Player Matchup

Arachne
Arachne
Joey22
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 119L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
PeterPancho3
Zhong Kui
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 136L
1,453 Elo+
Solo
Atlas
Atlas
Weaver
Atlas
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 3L
1,479 Elo+
Solo
Neith
Neith
jargarjar
Neith
Level 109
God Stats
2W - 7L
1,096 SR
Queue Stats
87W - 103L
1,343 Elo+
Solo
Guan Yu
Guan Yu
waisai
Guan Yu
Level 129
God Stats
24W - 23L
1,455 SR
Queue Stats
254W - 285L
1,397 Elo+
Solo
Team Averages
Level 90
1,455 SR
1,414 Elo+

VS

Team Averages
Level 96
1,530 SR
1,588 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CrackshotCletus
Olorun
Level 160
God Stats
8W - 5L
1,673 SR
Queue Stats
198W - 161L
1,686 Elo+
Party 1
Osiris
Osiris
IateYourMomsBox
Osiris
Level 16
God Stats
1W - 1L
1,773 SR
Queue Stats
14W - 5L
1,845 Elo+
Party 1
Ymir
Ymir
JimmyPageLEZ
Ymir
Level 64
God Stats
1W - 1L
1,203 SR
Queue Stats
234W - 271L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joey22
Arachne
11
1 / 7 / 0
6,949
463
5,148
15,294
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
PeterPancho3
Zhong Kui
12
0 / 5 / 2
7,069
471
5,096
12,009
8,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Weaver
Atlas
11
0 / 1 / 1
6,576
438
4,747
10,712
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
jargarjar
Neith
10
1 / 4 / 0
6,172
411
7,790
12,038
5,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
waisai
Guan Yu
10
0 / 5 / 0
5,989
399
4,155
15,697
10,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
7 / 0 / 3
8,863
591
6,718
8,670
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
 
Hachiman
11
0 / 0 / 2
6,583
439
4,833
6,919
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 0 / 6
9,616
641
23,779
14,719
7,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
7 / 2 / 8
9,329
622
8,596
12,781
9,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 2
6,847
456
3,639
11,091
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
22
22
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
0
3
8.5
W
Hachiman
 
Hachiman
0
0
2
1
W
7
0
6
10
W
7
2
8
5.5
W
1
1
2
2
L
Arachne
Joey22
Arachne
1
7
0
0.14
L
Zhong Kui
PeterPancho3
Zhong Kui
0
5
2
0.2
L
Atlas
Weaver
Atlas
0
1
1
0.5
L
Neith
jargarjar
Neith
1
4
0
0.25
L
Guan Yu
waisai
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,936
Damage
47,565
65,750
Taken
54,180
39,791
Mitigated
31,780
12,755
Healing
24,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,718
657
0
4,146
8,670
4,455
1,301
2,525
6,145
75,260
0
W
Hachiman
 
Hachiman
4,833
2,576
0
2,061
6,919
2,607
291
2,094
4,825
0
52,115
W
23,779
15,453
354
12,085
14,719
7,183
1,800
1,078
13,641
95,710
0
W
8,596
3,244
0
3,782
12,781
9,397
47
1,210
11,571
0
74,237
W
3,639
490
0
2,531
11,091
8,138
0
2,936
8,155
22,757
0
L
Arachne
Joey22
Arachne
5,148
3,691
0
1,184
15,294
5,749
0
6,807
8,487
0
35,860
L
Zhong Kui
PeterPancho3
Zhong Kui
5,096
223
0
3,310
12,009
8,612
0
6,401
5,608
45,890
0
L
Atlas
Weaver
Atlas
4,747
1,955
0
1,442
10,712
9,869
0
3,094
7,618
29,794
0
L
Neith
jargarjar
Neith
7,790
5,049
88
4,160
12,038
5,235
168
5,576
6,462
0
41,924
L
Guan Yu
waisai
Guan Yu
4,155
1,210
279
2,292
15,697
10,326
0
12,258
3,439
0
28,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
41,238
306
Minions Killed
496
0
Camps Cleared
0
1,305,745
Distance Traveled
1,446,582
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,863
591
121
8
0
308,990
4
W
Hachiman
6,583
439
78
5
0
291,069
2
W
Olorun
9,616
641
150
10
0
266,833
1
W
Osiris
9,329
622
122
8
0
328,992
1
W
Ymir
6,847
456
25
2
0
250,698
5
L
Arachne
6,949
463
64
4
0
313,653
0
L
Zhong Kui
7,069
471
78
5
0
235,258
5
L
Atlas
6,576
438
19
1
0
251,608
3
L
Neith
6,172
411
92
6
0
237,327
0
L
Guan Yu
5,989
399
53
4
0
267,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role