Player Matchup

Nemesis
Nemesis
GawkingGopher
Nemesis
Level 140
God Stats
16W - 11L
1,706 SR
Queue Stats
540W - 444L
1,670 Elo+
Solo
Zhong Kui
Zhong Kui
IDasBesteI
Zhong Kui
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,936 Elo+
Party 1
Hou Yi
Hou Yi
Jonuhthann
Hou Yi
Level 152
God Stats
1W - 1L
1,782 SR
Queue Stats
17W - 12L
1,779 Elo+
Party 1
Team Averages
Level 141
1,662 SR
1,795 Elo+

VS

Team Averages
Level 124
1,592 SR
1,633 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
vgamer1
Rama
Level 128
God Stats
1W - 1L
1,352 SR
Queue Stats
41W - 42L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
xXizigameXx
Baron Samedi
Level 85
God Stats
4W - 1L
1,924 SR
Queue Stats
18W - 9L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 2 / 2
6,635
664
6,369
11,825
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
IDasBesteI
Zhong Kui
10
0 / 5 / 1
6,112
611
8,818
10,549
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Jonuhthann
Hou Yi
11
2 / 3 / 0
7,011
701
7,995
10,861
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 1 / 8
7,350
735
6,879
10,497
11,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
vgamer1
Rama
12
3 / 0 / 7
7,631
763
8,356
8,366
3,904
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXizigameXx
Baron Samedi
12
5 / 1 / 5
7,942
794
11,382
9,583
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
8
6
L
Nemesis
0
2
2
0.5
L
Zhong Kui
IDasBesteI
Zhong Kui
0
5
1
0.1
L
Hou Yi
Jonuhthann
Hou Yi
2
3
0
0.67
W
Rama
vgamer1
Rama
3
0
7
6.5
W
Baron Samedi
xXizigameXx
Baron Samedi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
26,617
33,235
Taken
28,446
16,188
Mitigated
23,289
7,571
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,879
1,830
1,947
3,457
10,497
11,688
333
2,649
7,524
16,333
0
L
Nemesis
6,369
1,610
0
2,399
11,825
4,601
0
6,012
5,813
0
22,253
L
Zhong Kui
IDasBesteI
Zhong Kui
8,818
386
0
2,142
10,549
6,812
0
6,650
3,899
19,396
0
L
Hou Yi
Jonuhthann
Hou Yi
7,995
3,140
0
3,030
10,861
4,775
0
6,498
4,363
0
23,464
W
Rama
vgamer1
Rama
8,356
6,528
0
1,028
8,366
3,904
990
2,690
5,430
0
26,332
W
Baron Samedi
xXizigameXx
Baron Samedi
11,382
1,546
2,003
2,870
9,583
7,697
495
2,833
6,502
30,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,758
Gold Earned
22,923
104
Minions Killed
108
4
Camps Cleared
5
559,294
Distance Traveled
521,659
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,350
735
21
2
1
157,532
3
L
Nemesis
6,635
664
43
4
3
212,636
5
L
Zhong Kui
6,112
611
29
3
0
168,854
4
L
Hou Yi
7,011
701
32
3
1
177,804
1
W
Rama
7,631
763
49
5
3
190,165
4
W
Baron Samedi
7,942
794
38
4
1
173,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role