Player Matchup

Osiris
Osiris
BaddDad1968
Osiris
Level 124
God Stats
3W - 8L
1,280 SR
Queue Stats
520W - 719L
1,231 Elo+
Party 1
Fenrir
Fenrir
Katy_Sons420
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 237L
1,421 Elo+
Solo
Bellona
Bellona
NikitaWild
Bellona
Level 101
God Stats
4W - 4L
1,520 SR
Queue Stats
111W - 190L
1,237 Elo+
Party 1
Kuzenbo
Kuzenbo
SolRiaga
Kuzenbo
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 136L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TestedSloth9618
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Team Averages
Level 84
1,460 SR
1,382 Elo+

VS

Team Averages
Level 76
1,486 SR
1,292 Elo+
Atlas
Atlas
FLARE-_-14
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,133 Elo+
Solo
Bastet
Bastet
REDRUMKILL
Bastet
Level 160
God Stats
1W - 3L
1,255 SR
Queue Stats
205W - 222L
1,290 Elo+
Solo
Ganesha
Ganesha
bigpoppa_204
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,381 Elo+
Solo
Merlin
Merlin
toolboy86rick
Merlin
Level 70
God Stats
6W - 3L
1,675 SR
Queue Stats
261W - 304L
1,396 Elo+
Solo
Scylla
Scylla
zKomandr
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 16 / 8
11,157
531
13,210
40,136
36,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
20
2 / 13 / 10
13,805
657
19,454
30,892
26,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
NikitaWild
Bellona
20
10 / 9 / 5
15,730
749
25,204
36,025
47,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
SolRiaga
Kuzenbo
19
1 / 12 / 9
11,605
553
18,153
30,757
55,850
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TestedSloth9618
Morgan Le Fay
19
5 / 13 / 3
13,006
619
25,250
26,502
15,365
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
13 / 2 / 36
15,843
754
33,083
32,901
54,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bastet
REDRUMKILL
Bastet
20
20 / 6 / 23
15,816
753
31,618
24,001
14,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
bigpoppa_204
Ganesha
20
0 / 8 / 46
13,313
634
18,744
29,772
59,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 0 / 32
16,728
797
26,141
14,317
8,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
zKomandr
Scylla
20
14 / 4 / 36
16,022
763
32,975
26,579
15,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
236
20
Kills
63
63
Deaths
20
35
Assists
173
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
16
8
0.38
W
Atlas
13
2
36
15.5
L
Fenrir
2
13
10
0.54
L
Bellona
NikitaWild
Bellona
10
9
5
1.39
W
Bastet
REDRUMKILL
Bastet
20
6
23
5.25
L
Kuzenbo
SolRiaga
Kuzenbo
1
12
9
0.46
L
Morgan Le Fay
TestedSloth9618
Morgan Le Fay
5
13
3
0.5
W
Ganesha
bigpoppa_204
Ganesha
0
8
46
2.88
W
16
0
32
32
W
Scylla
zKomandr
Scylla
14
4
36
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,271
Damage
142,561
164,312
Taken
127,570
181,825
Mitigated
152,735
28,409
Healing
61,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
13,210
7,540
331
3,110
40,136
36,518
65
27,845
12,291
0
24,770
W
Atlas
33,083
17,092
6,254
11,324
32,901
54,859
924
11,134
21,767
55,586
0
L
Fenrir
19,454
4,771
1,672
4,855
30,892
26,721
0
19,777
11,115
0
42,702
L
Bellona
NikitaWild
Bellona
25,204
7,322
3,462
7,532
36,025
47,371
0
23,644
12,381
0
41,129
W
Bastet
REDRUMKILL
Bastet
31,618
11,003
4,707
6,830
24,001
14,138
1,857
7,272
16,729
0
55,703
L
Kuzenbo
SolRiaga
Kuzenbo
18,153
5,060
1,280
3,108
30,757
55,850
45
19,302
11,455
39,696
0
L
Morgan Le Fay
TestedSloth9618
Morgan Le Fay
25,250
4,929
853
2,206
26,502
15,365
0
20,375
6,127
43,506
0
W
Ganesha
bigpoppa_204
Ganesha
18,744
3,212
2,805
2,548
29,772
59,299
1,095
7,661
22,111
27,087
0
W
26,141
4,462
3,926
3,453
14,317
8,870
1,422
7,272
7,045
66,144
0
W
Scylla
zKomandr
Scylla
32,975
9,904
5,054
14,183
26,579
15,569
3,434
10,064
16,515
56,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,303
Gold Earned
77,722
171
Minions Killed
243
0
Camps Cleared
0
1,373,888
Distance Traveled
1,797,012
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,157
531
14
1
0
244,198
0
W
Atlas
15,843
754
53
3
0
402,267
2
L
Fenrir
13,805
657
46
2
0
293,024
1
L
Bellona
15,730
749
43
2
0
304,809
0
W
Bastet
15,816
753
45
2
0
357,737
0
L
Kuzenbo
11,605
553
27
1
0
317,115
0
L
Morgan Le Fay
13,006
619
41
2
0
214,742
0
W
Ganesha
13,313
634
0
0
0
317,730
1
W
Merlin
16,728
797
88
4
0
366,599
0
W
Scylla
16,022
763
57
3
0
352,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role