Player Matchup

Sol
Sol
Alexonism
Sol
Level 157
God Stats
49W - 55L
1,526 SR
Queue Stats
815W - 810L
1,519 Elo+
Solo
Anhur
Anhur
KhSe2000
Anhur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 111L
1,536 Elo+
Party 1
Baba Yaga
Baba Yaga
ShodBassoon7084
Baba Yaga
Level 121
God Stats
8W - 10L
1,423 SR
Queue Stats
333W - 371L
1,529 Elo+
Solo
Mercury
Mercury
TBMColin
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 60L
1,679 Elo+
Party 1
Nike
Nike
xXOnslaughtXx707
Nike
Level 137
God Stats
8W - 4L
1,531 SR
Queue Stats
305W - 299L
1,510 Elo+
Solo
Team Averages
Level 131
1,496 SR
1,555 Elo+

VS

Team Averages
Level 112
1,571 SR
1,536 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DrTrace3
Charybdis
Level 156
God Stats
12W - 10L
1,560 SR
Queue Stats
369W - 379L
1,557 Elo+
Solo
Cabrakan
Cabrakan
IFUJOEUKNOW
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,549 Elo+
Party 2
Athena
Athena
TheNewBowsr
Athena
Level 129
God Stats
4W - 1L
1,797 SR
Queue Stats
394W - 366L
1,534 Elo+
Party 2
Hachiman
Hachiman
liraSP13
Hachiman
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 109L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,780
516
10,636
12,887
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
KhSe2000
Anhur
12
0 / 5 / 1
7,396
435
3,492
11,051
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
ShodBassoon7084
Baba Yaga
14
4 / 2 / 1
8,675
510
13,076
11,438
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TBMColin
Mercury
14
5 / 5 / 3
8,778
516
10,037
14,088
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 3
6,864
404
6,016
15,900
10,130
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 2 / 2
8,796
517
12,508
13,634
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DrTrace3
Charybdis
15
1 / 3 / 2
9,390
552
8,202
15,056
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
IFUJOEUKNOW
Cabrakan
14
3 / 2 / 4
8,195
482
8,015
15,235
12,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
4 / 1 / 6
9,142
538
7,625
18,852
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
liraSP13
Hachiman
17
5 / 2 / 1
10,330
608
10,261
12,923
5,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
17
17
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
2
2.5
L
0
2
2
0.5
W
Charybdis
DrTrace3
Charybdis
1
3
2
0.67
W
Cabrakan
IFUJOEUKNOW
Cabrakan
3
2
4
2.5
L
Anhur
KhSe2000
Anhur
0
5
1
0.1
L
Baba Yaga
ShodBassoon7084
Baba Yaga
4
2
1
2.25
L
Mercury
TBMColin
Mercury
5
5
3
1.3
W
Athena
4
1
6
7
W
Hachiman
liraSP13
Hachiman
5
2
1
2.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,257
Damage
46,611
65,364
Taken
75,700
30,107
Mitigated
54,275
16,503
Healing
29,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,508
4,742
1,974
5,249
13,634
8,296
1,028
7,464
6,170
73,033
15,255
L
10,636
4,990
0
7,782
12,887
5,469
2,437
2,118
10,769
70,975
9,718
W
Charybdis
DrTrace3
Charybdis
8,202
3,331
0
7,071
15,056
6,815
0
6,553
8,503
0
82,750
W
Cabrakan
IFUJOEUKNOW
Cabrakan
8,015
1,561
0
4,392
15,235
12,224
0
3,743
11,492
54,725
0
L
Anhur
KhSe2000
Anhur
3,492
2,337
0
3,101
11,051
3,645
0
812
10,239
0
49,067
L
Baba Yaga
ShodBassoon7084
Baba Yaga
13,076
943
0
3,002
11,438
5,221
0
8,565
2,873
70,739
0
L
Mercury
TBMColin
Mercury
10,037
4,812
0
750
14,088
5,642
0
6,265
7,823
0
59,988
W
Athena
7,625
2,673
0
3,906
18,852
21,556
0
4,451
14,401
28,623
0
W
Hachiman
liraSP13
Hachiman
10,261
6,762
0
7,229
12,923
5,384
1,893
0
12,923
0
94,817
L
6,016
984
318
1,550
15,900
10,130
0
8,522
7,378
0
31,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
45,853
476
Minions Killed
563
0
Camps Cleared
0
1,474,760
Distance Traveled
1,497,711
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,796
517
142
8
0
270,195
0
L
Sol
8,780
516
129
8
0
278,752
4
W
Charybdis
9,390
552
164
10
0
285,755
3
W
Cabrakan
8,195
482
84
5
0
329,421
1
L
Anhur
7,396
435
87
5
0
229,776
3
L
Baba Yaga
8,675
510
119
7
0
309,688
1
L
Mercury
8,778
516
89
5
0
349,373
2
W
Athena
9,142
538
34
2
0
333,086
3
W
Hachiman
10,330
608
139
8
0
279,254
2
L
Nike
6,864
404
52
3
0
307,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role