Player Matchup

Shiva
Shiva
Calculaxed
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,772 Elo+
Party 1
Poseidon
Poseidon
ItzRedRain
Poseidon
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
600W - 300L
1,825 Elo+
Party 1
Neith
Neith
xShadowSharkx
Neith
Level 78
God Stats
58W - 55L
1,569 SR
Queue Stats
519W - 578L
1,567 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,721 Elo+

VS

Team Averages
Level 71
1,600 SR
1,401 Elo+
Mulan
Mulan
LaughingWyvern
Mulan
Level 156
God Stats
7W - 11L
1,503 SR
Queue Stats
668W - 595L
1,656 Elo+
Solo
Kukulkan
Kukulkan
Soza Suromee
Kukulkan
Level 14
God Stats
7W - 8L
1,500 SR
Queue Stats
43W - 44L
1,135 Elo+
Party 2
Set
Set
owlsfury1337
Set
Level 43
God Stats
2W - 2L
1,797 SR
Queue Stats
39W - 64L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 2 / 11
8,629
719
9,855
11,954
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
ItzRedRain
Poseidon
14
8 / 4 / 9
10,344
862
9,342
7,480
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 4 / 8
9,426
786
15,496
12,923
5,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
9,505
792
14,840
16,422
17,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Soza Suromee
Kukulkan
11
0 / 6 / 4
7,729
644
1,912
9,537
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 8 / 3
8,031
669
4,962
15,290
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
9
10
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
2
11
3.75
W
Poseidon
ItzRedRain
Poseidon
8
4
9
3.13
L
7
3
1
2.5
L
Kukulkan
Soza Suromee
Kukulkan
0
6
4
0.33
L
2
8
3
0.44
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
21,714
32,357
Taken
41,249
18,001
Mitigated
28,370
8,234
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
9,855
2,495
579
2,238
11,954
9,382
140
1,168
10,522
0
19,230
W
Poseidon
ItzRedRain
Poseidon
9,342
1,204
0
192
7,480
2,928
517
410
6,898
36,468
0
L
14,840
1,266
0
3,372
16,422
17,545
88
3,651
12,432
0
27,865
L
Kukulkan
Soza Suromee
Kukulkan
1,912
527
0
1,080
9,537
4,572
0
2,475
6,838
16,745
0
L
4,962
1,867
0
627
15,290
6,253
0
3,593
11,565
0
15,512
W
15,496
8,739
0
5,225
12,923
5,691
2,275
597
12,030
0
33,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
25,265
126
Minions Killed
93
9
Camps Cleared
2
683,889
Distance Traveled
580,502
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,629
719
13
1
0
242,247
0
W
Poseidon
10,344
862
76
6
3
237,653
4
L
Mulan
9,505
792
40
3
1
212,753
2
L
Kukulkan
7,729
644
43
4
0
179,616
0
L
Set
8,031
669
10
1
1
188,133
0
W
Neith
9,426
786
37
3
6
203,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role