Player Matchup

Izanami
Izanami
CybernetixLive
Izanami
Level 63
God Stats
15W - 10L
1,553 SR
Queue Stats
120W - 149L
1,431 Elo+
Party 1
Tiamat
Tiamat
Impact2109
Tiamat
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 116L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
MaurysCoccyx
Kukulkan
Level 24
God Stats
29W - 19L
1,607 SR
Queue Stats
63W - 50L
1,533 Elo+
Party 2
Bakasura
Bakasura
SneakyJalapeno
Bakasura
Level 138
God Stats
6W - 6L
1,537 SR
Queue Stats
158W - 114L
1,594 Elo+
Party 2
Nike
Nike
UniGoddess01
Nike
Level 19
God Stats
20W - 18L
1,449 SR
Queue Stats
25W - 27L
1,361 Elo+
Party 1
Team Averages
Level 62
1,529 SR
1,479 Elo+

VS

Team Averages
Level 68
1,411 SR
1,346 Elo+
Achilles
Achilles
Jewels4k1
Achilles
Level 138
God Stats
1W - 6L
1,241 SR
Queue Stats
247W - 299L
1,365 Elo+
Solo
Cernunnos
Cernunnos
MuscularCabbage
Cernunnos
Level 17
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Shenoyyy
Ah Muzen Cab
Level 51
God Stats
7W - 6L
1,619 SR
Queue Stats
21W - 27L
1,423 Elo+
Party 3
Camazotz
Camazotz
UnDead Kyle
Camazotz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,329 Elo+
Party 3
Baron Samedi
Baron Samedi
xBANGBUZZx
Baron Samedi
Level 101
God Stats
18W - 19L
1,431 SR
Queue Stats
603W - 677L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,546
503
5,172
8,095
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Impact2109
Tiamat
15
1 / 0 / 0
8,717
581
7,824
8,056
4,725
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
MaurysCoccyx
Kukulkan
15
5 / 0 / 5
9,199
613
10,033
6,135
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
10 / 0 / 2
9,455
630
13,959
14,166
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 1
6,753
450
3,989
13,337
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jewels4k1
Achilles
13
0 / 0 / 0
6,498
433
3,330
12,092
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
MuscularCabbage
Cernunnos
11
0 / 6 / 0
6,545
436
3,122
13,467
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Shenoyyy
Ah Muzen Cab
13
7 / 3 / 0
7,900
527
12,711
10,940
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
UnDead Kyle
Camazotz
8
0 / 6 / 0
5,725
382
2,468
14,554
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xBANGBUZZx
Baron Samedi
10
0 / 3 / 6
6,946
463
4,655
12,737
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
7
7
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Tiamat
Impact2109
Tiamat
1
0
0
1
L
Achilles
Jewels4k1
Achilles
0
0
0
0
W
Kukulkan
MaurysCoccyx
Kukulkan
5
0
5
7.5
L
Cernunnos
MuscularCabbage
Cernunnos
0
6
0
0
L
Ah Muzen Cab
Shenoyyy
Ah Muzen Cab
7
3
0
2.33
W
Bakasura
10
0
2
11
L
Camazotz
UnDead Kyle
Camazotz
0
6
0
0
W
0
5
1
0.1
L
Baron Samedi
xBANGBUZZx
Baron Samedi
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
26,286
49,789
Taken
63,790
23,325
Mitigated
31,784
13,859
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,172
3,210
0
1,241
8,095
2,969
298
1,293
6,802
0
50,018
W
Tiamat
Impact2109
Tiamat
7,824
943
0
4,384
8,056
4,725
990
0
7,516
62,020
0
L
Achilles
Jewels4k1
Achilles
3,330
290
0
6,260
12,092
8,265
0
7,018
4,857
0
34,404
W
Kukulkan
MaurysCoccyx
Kukulkan
10,033
2,392
0
1,748
6,135
3,052
408
231
5,904
73,585
0
L
Cernunnos
MuscularCabbage
Cernunnos
3,122
2,384
0
2,861
13,467
6,322
60
8,857
4,275
0
38,778
L
Ah Muzen Cab
Shenoyyy
Ah Muzen Cab
12,711
7,364
0
4,758
10,940
4,252
1,075
1
10,169
0
61,721
W
Bakasura
13,959
9,495
0
3,432
14,166
6,028
44
462
13,668
0
86,112
L
Camazotz
UnDead Kyle
Camazotz
2,468
1,297
0
6,050
14,554
4,586
0
1,981
12,066
0
30,053
W
3,989
529
24
3,030
13,337
6,551
0
2,669
10,668
0
24,492
L
Baron Samedi
xBANGBUZZx
Baron Samedi
4,655
615
58
3,170
12,737
8,359
305
0
12,073
33,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
33,614
514
Minions Killed
334
0
Camps Cleared
0
1,485,572
Distance Traveled
1,217,444
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,546
503
101
7
0
279,421
3
W
Tiamat
8,717
581
123
8
0
268,920
2
L
Achilles
6,498
433
60
4
0
284,824
3
W
Kukulkan
9,199
613
119
8
0
297,263
4
L
Cernunnos
6,545
436
67
4
0
227,374
0
L
Ah Muzen Cab
7,900
527
91
6
0
254,466
0
W
Bakasura
9,455
630
142
9
0
379,440
2
L
Camazotz
5,725
382
56
4
0
227,808
2
W
Nike
6,753
450
29
2
0
260,528
0
L
Baron Samedi
6,946
463
60
4
0
222,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role