Player Matchup

Nox
Nox
BaadOmenn
Nox
Level 69
God Stats
9W - 4L
1,449 SR
Queue Stats
243W - 315L
1,329 Elo+
Solo
Apollo
Apollo
Boidaman
Apollo
Level 146
God Stats
1W - 2L
1,161 SR
Queue Stats
22W - 20L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Danieldan99
Baron Samedi
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 161L
1,467 Elo+
Solo
Kali
Kali
ITheNut
Kali
Level 112
God Stats
4W - 2L
1,663 SR
Queue Stats
9W - 13L
1,360 Elo+
Solo
Hel
Hel
MistresShamrock
Hel
Level 142
God Stats
3W - 0L
1,382 SR
Queue Stats
9W - 7L
1,313 Elo+
Solo
Team Averages
Level 107
1,431 SR
1,372 Elo+

VS

Team Averages
Level 68
1,461 SR
1,545 Elo+
Kukulkan
Kukulkan
NORTHSIDE_SAV_
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
NairbReinruof
Artemis
Level 69
God Stats
0W - 3L
1,307 SR
Queue Stats
43W - 45L
1,485 Elo+
Solo
Bellona
Bellona
Universalhybrid
Bellona
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,473 Elo+
Solo
Skadi
Skadi
Unusual Gore593
Skadi
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 18L
1,766 Elo+
Party 1
Scylla
Scylla
blue shadow159
Scylla
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
9,031
821
6,089
4,723
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Boidaman
Apollo
17
8 / 0 / 9
9,802
891
10,541
11,904
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Danieldan99
Baron Samedi
16
3 / 1 / 10
9,140
831
11,176
11,426
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
ITheNut
Kali
17
8 / 1 / 10
10,198
927
14,745
14,650
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 11
8,209
746
3,476
6,122
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 5 / 2
7,136
649
2,675
8,580
3,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
13
0 / 10 / 2
7,335
667
8,572
16,631
7,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 5 / 2
7,882
717
8,328
13,290
12,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 1
7,138
649
3,737
10,405
5,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 0
7,742
704
8,232
6,481
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
25
Kills
3
3
Deaths
25
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Apollo
Boidaman
Apollo
8
0
9
12.5
W
Baron Samedi
Danieldan99
Baron Samedi
3
1
10
8
W
Kali
ITheNut
Kali
8
1
10
13
W
1
1
11
6.5
L
Kukulkan
0
5
2
0.2
L
Artemis
0
10
2
0.1
L
1
5
2
0.4
L
0
4
1
0.13
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,027
Damage
31,544
48,825
Taken
55,387
24,608
Mitigated
32,830
25,263
Healing
2,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,089
378
0
0
4,723
2,288
853
2,158
2,565
23,003
0
W
Apollo
Boidaman
Apollo
10,541
8,037
0
7,104
11,904
5,095
1,908
2,437
9,467
0
40,351
W
Baron Samedi
Danieldan99
Baron Samedi
11,176
1,063
1,250
4,514
11,426
6,373
1,719
2,891
8,535
31,034
0
W
Kali
ITheNut
Kali
14,745
6,511
0
4,616
14,650
8,374
821
1,738
12,912
0
45,677
W
3,476
54
5,135
2,644
6,122
2,478
2,071
1,683
4,439
11,177
0
L
Kukulkan
2,675
655
0
0
8,580
3,998
0
2,103
6,477
12,356
0
L
Artemis
8,572
3,598
0
802
16,631
7,662
1,199
7,851
8,780
0
20,980
L
8,328
2,289
0
505
13,290
12,280
0
5,062
8,228
0
20,987
L
3,737
1,719
0
1,233
10,405
5,906
377
3,610
6,795
0
13,602
L
8,232
848
0
0
6,481
2,984
40
2,115
4,366
26,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,380
Gold Earned
37,233
233
Minions Killed
141
0
Camps Cleared
0
1,165,040
Distance Traveled
890,221
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,031
821
39
4
0
230,287
0
W
Apollo
9,802
891
61
6
0
219,377
0
W
Baron Samedi
9,140
831
49
4
0
220,266
0
W
Kali
10,198
927
68
6
0
264,941
0
W
Hel
8,209
746
16
1
0
230,169
0
L
Kukulkan
7,136
649
25
2
0
128,970
0
L
Artemis
7,335
667
31
3
0
179,205
1
L
Bellona
7,882
717
27
2
0
214,628
0
L
Skadi
7,138
649
23
2
0
149,011
0
L
Scylla
7,742
704
35
3
0
218,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role