Player Matchup

Arachne
Arachne
Droggelibecher
Arachne
Level 69
God Stats
32W - 22L
1,582 SR
Queue Stats
452W - 450L
1,484 Elo+
Party 3
Ares
Ares
SH4IKOLOOO
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Charybdis
Charybdis
Syden
Charybdis
Level 40
God Stats
1W - 8L
1,413 SR
Queue Stats
26W - 38L
1,338 Elo+
Party 2
Bellona
Bellona
Wiggles58
Bellona
Level 99
God Stats
38W - 33L
1,542 SR
Queue Stats
224W - 228L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mind_hunt3rrr
Morgan Le Fay
Level 46
God Stats
12W - 11L
1,573 SR
Queue Stats
74W - 74L
1,463 Elo+
Party 3
Team Averages
Level 51
1,522 SR
1,447 Elo+

VS

Team Averages
Level 81
1,427 SR
1,504 Elo+
Athena
Athena
DotsDots
Athena
Level 109
God Stats
7W - 13L
1,595 SR
Queue Stats
176W - 225L
1,421 Elo+
Solo
Neith
Neith
Glunzhammeken
Neith
Level 135
God Stats
1W - 2L
1,297 SR
Queue Stats
365W - 264L
1,589 Elo+
Party 1
Nemesis
Nemesis
HoodiesFor2
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Reposed
Vulcan
Level 116
God Stats
12W - 11L
1,500 SR
Queue Stats
215W - 148L
1,630 Elo+
Party 1
Chaac
Chaac
Spirit_Shadow_V8
Chaac
Level 46
God Stats
1W - 1L
1,243 SR
Queue Stats
97W - 117L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 0
10,409
473
10,554
22,634
14,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 1
8,580
390
6,892
21,199
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Syden
Charybdis
12
0 / 8 / 1
8,103
368
9,739
18,584
7,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Wiggles58
Bellona
18
3 / 2 / 1
11,270
512
10,925
18,088
17,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
mind_hunt3rrr
Morgan Le Fay
16
3 / 3 / 1
9,940
452
13,543
14,416
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DotsDots
Athena
16
7 / 4 / 8
11,554
525
6,341
19,818
22,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 11
11,520
524
13,655
13,038
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
HoodiesFor2
Nemesis
18
9 / 2 / 9
12,160
553
18,114
17,808
8,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Reposed
Vulcan
18
3 / 1 / 8
11,685
531
18,983
13,614
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 7
10,938
497
10,349
20,878
18,585
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
12
Kills
25
25
Deaths
12
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
DotsDots
Athena
7
4
8
2.75
L
5
4
0
1.25
W
3
3
11
2.83
W
Nemesis
HoodiesFor2
Nemesis
9
2
9
6.75
W
Vulcan
Reposed
Vulcan
3
1
8
7
L
1
8
1
0.19
W
3
2
7
3.25
L
Charybdis
Syden
Charybdis
0
8
1
0.06
L
Bellona
Wiggles58
Bellona
3
2
1
1.75
L
Morgan Le Fay
mind_hunt3rrr
Morgan Le Fay
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,653
Damage
67,442
94,921
Taken
85,156
68,460
Mitigated
62,687
19,725
Healing
27,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DotsDots
Athena
6,341
2,817
1,052
4,971
19,818
22,084
552
6,207
13,361
32,924
0
L
10,554
6,505
0
5,190
22,634
14,237
0
3,773
18,861
0
91,979
W
13,655
5,158
0
5,350
13,038
6,803
2,903
2,682
10,356
0
114,329
W
Nemesis
HoodiesFor2
Nemesis
18,114
9,355
0
4,592
17,808
8,627
1,265
6,217
11,591
0
96,787
W
Vulcan
Reposed
Vulcan
18,983
6,677
70
3,830
13,614
6,588
605
5,401
8,213
107,217
0
L
6,892
1,211
0
996
21,199
23,719
0
5,999
15,200
24,785
0
W
10,349
2,788
0
8,030
20,878
18,585
764
5,805
15,073
0
78,355
L
Charybdis
Syden
Charybdis
9,739
6,180
0
3,892
18,584
7,507
966
3,521
15,063
0
65,464
L
Bellona
Wiggles58
Bellona
10,925
5,002
211
5,177
18,088
17,328
137
4,174
13,914
0
95,831
L
Morgan Le Fay
mind_hunt3rrr
Morgan Le Fay
13,543
746
0
4,259
14,416
5,669
0
8,153
6,263
86,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
57,857
574
Minions Killed
600
0
Camps Cleared
0
1,919,535
Distance Traveled
2,088,037
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,554
525
53
2
0
360,952
4
L
Arachne
10,409
473
125
6
0
455,026
9
W
Neith
11,520
524
163
7
0
385,685
2
W
Nemesis
12,160
553
110
5
0
448,835
1
W
Vulcan
11,685
531
145
7
0
461,773
3
L
Ares
8,580
390
25
1
0
333,143
0
W
Chaac
10,938
497
129
6
0
430,792
1
L
Charybdis
8,103
368
106
5
0
325,389
2
L
Bellona
11,270
512
175
8
0
402,275
3
L
Morgan Le Fay
9,940
452
143
7
0
403,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role