Player Matchup

Terra
Terra
Gayboii1020
Terra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 2
Medusa
Medusa
JamminButtons f
Medusa
Level 65
God Stats
1W - 1L
1,599 SR
Queue Stats
6W - 5L
1,543 Elo+
Solo
Aphrodite
Aphrodite
OhZuyla
Aphrodite
Level 137
God Stats
16W - 13L
1,733 SR
Queue Stats
475W - 474L
1,533 Elo+
Solo
Pele
Pele
TangySecretion
Pele
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
jcristales0
Chaac
Level 117
God Stats
2W - 3L
1,288 SR
Queue Stats
198W - 224L
1,419 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,539 Elo+

VS

Team Averages
Level 85
1,455 SR
1,388 Elo+
Jing Wei
Jing Wei
Art Sabre
Jing Wei
Level 88
God Stats
8W - 8L
1,305 SR
Queue Stats
103W - 138L
1,329 Elo+
Party 1
Fenrir
Fenrir
ITZNUKE1872
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KamiKrazy47
Chang'e
Level 113
God Stats
7W - 6L
1,405 SR
Queue Stats
57W - 86L
1,312 Elo+
Party 1
Cliodhna
Cliodhna
OneWhoCannotBe
Cliodhna
Level 145
God Stats
7W - 7L
1,691 SR
Queue Stats
44W - 52L
1,474 Elo+
Solo
Atlas
Atlas
PunchitPungent
Atlas
Level 65
God Stats
5W - 10L
1,373 SR
Queue Stats
32W - 71L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,511
787
2,128
7,079
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 2 / 1
5,457
780
4,564
6,281
2,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
OhZuyla
Aphrodite
9
0 / 0 / 0
5,026
718
1,605
1,279
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 1
6,149
878
4,836
7,449
3,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
5,677
811
9,209
11,186
7,032
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Art Sabre
Jing Wei
12
1 / 1 / 2
6,257
894
2,516
4,864
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
0 / 0 / 3
5,508
787
4,352
5,747
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
KamiKrazy47
Chang'e
11
0 / 0 / 3
5,458
780
3,877
4,065
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
13
5 / 1 / 2
6,800
971
10,076
7,355
3,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 1 / 4
6,067
867
3,911
7,607
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Art Sabre
Jing Wei
1
1
2
2
L
0
1
2
1
W
Fenrir
0
0
3
1.5
L
0
2
1
0.25
W
Chang'e
KamiKrazy47
Chang'e
0
0
3
1.5
L
Aphrodite
OhZuyla
Aphrodite
0
0
0
0
W
Cliodhna
5
1
2
6
W
1
1
4
3
L
2
3
1
0.83
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
24,732
33,274
Taken
29,638
18,543
Mitigated
15,975
9,919
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Art Sabre
Jing Wei
2,516
2,398
0
1,012
4,864
2,010
899
228
4,636
0
22,268
L
2,128
336
689
1,543
7,079
5,211
0
2,021
5,058
7,951
0
W
Fenrir
4,352
1,496
0
970
5,747
2,870
409
1,351
4,396
0
11,495
L
4,564
1,470
40
183
6,281
2,565
84
1,174
5,107
0
15,142
W
Chang'e
KamiKrazy47
Chang'e
3,877
138
2,728
1,907
4,065
1,691
266
541
3,524
11,661
0
L
Aphrodite
OhZuyla
Aphrodite
1,605
225
589
767
1,279
592
0
275
1,004
7,122
0
W
Cliodhna
10,076
479
0
2,256
7,355
3,082
0
451
6,904
0
22,111
W
3,911
1,386
417
1,844
7,607
6,322
252
1,162
6,445
11,015
0
L
4,836
1,285
0
1,251
7,449
3,143
0
848
6,601
0
22,234
L
9,209
612
261
4,596
11,186
7,032
0
3,470
7,716
0
19,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
30,090
119
Minions Killed
142
0
Camps Cleared
0
673,388
Distance Traveled
774,642
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,257
894
56
8
0
144,015
2
L
Terra
5,511
787
14
2
0
139,725
1
W
Fenrir
5,508
787
16
2
0
163,666
2
L
Medusa
5,457
780
29
4
0
146,661
1
W
Chang'e
5,458
780
27
4
0
152,049
0
L
Aphrodite
5,026
718
17
2
0
55,313
0
W
Cliodhna
6,800
971
26
4
0
168,120
2
W
Atlas
6,067
867
17
2
0
146,792
0
L
Pele
6,149
878
36
5
0
158,297
3
L
Chaac
5,677
811
23
3
0
173,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role