Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
C_Santo03
Olorun
Level 99
God Stats
4W - 3L
1,596 SR
Queue Stats
182W - 123L
1,509 Elo+
Party 1
Merlin
Merlin
Necrotikx
Merlin
Level 35
God Stats
2W - 2L
1,475 SR
Queue Stats
88W - 36L
1,638 Elo+
Party 1
Hercules
Hercules
ResilienceIsKey
Hercules
Level 48
God Stats
1W - 1L
1,622 SR
Queue Stats
44W - 52L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
ThxtjuiceJr
Jormungandr
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
357W - 288L
1,526 Elo+
Party 1
Team Averages
Level 79
1,539 SR
1,517 Elo+

VS

Team Averages
Level 102
1,547 SR
1,440 Elo+
Izanami
Izanami
DemonicBro
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
Epic Malazack
Baron Samedi
Level 126
God Stats
1W - 3L
1,298 SR
Queue Stats
143W - 152L
1,464 Elo+
Solo
Discordia
Discordia
FireEmblemMan
Discordia
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,372 Elo+
Party 2
Osiris
Osiris
xMLG RedBar
Osiris
Level 125
God Stats
2W - 3L
1,810 SR
Queue Stats
97W - 86L
1,568 Elo+
Solo
Poseidon
Poseidon
zEbUbbLy1
Poseidon
Level 95
God Stats
7W - 3L
1,626 SR
Queue Stats
312W - 304L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 6 / 9
12,291
683
12,065
18,191
8,269
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
C_Santo03
Olorun
16
2 / 9 / 11
10,535
585
13,567
22,705
9,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Necrotikx
Merlin
20
3 / 4 / 6
12,906
717
21,330
12,986
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
7 / 3 / 13
12,619
701
12,033
22,845
25,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
ThxtjuiceJr
Jormungandr
19
6 / 6 / 9
12,139
674
12,407
31,192
26,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonicBro
Izanami
20
2 / 5 / 16
12,141
675
14,556
17,528
8,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Epic Malazack
Baron Samedi
18
2 / 4 / 17
11,773
654
19,757
18,231
11,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
FireEmblemMan
Discordia
20
7 / 5 / 16
13,395
744
29,998
13,340
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
20
7 / 4 / 13
12,749
708
10,371
23,323
36,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
zEbUbbLy1
Poseidon
20
10 / 6 / 11
14,284
794
20,731
18,489
8,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
24
Kills
28
28
Deaths
24
48
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
6
9
1.75
L
Olorun
C_Santo03
Olorun
2
9
11
0.83
W
Izanami
DemonicBro
Izanami
2
5
16
2
W
Baron Samedi
Epic Malazack
Baron Samedi
2
4
17
2.63
W
Discordia
FireEmblemMan
Discordia
7
5
16
3
L
Merlin
Necrotikx
Merlin
3
4
6
1.5
L
Hercules
7
3
13
4.5
L
Jormungandr
ThxtjuiceJr
Jormungandr
6
6
9
1.75
W
Osiris
7
4
13
3.38
W
Poseidon
zEbUbbLy1
Poseidon
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,402
Damage
95,413
107,919
Taken
90,911
76,240
Mitigated
71,667
37,312
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,065
3,246
746
2,186
18,191
8,269
1,051
12,783
5,408
0
32,814
L
Olorun
C_Santo03
Olorun
13,567
6,954
2,593
5,562
22,705
9,629
541
15,928
6,777
21,868
0
W
Izanami
DemonicBro
Izanami
14,556
7,913
2,756
3,809
17,528
8,243
2,571
11,646
5,882
0
36,143
W
Baron Samedi
Epic Malazack
Baron Samedi
19,757
1,358
6,080
6,396
18,231
11,641
979
10,207
8,024
36,427
0
W
Discordia
FireEmblemMan
Discordia
29,998
1,387
628
410
13,340
6,423
2,398
7,249
6,091
47,262
0
L
Merlin
Necrotikx
Merlin
21,330
653
3,801
3,089
12,986
5,968
239
8,502
4,484
56,873
0
L
Hercules
12,033
2,924
1,765
6,580
22,845
25,905
0
15,324
7,521
137
20,133
L
Jormungandr
ThxtjuiceJr
Jormungandr
12,407
2,032
2,318
8,672
31,192
26,469
174
17,949
13,243
29,122
0
W
Osiris
10,371
2,288
3,245
3,688
23,323
36,749
360
8,575
14,748
0
21,983
W
Poseidon
zEbUbbLy1
Poseidon
20,731
2,614
2,367
3,155
18,489
8,611
2,847
9,759
8,730
55,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,490
Gold Earned
64,342
195
Minions Killed
196
0
Camps Cleared
0
1,558,817
Distance Traveled
1,595,493
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,291
683
44
2
0
339,043
0
L
Olorun
10,535
585
19
1
0
263,255
1
W
Izanami
12,141
675
49
3
0
311,989
0
W
Baron Samedi
11,773
654
32
2
0
309,411
0
W
Discordia
13,395
744
35
2
0
329,476
0
L
Merlin
12,906
717
87
5
0
321,047
0
L
Hercules
12,619
701
15
1
0
353,036
0
L
Jormungandr
12,139
674
30
2
0
282,436
0
W
Osiris
12,749
708
15
1
0
333,512
0
W
Poseidon
14,284
794
65
4
0
311,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role