Player Matchup

Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Griff_Ext92
Pele
Level 146
God Stats
0W - 3L
1,284 SR
Queue Stats
231W - 214L
1,520 Elo+
Party 3
Sobek
Sobek
coyoteduhast
Sobek
Level 79
God Stats
0W - 1L
1,083 SR
Queue Stats
13W - 13L
1,406 Elo+
Solo
He Bo
He Bo
sebgarsant
He Bo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 33L
1,424 Elo+
Solo
Team Averages
Level 127
1,374 SR
1,470 Elo+

VS

Team Averages
Level 90
1,386 SR
1,508 Elo+
Sylvanus
Sylvanus
Darkkeondre
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
TheArkAngel3
Ratatoskr
Level 84
God Stats
1W - 1L
1,275 SR
Queue Stats
55W - 53L
1,462 Elo+
Party 1
Anhur
Anhur
abruisedorange
Anhur
Level 28
God Stats
3W - 2L
1,393 SR
Queue Stats
77W - 26L
1,674 Elo+
Solo
Hou Yi
Hou Yi
gman0128
Hou Yi
Level 122
God Stats
3W - 3L
1,299 SR
Queue Stats
88W - 86L
1,504 Elo+
Party 2
Ymir
Ymir
maymay60
Ymir
Level 86
God Stats
1W - 0L
1,462 SR
Queue Stats
48W - 49L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
3 / 5 / 7
11,628
684
12,800
20,724
32,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
 
Chiron
18
4 / 9 / 6
11,123
654
35,292
23,574
11,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 6 / 7
10,524
619
23,673
38,253
37,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 11 / 3
8,993
529
10,527
42,921
25,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
18
2 / 7 / 8
10,834
637
16,374
15,876
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darkkeondre
Sylvanus
20
6 / 2 / 27
12,398
729
19,246
36,934
40,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
TheArkAngel3
Ratatoskr
17
4 / 2 / 17
11,219
660
12,747
17,505
9,390
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 5 / 23
13,061
768
42,638
25,854
13,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
gman0128
Hou Yi
20
13 / 0 / 18
12,939
761
30,821
14,563
8,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
3 / 3 / 30
12,089
711
17,297
24,142
27,747
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
153
12
Kills
38
38
Deaths
12
31
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
5
7
1.3
L
Chiron
 
Chiron
4
9
6
0.78
W
Sylvanus
Darkkeondre
Sylvanus
6
2
27
9.75
L
3
6
7
1.08
W
Ratatoskr
TheArkAngel3
Ratatoskr
4
2
17
6.25
W
12
5
23
4.7
L
0
11
3
0.14
W
Hou Yi
gman0128
Hou Yi
13
0
18
22
W
Ymir
3
3
30
6
L
He Bo
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,666
Damage
122,749
141,348
Taken
118,998
113,417
Mitigated
99,446
52,324
Healing
76,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,800
1,265
12,249
6,364
20,724
32,831
30
8,024
12,700
22,940
0
L
Chiron
 
Chiron
35,292
12,434
2,819
2,947
23,574
11,462
901
5,717
17,857
0
54,564
W
Sylvanus
Darkkeondre
Sylvanus
19,246
4,447
23,810
23,176
36,934
40,653
857
12,142
24,263
30,852
0
L
23,673
2,957
1,092
12,669
38,253
37,015
264
9,680
28,573
0
37,265
W
Ratatoskr
TheArkAngel3
Ratatoskr
12,747
3,945
2,927
6,285
17,505
9,390
1,093
6,086
11,253
0
25,477
W
42,638
32,685
2,324
8,984
25,854
13,446
4,611
10,113
15,469
0
73,446
L
10,527
368
2,230
10,023
42,921
25,017
25
9,408
33,513
18,051
0
W
Hou Yi
gman0128
Hou Yi
30,821
11,953
2,381
1,841
14,563
8,210
1,938
5,351
8,974
0
50,906
W
Ymir
17,297
2,753
2,167
2,516
24,142
27,747
638
6,009
17,492
37,963
0
L
He Bo
16,374
1,049
678
1,253
15,876
7,092
852
3,714
12,162
32,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
61,706
162
Minions Killed
189
0
Camps Cleared
0
1,390,055
Distance Traveled
1,328,955
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,628
684
20
1
0
304,572
3
L
Chiron
11,123
654
49
3
0
241,504
1
W
Sylvanus
12,398
729
29
2
0
262,145
2
L
Pele
10,524
619
30
2
0
311,786
0
W
Ratatoskr
11,219
660
12
1
0
246,838
0
W
Anhur
13,061
768
52
3
0
235,468
0
L
Sobek
8,993
529
15
1
0
268,898
1
W
Hou Yi
12,939
761
39
2
0
292,859
0
W
Ymir
12,089
711
57
3
0
291,645
1
L
He Bo
10,834
637
48
3
0
263,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role