Player Matchup

Cernunnos
Cernunnos
ISnifit
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 190L
1,542 Elo+
Party 1
Ymir
Ymir
JoshGotcha
Ymir
Level 94
God Stats
3W - 4L
1,714 SR
Queue Stats
186W - 189L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
YCaleebY
Sun Wukong
Level 5
God Stats
2W - 1L
1,306 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
kelsey272
Mercury
Level 38
God Stats
0W - 6L
1,203 SR
Queue Stats
120W - 137L
1,392 Elo+
Solo
Chernobog
Chernobog
killacam25
Chernobog
Level 142
God Stats
8W - 5L
1,918 SR
Queue Stats
112W - 117L
1,555 Elo+
Party 1
Team Averages
Level 77
1,528 SR
1,510 Elo+

VS

Team Averages
Level 100
1,513 SR
1,487 Elo+
Khepri
Khepri
DarkAX12
Khepri
Level 33
God Stats
14W - 7L
1,677 SR
Queue Stats
28W - 28L
1,642 Elo+
Party 2
Sun Wukong
Sun Wukong
Marlon2921XD
Sun Wukong
Level 151
God Stats
5W - 4L
1,676 SR
Queue Stats
58W - 63L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SauVEVO
Tsukuyomi
Level 34
God Stats
10W - 6L
1,500 SR
Queue Stats
20W - 22L
1,325 Elo+
Solo
Hachiman
Hachiman
VoidDance
Hachiman
Level 123
God Stats
2W - 1L
1,318 SR
Queue Stats
28W - 26L
1,478 Elo+
Party 2
Baba Yaga
Baba Yaga
skaiszx
Baba Yaga
Level 160
God Stats
10W - 6L
1,397 SR
Queue Stats
639W - 638L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ISnifit
Cernunnos
19
3 / 8 / 3
12,545
465
15,796
36,945
17,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 8
11,259
417
12,688
30,093
36,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
YCaleebY
Sun Wukong
17
0 / 8 / 3
10,532
390
7,760
22,462
23,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
kelsey272
Mercury
20
2 / 9 / 3
13,255
491
8,915
29,316
13,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
killacam25
Chernobog
20
13 / 6 / 4
15,676
581
49,231
37,034
18,054
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DarkAX12
Khepri
16
0 / 4 / 15
11,804
437
5,861
27,095
35,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Marlon2921XD
Sun Wukong
20
5 / 2 / 12
13,926
516
18,625
24,103
36,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SauVEVO
Tsukuyomi
20
8 / 8 / 12
14,270
529
19,478
27,508
15,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
VoidDance
Hachiman
20
14 / 4 / 6
16,799
622
29,353
30,426
16,303
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
skaiszx
Baba Yaga
20
10 / 1 / 16
15,648
580
46,259
18,231
15,587
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
19
Kills
37
37
Deaths
19
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Khepri
DarkAX12
Khepri
0
4
15
1.88
L
Cernunnos
ISnifit
Cernunnos
3
8
3
0.56
L
1
6
8
0.83
W
Sun Wukong
Marlon2921XD
Sun Wukong
5
2
12
5.5
W
Tsukuyomi
SauVEVO
Tsukuyomi
8
8
12
1.75
W
Hachiman
VoidDance
Hachiman
14
4
6
4.25
L
Sun Wukong
YCaleebY
Sun Wukong
0
8
3
0.19
L
Mercury
kelsey272
Mercury
2
9
3
0.39
L
Chernobog
killacam25
Chernobog
13
6
4
2.5
W
Baba Yaga
skaiszx
Baba Yaga
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,390
Damage
119,576
155,850
Taken
127,363
108,260
Mitigated
118,515
34,215
Healing
41,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DarkAX12
Khepri
5,861
907
761
4,754
27,095
35,130
145
3,574
21,817
29,251
0
L
Cernunnos
ISnifit
Cernunnos
15,796
9,808
0
16,189
36,945
17,397
0
20,669
16,276
0
123,728
L
12,688
2,874
0
2,523
30,093
36,288
0
10,763
19,330
45,297
0
W
Sun Wukong
Marlon2921XD
Sun Wukong
18,625
2,640
0
8,317
24,103
36,221
2,394
4,285
19,818
0
99,346
W
Tsukuyomi
SauVEVO
Tsukuyomi
19,478
4,750
0
5,297
27,508
15,274
0
2,748
24,760
0
97,954
W
Hachiman
VoidDance
Hachiman
29,353
23,091
0
17,243
30,426
16,303
8,274
2,255
28,171
0
171,247
L
Sun Wukong
YCaleebY
Sun Wukong
7,760
1,184
0
909
22,462
23,515
0
3,308
19,154
11,834
38,925
L
Mercury
kelsey272
Mercury
8,915
3,536
0
1,055
29,316
13,006
355
6,812
21,682
0
111,166
L
Chernobog
killacam25
Chernobog
49,231
32,284
0
13,539
37,034
18,054
3,044
11,114
25,920
0
155,115
W
Baba Yaga
skaiszx
Baba Yaga
46,259
2,906
0
4,942
18,231
15,587
1,772
1,866
16,090
150,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,267
Gold Earned
72,447
627
Minions Killed
648
0
Camps Cleared
0
2,349,857
Distance Traveled
2,351,778
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,804
437
39
1
0
366,673
3
L
Cernunnos
12,545
465
181
7
0
426,772
1
L
Ymir
11,259
417
51
2
0
477,511
6
W
Sun Wukong
13,926
516
106
4
0
474,824
4
W
Tsukuyomi
14,270
529
128
5
0
518,777
2
W
Hachiman
16,799
622
192
7
0
444,386
1
L
Sun Wukong
10,532
390
71
3
0
462,450
0
L
Mercury
13,255
491
155
6
0
553,829
0
L
Chernobog
15,676
581
169
6
0
429,295
8
W
Baba Yaga
15,648
580
183
7
0
547,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role