Queue Stats
109W - 127L
1,334 Elo+
Solo
Team Averages
Level 89
1,568 SR
1,444 Elo+

VS

Team Averages
Level 100
1,437 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MMOPUNK
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,590 Elo+
Solo
Mercury
Mercury
MoonManMikel
Mercury
Level 128
God Stats
0W - 2L
1,268 SR
Queue Stats
127W - 151L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
SlyActionPhil
Xing Tian
Level 40
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2
Izanami
Izanami
Thee Gorrila
Izanami
Level 138
God Stats
3W - 2L
1,628 SR
Queue Stats
122W - 138L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frost172
Heimdallr
13
7 / 2 / 4
8,071
577
14,217
12,998
5,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
LOBDeidara
Nemesis
14
6 / 0 / 6
8,150
582
9,619
13,633
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 2
7,870
562
8,879
9,907
6,764
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
2 / 0 / 8
7,071
505
5,861
13,871
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 1 / 4
7,627
545
10,750
12,882
7,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 4 / 0
7,388
528
11,401
18,727
12,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
MMOPUNK
Ah Puch
9
0 / 5 / 0
5,878
420
5,737
9,795
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
MoonManMikel
Mercury
12
1 / 5 / 2
7,120
509
5,427
12,271
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SlyActionPhil
Xing Tian
9
1 / 6 / 2
6,298
450
4,078
15,054
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Thee Gorrila
Izanami
11
1 / 4 / 2
6,987
499
8,876
11,703
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
4
4
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
Heimdallr
Frost172
Heimdallr
7
2
4
4.5
W
Nemesis
LOBDeidara
Nemesis
6
0
6
9
W
6
1
2
7
L
Ah Puch
MMOPUNK
Ah Puch
0
5
0
0
L
Mercury
MoonManMikel
Mercury
1
5
2
0.4
W
Ares
2
0
8
6
L
Xing Tian
SlyActionPhil
Xing Tian
1
6
2
0.33
W
2
1
4
4
L
Izanami
Thee Gorrila
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,326
Damage
35,519
63,291
Taken
67,550
39,669
Mitigated
36,190
18,489
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,401
3,713
0
8,078
18,727
12,216
0
889
17,838
0
58,144
W
Heimdallr
Frost172
Heimdallr
14,217
7,799
0
5,350
12,998
5,963
1,168
2,418
10,580
0
60,820
W
Nemesis
LOBDeidara
Nemesis
9,619
4,598
0
1,404
13,633
5,662
0
1,045
12,588
0
65,031
W
8,879
122
233
5,029
9,907
6,764
1,040
2,697
7,210
43,916
0
L
Ah Puch
MMOPUNK
Ah Puch
5,737
385
0
3,010
9,795
3,869
0
5,215
4,580
30,546
0
L
Mercury
MoonManMikel
Mercury
5,427
2,565
0
423
12,271
4,402
284
2,642
9,629
0
43,905
W
Ares
5,861
529
0
1,446
13,871
13,282
144
2,889
10,982
17,498
0
L
Xing Tian
SlyActionPhil
Xing Tian
4,078
528
59
1,894
15,054
11,345
22
3,252
11,802
14,950
0
W
10,750
2,545
0
5,027
12,882
7,998
362
766
12,116
0
51,814
L
Izanami
Thee Gorrila
Izanami
8,876
6,506
0
2,706
11,703
4,358
686
2,742
8,958
0
60,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
33,671
422
Minions Killed
359
0
Camps Cleared
0
1,380,994
Distance Traveled
1,330,210
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,388
528
102
7
0
220,539
1
W
Heimdallr
8,071
577
94
7
0
240,685
2
W
Nemesis
8,150
582
106
8
0
344,790
2
W
Hades
7,870
562
115
8
0
257,923
0
L
Ah Puch
5,878
420
63
5
0
241,072
1
L
Mercury
7,120
509
66
5
0
315,205
2
W
Ares
7,071
505
15
1
0
277,152
2
L
Xing Tian
6,298
450
17
1
0
275,883
0
W
Chaac
7,627
545
92
7
0
260,444
0
L
Izanami
6,987
499
111
8
0
277,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role