Player Matchup

Ra
Ra
Brandor91
Ra
Level 129
God Stats
5W - 4L
1,613 SR
Queue Stats
142W - 141L
1,571 Elo+
Party 3
Baron Samedi
Baron Samedi
DarkChickenITA
Baron Samedi
Level 108
God Stats
0W - 1L
1,869 SR
Queue Stats
33W - 33L
1,515 Elo+
Party 3
Jormungandr
Jormungandr
GenesisNinja
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,517 Elo+
Party 1
Ullr
Ullr
Rolend21
Ullr
Level 160
God Stats
4W - 8L
1,380 SR
Queue Stats
261W - 266L
1,529 Elo+
Party 3
Da Ji
Da Ji
SoftCreases
Da Ji
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,622 Elo+
Party 1
Team Averages
Level 103
1,572 SR
1,551 Elo+

VS

Team Averages
Level 121
1,543 SR
1,616 Elo+
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gutsul1803
Jormungandr
Level 159
God Stats
1W - 2L
1,514 SR
Queue Stats
140W - 126L
1,601 Elo+
Solo
Hou Yi
Hou Yi
Speklapje2
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,700 Elo+
Party 2
Ares
Ares
juliushk
Ares
Level 115
God Stats
3W - 1L
1,625 SR
Queue Stats
103W - 69L
1,580 Elo+
Party 2
Scylla
Scylla
stmast
Scylla
Level 137
God Stats
14W - 11L
1,574 SR
Queue Stats
188W - 124L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,294
465
6,338
13,683
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
DarkChickenITA
Baron Samedi
12
0 / 4 / 2
7,737
387
6,455
16,934
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
GenesisNinja
Jormungandr
15
0 / 3 / 1
8,935
447
5,757
16,301
14,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
16
0 / 4 / 1
9,204
460
2,152
13,930
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 5 / 0
10,306
515
10,748
16,112
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
4 / 3 / 8
11,039
552
10,850
18,457
9,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Jormungandr
Gutsul1803
Jormungandr
19
3 / 2 / 4
12,440
622
8,512
12,237
14,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Speklapje2
Hou Yi
17
3 / 0 / 1
11,026
551
8,151
8,833
4,215
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
15
0 / 1 / 14
9,841
492
6,278
14,411
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
stmast
Scylla
19
12 / 1 / 1
12,167
608
22,564
9,290
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
22
22
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
8
2.67
L
2
6
2
0.5
L
Baron Samedi
DarkChickenITA
Baron Samedi
0
4
2
0.25
L
Jormungandr
GenesisNinja
Jormungandr
0
3
1
0.17
W
Jormungandr
Gutsul1803
Jormungandr
3
2
4
2.5
L
Ullr
0
4
1
0.13
L
5
5
0
1
W
Hou Yi
Speklapje2
Hou Yi
3
0
1
3.5
W
Ares
0
1
14
7
W
Scylla
stmast
Scylla
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,450
Damage
56,355
76,960
Taken
63,228
45,463
Mitigated
49,400
20,671
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,850
3,305
0
8,940
18,457
9,089
0
3,159
15,298
0
97,530
L
6,338
822
1,031
2,859
13,683
5,025
183
9,963
3,250
70,694
0
L
Baron Samedi
DarkChickenITA
Baron Samedi
6,455
460
946
4,516
16,934
15,022
0
11,192
5,117
31,046
0
L
Jormungandr
GenesisNinja
Jormungandr
5,757
1,234
0
3,292
16,301
14,231
252
8,516
7,669
64,236
0
W
Jormungandr
Gutsul1803
Jormungandr
8,512
2,762
0
2,157
12,237
14,349
246
3,525
8,712
106,762
0
L
Ullr
2,152
679
0
1,687
13,930
4,769
0
3,383
10,483
0
83,898
L
10,748
3,324
0
6,340
16,112
6,416
0
3,394
12,037
0
76,119
W
Hou Yi
Speklapje2
Hou Yi
8,151
4,335
0
167
8,833
4,215
912
1,292
7,541
0
99,995
W
Ares
6,278
126
0
2,293
14,411
16,720
0
5,972
8,439
20,079
0
W
Scylla
stmast
Scylla
22,564
2,990
0
500
9,290
5,027
666
5,528
3,762
117,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
56,513
567
Minions Killed
674
0
Camps Cleared
0
1,767,535
Distance Traveled
1,962,949
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,039
552
140
7
0
451,033
2
L
Ra
9,294
465
140
7
0
348,191
8
L
Baron Samedi
7,737
387
29
1
0
357,391
7
L
Jormungandr
8,935
447
124
6
0
313,165
0
W
Jormungandr
12,440
622
200
10
0
320,286
7
L
Ullr
9,204
460
154
8
0
331,436
7
L
Da Ji
10,306
515
120
6
0
417,352
8
W
Hou Yi
11,026
551
164
8
0
400,493
6
W
Ares
9,841
492
14
1
0
416,395
4
W
Scylla
12,167
608
156
8
0
374,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role