Player Matchup

Olorun
Olorun
FreeReaIEstate
Olorun
Level 102
God Stats
3W - 0L
1,754 SR
Queue Stats
154W - 112L
1,625 Elo+
Party 1
Rama
Rama
HiRez Trash1451
Rama
Level 123
God Stats
9W - 2L
1,646 SR
Queue Stats
262W - 276L
1,485 Elo+
Party 3
Raijin
Raijin
LiLfLaVoRz
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,551 Elo+
Solo
Horus
Horus
MommyLuden
Horus
Level 68
God Stats
3W - 0L
1,459 SR
Queue Stats
29W - 22L
1,614 Elo+
Party 1
Serqet
Serqet
SirZylex
Serqet
Level 159
God Stats
4W - 2L
1,843 SR
Queue Stats
301W - 310L
1,467 Elo+
Party 3
Team Averages
Level 115
1,641 SR
1,548 Elo+

VS

Team Averages
Level 94
1,601 SR
1,568 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fraserrr
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
OrBiTaL_StRiKE09
Sylvanus
Level 147
God Stats
0W - 1L
1,699 SR
Queue Stats
108W - 106L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
SnoopDogg42
Cernunnos
Level 80
God Stats
4W - 7L
1,724 SR
Queue Stats
19W - 23L
1,589 Elo+
Solo
Bakasura
Bakasura
SwimMirror91119
Bakasura
Level 109
God Stats
37W - 32L
1,581 SR
Queue Stats
477W - 481L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,016
589
21,352
16,332
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 4
9,875
581
9,074
14,328
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
LiLfLaVoRz
Raijin
15
1 / 5 / 3
9,225
543
8,946
13,228
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
14
2 / 3 / 3
9,005
530
4,488
16,672
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
SirZylex
Serqet
17
5 / 2 / 3
10,227
602
10,646
17,661
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 4 / 3
8,906
524
11,506
15,073
13,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Fraserrr
Medusa
14
6 / 3 / 3
8,480
499
13,827
15,863
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 3 / 8
8,888
523
6,748
19,486
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
SnoopDogg42
Cernunnos
15
4 / 5 / 0
8,627
507
13,917
19,008
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
2
0 / 0 / 0
4,995
294
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
15
Kills
16
16
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
3
1.13
L
Medusa
Fraserrr
Medusa
6
3
3
2.5
W
4
5
2
1
W
3
1
4
5
W
Raijin
LiLfLaVoRz
Raijin
1
5
3
0.5
W
Horus
2
3
3
1.17
L
3
3
8
2.33
W
Serqet
SirZylex
Serqet
5
2
3
3.25
L
Cernunnos
SnoopDogg42
Cernunnos
4
5
0
0.8
L
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
45,998
78,221
Taken
69,430
41,393
Mitigated
51,609
29,941
Healing
26,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,506
1,111
0
6,265
15,073
13,704
1,934
3,795
10,805
63,820
0
L
Medusa
Fraserrr
Medusa
13,827
7,010
0
3,893
15,863
8,020
2,418
11,077
4,786
0
53,216
W
21,352
14,730
618
5,787
16,332
6,144
88
4,307
12,025
96,282
0
W
9,074
7,808
0
8,458
14,328
6,699
3,456
4,934
9,394
0
65,232
W
Raijin
LiLfLaVoRz
Raijin
8,946
851
0
2,106
13,228
5,771
240
2,187
11,041
69,839
0
W
Horus
4,488
2,656
740
4,060
16,672
14,291
0
4,505
12,167
0
23,663
L
6,748
1,942
2,591
6,147
19,486
22,205
748
9,806
9,430
36,300
0
W
Serqet
SirZylex
Serqet
10,646
2,566
0
8,172
17,661
8,488
0
3,398
14,263
0
86,646
L
Cernunnos
SnoopDogg42
Cernunnos
13,917
5,791
0
7,624
19,008
7,680
0
5,060
12,811
209
62,759
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
39,896
532
Minions Killed
345
0
Camps Cleared
0
1,567,166
Distance Traveled
1,154,162
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,906
524
130
8
0
285,715
0
L
Medusa
8,480
499
77
5
0
283,844
2
W
Olorun
10,016
589
130
8
0
279,674
0
W
Rama
9,875
581
113
7
0
279,177
3
W
Raijin
9,225
543
126
7
0
282,625
6
W
Horus
9,005
530
33
2
0
337,788
5
L
Sylvanus
8,888
523
47
3
0
295,431
0
W
Serqet
10,227
602
130
8
0
387,902
5
L
Cernunnos
8,627
507
91
5
0
289,172
4
L
Bakasura
4,995
294
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role