Player Matchup

Arachne
Arachne
Gold V
AevyG49
Arachne
Gold V
Level 94
God Stats
12W - 9L
1,787 SR
Queue Stats
22W - 21L
1,631 MMR
Party 2
Skadi
Skadi
Bronze V
BaboonKing666
Skadi
Bronze V
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,500 MMR
Solo
Artemis
Artemis
Silver II
ChosenHack
Artemis
Silver II
Level 143
God Stats
6W - 5L
1,783 SR
Queue Stats
35W - 22L
1,454 MMR
Party 1
Ra
Ra
Gold II
Davu880
Ra
Gold II
Level 159
God Stats
1W - 4L
1,361 SR
Queue Stats
196W - 187L
1,481 MMR
Party 1
Athena
Athena
Silver II
luisaltaje
Athena
Silver II
Level 123
God Stats
0W - 5L
1,571 SR
Queue Stats
22W - 30L
1,396 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,600 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,598 SR
1,547 MMR
Yemoja
Yemoja
Bronze V
Gojgic123
Yemoja
Bronze V
Level 83
God Stats
1W - 2L
1,746 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Lorsay
Apollo
Gold III
Level 118
God Stats
3W - 4L
1,475 SR
Queue Stats
479W - 493L
1,556 MMR
Solo
Osiris
Osiris
Gold III
Reitzaheer
Osiris
Gold III
Level 123
God Stats
8W - 4L
1,585 SR
Queue Stats
102W - 106L
1,555 MMR
Solo
Mercury
Mercury
Gold III
Skittişh
Mercury
Gold III
Level 141
God Stats
49W - 27L
1,621 SR
Queue Stats
390W - 381L
1,550 MMR
Solo
Nu Wa
Nu Wa
Gold II
sukhishvili
Nu Wa
Gold II
Level 143
God Stats
20W - 18L
1,564 SR
Queue Stats
177W - 169L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AevyG49
Arachne
19
2 / 6 / 4
11,556
462
12,013
25,098
17,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 12 / 1
12,441
498
19,343
24,573
11,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Artemis
ChosenHack
Artemis
19
3 / 7 / 2
12,135
485
19,934
20,307
11,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 4 / 7
12,035
481
10,471
18,585
10,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
luisaltaje
Athena
19
3 / 4 / 7
12,403
496
11,962
31,226
43,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
NemesisCliodhnaJing WeiIzanami

VS

Bans
UllrThothSylvanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gojgic123
Yemoja
20
3 / 0 / 9
13,602
544
6,712
23,572
28,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Lorsay
Apollo
20
7 / 4 / 6
14,406
576
17,188
26,686
13,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Reitzaheer
Osiris
20
9 / 5 / 13
15,643
626
29,917
35,787
38,565
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Skittişh
Mercury
20
9 / 4 / 9
14,410
576
18,402
20,126
11,742
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 2 / 7
14,027
561
23,217
15,892
7,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
14
Kills
33
33
Deaths
15
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
AevyG49
Arachne
2
6
4
0.67
L
5
12
1
0.46
L
Artemis
ChosenHack
Artemis
3
7
2
0.57
L
1
4
7
1.13
W
Yemoja
Gojgic123
Yemoja
3
0
9
7.5
W
Apollo
Lorsay
Apollo
7
4
6
2.5
W
Osiris
Reitzaheer
Osiris
9
5
13
3.1
W
Mercury
Skittişh
Mercury
9
4
9
3.38
L
Athena
luisaltaje
Athena
3
4
7
1.63
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,723
Damage
95,436
119,789
Taken
122,063
93,827
Mitigated
99,573
24,462
Healing
52,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AevyG49
Arachne
12,013
7,589
0
8,936
25,098
17,051
0
4,872
19,862
0
112,698
L
19,343
9,084
0
1,916
24,573
11,719
5,518
4,594
19,803
0
96,034
L
Artemis
ChosenHack
Artemis
19,934
14,394
0
3,389
20,307
11,266
2,335
5,261
14,792
0
103,543
L
10,471
909
1,667
4,574
18,585
10,277
0
6,200
12,053
116,661
0
W
Yemoja
Gojgic123
Yemoja
6,712
1,731
10,447
9,009
23,572
28,305
714
4,967
18,421
37,051
0
W
Apollo
Lorsay
Apollo
17,188
9,595
0
11,112
26,686
13,049
1,432
6,586
19,970
0
147,873
W
Osiris
Reitzaheer
Osiris
29,917
12,918
0
16,729
35,787
38,565
2,228
3,945
31,709
247
150,737
W
Mercury
Skittişh
Mercury
18,402
9,325
0
1,180
20,126
11,742
3,049
3,094
16,844
0
156,030
L
Athena
luisaltaje
Athena
11,962
3,222
499
3,481
31,226
43,514
0
7,713
23,135
47,224
0
W
23,217
2,842
107
3,494
15,892
7,912
4,283
3,651
12,163
135,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,570
Gold Earned
72,088
705
Minions Killed
849
0
Camps Cleared
0
2,231,266
Distance Traveled
2,298,743
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,556
462
165
7
0
549,568
4
L
Skadi
12,441
498
148
6
0
365,912
5
L
Artemis
12,135
485
140
6
0
378,098
4
L
Ra
12,035
481
202
8
0
444,049
8
W
Yemoja
13,602
544
57
2
0
405,437
2
W
Apollo
14,406
576
193
8
0
441,989
3
W
Osiris
15,643
626
217
9
0
495,624
4
W
Mercury
14,410
576
189
8
0
570,135
3
L
Athena
12,403
496
50
2
0
493,639
3
W
Nu Wa
14,027
561
193
8
0
385,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role