Player Matchup

Khepri
Khepri
CorkFizzlePop
Khepri
Level 106
God Stats
5W - 1L
1,855 SR
Queue Stats
22W - 26L
1,615 Elo+
Party 2
Chaac
Chaac
GravyFarts
Chaac
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 132L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
MysticalToucan
Danzaburou
Level 141
God Stats
5W - 6L
1,204 SR
Queue Stats
136W - 153L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
PickleSnife
Baron Samedi
Level 17
God Stats
13W - 4L
1,806 SR
Queue Stats
22W - 31L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSunBerr
Tsukuyomi
Level 45
God Stats
2W - 4L
1,344 SR
Queue Stats
78W - 92L
1,361 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,420 Elo+

VS

Team Averages
Level 50
1,443 SR
1,321 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NearOsamu
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 162L
1,229 Elo+
Party 3
Tiamat
Tiamat
Rhino1156
Tiamat
Level 41
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
iSpectre87
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 98L
1,322 Elo+
Party 1
Loki
Loki
l GOD USOPP
Loki
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 50L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 8
11,017
479
6,367
17,857
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
20
9 / 0 / 5
13,586
591
21,677
22,917
24,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
MysticalToucan
Danzaburou
20
5 / 0 / 9
12,344
537
23,539
17,408
10,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
PickleSnife
Baron Samedi
19
6 / 0 / 8
12,312
535
20,291
9,921
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TheSunBerr
Tsukuyomi
19
13 / 1 / 5
12,658
550
18,127
19,093
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 8 / 0
8,346
363
8,019
19,629
6,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
NearOsamu
Yemoja
13
0 / 6 / 0
7,835
341
2,148
19,486
13,805
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
Rhino1156
Tiamat
14
1 / 7 / 0
8,451
367
9,382
23,460
15,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
iSpectre87
Sylvanus
11
0 / 5 / 0
7,937
345
4,561
24,368
24,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 13 / 0
7,390
321
5,277
24,191
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
1
36
Kills
1
1
Deaths
39
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
0
0
W
3
0
8
7
W
Chaac
9
0
5
11.5
W
Danzaburou
MysticalToucan
Danzaburou
5
0
9
9.5
L
Yemoja
NearOsamu
Yemoja
0
6
0
0
W
Baron Samedi
PickleSnife
Baron Samedi
6
0
8
10
L
Tiamat
Rhino1156
Tiamat
1
7
0
0.14
W
Tsukuyomi
TheSunBerr
Tsukuyomi
13
1
5
15.5
L
Sylvanus
iSpectre87
Sylvanus
0
5
0
0
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,001
Damage
29,387
87,196
Taken
111,134
71,648
Mitigated
67,013
45,110
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,019
4,286
0
2,709
19,629
6,980
392
3,224
16,405
0
71,517
W
6,367
400
35
4,442
17,857
21,573
1,168
3,879
13,836
40,222
0
W
Chaac
21,677
6,262
331
11,680
22,917
24,201
2,156
3,324
19,425
0
141,206
W
Danzaburou
MysticalToucan
Danzaburou
23,539
12,354
0
14,319
17,408
10,856
5,001
2,904
14,445
0
144,783
L
Yemoja
NearOsamu
Yemoja
2,148
865
624
749
19,486
13,805
90
4,500
14,986
21,551
0
W
Baron Samedi
PickleSnife
Baron Samedi
20,291
1,296
840
4,875
9,921
5,776
2,835
4,278
5,183
102,521
0
L
Tiamat
Rhino1156
Tiamat
9,382
298
236
6,009
23,460
15,006
0
11,756
11,704
58,423
0
W
Tsukuyomi
TheSunBerr
Tsukuyomi
18,127
4,151
0
8,588
19,093
9,242
283
1,578
17,481
0
111,280
L
Sylvanus
iSpectre87
Sylvanus
4,561
1,317
1,079
4,211
24,368
24,875
0
5,538
18,830
21,581
0
L
5,277
1,819
0
3,577
24,191
6,347
1,260
1,640
22,551
0
46,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,917
Gold Earned
39,959
757
Minions Killed
333
0
Camps Cleared
0
2,253,795
Distance Traveled
1,815,956
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,346
363
125
5
0
341,443
2
W
Khepri
11,017
479
65
3
0
457,864
1
W
Chaac
13,586
591
225
10
0
463,906
2
W
Danzaburou
12,344
537
175
8
0
382,084
3
L
Yemoja
7,835
341
37
2
0
367,646
0
W
Baron Samedi
12,312
535
166
7
0
418,443
2
L
Tiamat
8,451
367
87
4
0
373,223
4
W
Tsukuyomi
12,658
550
126
5
0
531,498
1
L
Sylvanus
7,937
345
26
1
0
331,386
0
L
Loki
7,390
321
58
3
0
402,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role