Player Matchup

Zhong Kui
Zhong Kui
Oppish-
Zhong Kui
Level 105
God Stats
107W - 43L
1,743 SR
Queue Stats
371W - 222L
1,658 Elo+
Party 2
Guan Yu
Guan Yu
That1Brony
Guan Yu
Level 114
God Stats
14W - 4L
1,867 SR
Queue Stats
635W - 408L
1,604 Elo+
Party 2
Ymir
Ymir
Yuuchirito
Ymir
Level 78
God Stats
23W - 13L
1,639 SR
Queue Stats
43W - 30L
1,664 Elo+
Party 2
Team Averages
Level 99
1,750 SR
1,642 Elo+

VS

Team Averages
Level 130
1,592 SR
1,582 Elo+
Bacchus
Bacchus
Cypress108
Bacchus
Level 114
God Stats
8W - 10L
1,544 SR
Queue Stats
55W - 50L
1,591 Elo+
Party 1
Discordia
Discordia
TheFinalDAY1
Discordia
Level 129
God Stats
9W - 9L
1,745 SR
Queue Stats
143W - 171L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
zStev
Gilgamesh
Level 147
God Stats
0W - 1L
1,488 SR
Queue Stats
74W - 66L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oppish-
Zhong Kui
15
7 / 0 / 4
9,974
767
11,565
5,558
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
That1Brony
Guan Yu
15
3 / 0 / 9
9,802
754
8,876
11,640
9,970
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 10
9,717
747
6,796
12,038
9,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cypress108
Bacchus
10
0 / 4 / 0
7,700
592
3,317
10,578
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
TheFinalDAY1
Discordia
13
0 / 4 / 0
7,787
599
5,708
7,682
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
zStev
Gilgamesh
11
0 / 4 / 0
7,257
558
8,002
16,327
6,509
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cypress108
Bacchus
0
4
0
0
W
Zhong Kui
Oppish-
Zhong Kui
7
0
4
9
W
Guan Yu
That1Brony
Guan Yu
3
0
9
7.5
L
Discordia
TheFinalDAY1
Discordia
0
4
0
0
W
2
0
10
7
L
Gilgamesh
zStev
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
17,027
29,236
Taken
34,587
22,911
Mitigated
23,508
11,816
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cypress108
Bacchus
3,317
162
0
565
10,578
13,301
0
5,206
5,097
9,799
0
W
Zhong Kui
Oppish-
Zhong Kui
11,565
2,492
0
2,914
5,558
3,846
1,019
2,071
3,487
40,905
0
W
Guan Yu
That1Brony
Guan Yu
8,876
1,537
960
2,937
11,640
9,970
756
2,939
8,701
0
42,584
L
Discordia
TheFinalDAY1
Discordia
5,708
395
0
529
7,682
3,698
0
3,900
3,653
33,427
0
W
6,796
2,236
1,071
3,934
12,038
9,095
824
4,484
7,554
23,525
0
L
Gilgamesh
zStev
Gilgamesh
8,002
1,908
0
1,851
16,327
6,509
0
8,975
7,110
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
22,744
158
Minions Killed
94
10
Camps Cleared
3
741,789
Distance Traveled
697,963
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,700
592
8
1
0
235,944
3
W
Zhong Kui
9,974
767
66
5
4
236,141
4
W
Guan Yu
9,802
754
60
5
4
258,823
2
L
Discordia
7,787
599
56
4
2
221,877
4
W
Ymir
9,717
747
32
2
2
246,825
1
L
Gilgamesh
7,257
558
30
2
1
240,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role