Player Matchup

Anubis
Anubis
GobblinMyBalls
Anubis
Level 18
God Stats
1W - 1L
1,546 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 1
Chang'e
Chang'e
MestreGamez
Chang'e
Level 94
God Stats
4W - 9L
1,552 SR
Queue Stats
93W - 107L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Peepsrun
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 1
Khepri
Khepri
PyroSupreme
Khepri
Level 68
God Stats
0W - 1L
1,525 SR
Queue Stats
14W - 11L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Rumblymars
Gilgamesh
Level 17
God Stats
2W - 2L
1,496 SR
Queue Stats
5W - 8L
1,311 Elo+
Party 1
Team Averages
Level 41
1,468 SR
1,373 Elo+

VS

Team Averages
Level 38
1,474 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aaaaaaaatlas
Loki
Level 21
God Stats
2W - 1L
1,543 SR
Queue Stats
7W - 6L
1,492 Elo+
Party 2
Atlas
Atlas
HellBringer7004
Atlas
Level 20
God Stats
1W - 1L
1,329 SR
Queue Stats
7W - 5L
1,492 Elo+
Party 2
Bellona
Bellona
LostMyBolts
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,687 Elo+
Party 2
Odin
Odin
ValinBl00dfury
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,782
652
10,846
13,438
8,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
MestreGamez
Chang'e
18
1 / 5 / 1
10,284
686
9,042
13,043
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Peepsrun
Ah Muzen Cab
14
0 / 9 / 3
8,857
590
3,702
18,238
9,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
16
0 / 1 / 3
9,926
662
4,986
14,102
18,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Rumblymars
Gilgamesh
15
1 / 2 / 2
9,041
603
7,137
15,383
13,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 0 / 5
10,694
713
10,606
5,170
2,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 0 / 10
12,584
839
20,023
12,238
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 8
10,160
677
4,933
12,359
13,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
LostMyBolts
Bellona
20
6 / 1 / 9
11,966
798
17,595
22,424
20,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 8
10,853
724
9,514
12,293
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
4
Kills
22
22
Deaths
4
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
5
4.5
W
9
0
10
14
L
2
5
2
0.6
W
1
2
8
2.5
W
Bellona
LostMyBolts
Bellona
6
1
9
10.5
L
Chang'e
MestreGamez
Chang'e
1
5
1
0.3
L
Ah Muzen Cab
Peepsrun
Ah Muzen Cab
0
9
3
0.17
L
Khepri
0
1
3
1.5
L
Gilgamesh
Rumblymars
Gilgamesh
1
2
2
1
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,713
Damage
62,671
74,204
Taken
64,484
56,625
Mitigated
52,925
11,596
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,606
534
0
494
5,170
2,187
1,711
988
4,182
40,842
0
W
20,023
11,536
0
3,499
12,238
5,714
0
5,139
7,099
0
71,477
L
10,846
490
0
2,090
13,438
8,305
0
2,736
10,530
32,558
0
W
4,933
1,740
621
3,424
12,359
13,438
383
3,677
8,682
19,173
0
W
Bellona
LostMyBolts
Bellona
17,595
7,592
0
7,626
22,424
20,662
491
9,043
13,381
0
66,888
L
Chang'e
MestreGamez
Chang'e
9,042
440
2,164
2,782
13,043
6,561
1,447
884
11,884
46,715
0
L
Ah Muzen Cab
Peepsrun
Ah Muzen Cab
3,702
1,612
0
1,567
18,238
9,986
0
2,843
15,014
0
12,249
L
Khepri
4,986
575
0
2,855
14,102
18,111
0
3,946
9,759
26,017
0
L
Gilgamesh
Rumblymars
Gilgamesh
7,137
1,677
0
138
15,383
13,662
0
4,687
10,261
0
20,540
W
9,514
2,807
0
2,126
12,293
10,924
2,524
6,027
6,266
0
24,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,890
Gold Earned
56,257
232
Minions Killed
331
0
Camps Cleared
0
1,389,270
Distance Traveled
1,674,232
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,694
713
75
5
0
291,300
2
W
Loki
12,584
839
105
7
0
390,549
1
L
Anubis
9,782
652
47
3
0
255,792
1
W
Atlas
10,160
677
23
2
0
290,691
2
W
Bellona
11,966
798
101
7
0
376,493
1
L
Chang'e
10,284
686
97
6
0
280,491
3
L
Ah Muzen Cab
8,857
590
12
1
0
234,029
2
L
Khepri
9,926
662
49
3
0
320,426
5
L
Gilgamesh
9,041
603
27
2
0
298,532
0
W
Odin
10,853
724
27
2
0
325,199
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role