Player Matchup

Izanami
Izanami
Du2Rio
Izanami
Level 158
God Stats
4W - 2L
1,737 SR
Queue Stats
375W - 373L
1,516 Elo+
Party 1
Vulcan
Vulcan
Fifty2Weeks
Vulcan
Level 67
God Stats
5W - 15L
1,471 SR
Queue Stats
907W - 921L
1,509 Elo+
Solo
Xing Tian
Xing Tian
GDprepious
Xing Tian
Level 136
God Stats
1W - 1L
1,704 SR
Queue Stats
10W - 10L
1,469 Elo+
Party 1
Poseidon
Poseidon
Mainjaro
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,662 Elo+
Solo
Anhur
Anhur
Rabugent0
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Team Averages
Level 98
1,582 SR
1,531 Elo+

VS

Team Averages
Level 112
1,560 SR
1,489 Elo+
Kukulkan
Kukulkan
BaJa ReDilly
Kukulkan
Level 106
God Stats
3W - 1L
1,707 SR
Queue Stats
117W - 86L
1,561 Elo+
Solo
Merlin
Merlin
Borusse09Marcelo
Merlin
Level 156
God Stats
8W - 4L
1,406 SR
Queue Stats
368W - 385L
1,502 Elo+
Solo
Da Ji
Da Ji
HSalomCab
Da Ji
Level 68
God Stats
1W - 1L
1,522 SR
Queue Stats
127W - 145L
1,446 Elo+
Solo
Anubis
Anubis
JCI123
Anubis
Level 127
God Stats
7W - 2L
1,566 SR
Queue Stats
205W - 217L
1,480 Elo+
Solo
Atlas
Atlas
santabunny27
Atlas
Level 101
God Stats
8W - 2L
1,599 SR
Queue Stats
191W - 222L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Du2Rio
Izanami
20
4 / 8 / 7
12,454
655
20,073
20,538
9,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
20
1 / 9 / 8
11,032
581
19,269
17,175
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
GDprepious
Xing Tian
19
0 / 7 / 10
11,206
590
11,733
25,686
36,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Mainjaro
Poseidon
11
1 / 6 / 4
8,866
467
6,695
8,067
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Rabugent0
Anhur
20
6 / 9 / 4
12,176
641
9,573
17,845
7,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaJa ReDilly
Kukulkan
20
11 / 3 / 17
13,863
730
20,808
14,655
8,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 1 / 19
15,261
803
18,025
13,191
7,581
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
HSalomCab
Da Ji
19
5 / 4 / 18
12,629
665
13,877
21,282
11,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
JCI123
Anubis
19
5 / 5 / 22
12,381
652
19,354
15,300
8,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 4 / 24
13,168
693
10,002
36,156
42,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
139
12
Kills
39
39
Deaths
17
33
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BaJa ReDilly
Kukulkan
11
3
17
6.5
W
14
1
19
23.5
L
Izanami
Du2Rio
Izanami
4
8
7
0.94
L
Vulcan
1
9
8
0.56
L
Xing Tian
GDprepious
Xing Tian
0
7
10
0.71
W
Da Ji
HSalomCab
Da Ji
5
4
18
3.5
W
Anubis
JCI123
Anubis
5
5
22
3.2
L
Poseidon
Mainjaro
Poseidon
1
6
4
0.5
L
Anhur
Rabugent0
Anhur
6
9
4
0.89
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,343
Damage
82,066
89,311
Taken
100,584
63,899
Mitigated
78,921
12,248
Healing
38,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BaJa ReDilly
Kukulkan
20,808
606
2,679
1,438
14,655
8,430
2,658
8,012
6,643
42,911
0
W
18,025
360
4,091
3,146
13,191
7,581
2,172
7,012
6,179
61,612
0
L
Izanami
Du2Rio
Izanami
20,073
6,803
796
3,303
20,538
9,077
350
15,633
4,905
0
54,967
L
Vulcan
19,269
5,794
3,507
1,982
17,175
7,535
84
14,752
2,423
42,078
0
L
Xing Tian
GDprepious
Xing Tian
11,733
513
0
1,140
25,686
36,327
0
18,528
7,158
23,825
0
W
Da Ji
HSalomCab
Da Ji
13,877
2,907
5,185
5,978
21,282
11,945
2,239
4,264
17,018
0
24,040
W
Anubis
JCI123
Anubis
19,354
354
4,117
2,500
15,300
8,418
699
7,116
8,184
51,907
0
L
Poseidon
Mainjaro
Poseidon
6,695
201
742
268
8,067
3,579
0
6,818
1,249
12,254
0
L
Anhur
Rabugent0
Anhur
9,573
4,220
0
510
17,845
7,381
765
12,458
5,387
0
13,972
W
10,002
2,998
2,224
6,954
36,156
42,547
873
11,293
24,863
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,734
Gold Earned
67,302
170
Minions Killed
254
0
Camps Cleared
0
1,351,142
Distance Traveled
1,718,853
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,863
730
65
3
0
357,724
0
W
Merlin
15,261
803
100
5
0
336,169
0
L
Izanami
12,454
655
87
5
0
286,265
2
L
Vulcan
11,032
581
52
3
0
308,304
0
L
Xing Tian
11,206
590
5
0
0
307,451
0
W
Da Ji
12,629
665
22
1
0
390,959
1
W
Anubis
12,381
652
48
3
0
301,190
0
L
Poseidon
8,866
467
16
1
0
169,310
1
L
Anhur
12,176
641
10
1
0
279,812
0
W
Atlas
13,168
693
19
1
0
332,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role