Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JASARP123
Sun Wukong
Level 127
God Stats
1W - 2L
1,279 SR
Queue Stats
87W - 84L
1,637 Elo+
Solo
Janus
Janus
LtBugaWulf
Janus
Level 107
God Stats
5W - 8L
1,422 SR
Queue Stats
569W - 583L
1,536 Elo+
Solo
Terra
Terra
Skullishh
Terra
Level 123
God Stats
14W - 13L
1,633 SR
Queue Stats
262W - 191L
1,644 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZilchBus084
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,563 Elo+
Solo
Team Averages
Level 122
1,467 SR
1,576 Elo+

VS

Team Averages
Level 156
1,619 SR
1,659 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
LeafyGs
Chernobog
Level 159
God Stats
7W - 7L
1,713 SR
Queue Stats
214W - 191L
1,670 Elo+
Party 1
Ne Zha
Ne Zha
Ronnie503
Ne Zha
Level 144
God Stats
1W - 1L
1,765 SR
Queue Stats
39W - 38L
1,729 Elo+
Solo
Ra
Ra
Shunsui8690
Ra
Level 158
God Stats
24W - 16L
1,681 SR
Queue Stats
193W - 163L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
SnapCrack1ePop
Zhong Kui
Level 159
God Stats
0W - 1L
1,438 SR
Queue Stats
28W - 13L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
12 / 2 / 5
8,811
678
11,556
14,985
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
JASARP123
Sun Wukong
13
1 / 0 / 2
7,897
607
9,189
14,319
10,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
13
3 / 1 / 5
7,611
585
8,066
6,085
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Skullishh
Terra
11
1 / 1 / 11
6,936
534
4,710
11,225
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ZilchBus084
Ah Muzen Cab
13
4 / 0 / 3
7,595
584
7,864
8,725
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 1
6,374
490
4,511
11,488
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
LeafyGs
Chernobog
12
1 / 4 / 0
6,679
514
7,284
10,626
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Ronnie503
Ne Zha
9
0 / 8 / 0
5,648
434
4,430
14,319
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
7,032
541
6,148
7,668
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
SnapCrack1ePop
Zhong Kui
13
1 / 1 / 0
7,551
581
11,084
14,090
11,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
2
5
7.25
L
Sylvanus
 
Sylvanus
1
4
1
0.38
W
Sun Wukong
JASARP123
Sun Wukong
1
0
2
2
L
Chernobog
LeafyGs
Chernobog
1
4
0
0.25
W
Janus
3
1
5
5.5
L
Ne Zha
Ronnie503
Ne Zha
0
8
0
0
L
1
4
2
0.5
W
Terra
Skullishh
Terra
1
1
11
6.5
L
Zhong Kui
SnapCrack1ePop
Zhong Kui
1
1
0
1
W
Ah Muzen Cab
ZilchBus084
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
33,457
55,339
Taken
58,191
35,351
Mitigated
33,721
20,146
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,556
8,576
0
4,303
14,985
7,329
22
4,432
10,553
0
61,287
L
Sylvanus
 
Sylvanus
4,511
1,043
1,489
4,325
11,488
9,694
30
5,030
6,458
14,748
0
W
Sun Wukong
JASARP123
Sun Wukong
9,189
3,140
0
7,853
14,319
10,442
0
9,664
4,655
0
66,874
L
Chernobog
LeafyGs
Chernobog
7,284
4,564
0
3,062
10,626
3,646
0
1,492
9,134
0
57,508
W
Janus
8,066
608
0
1,150
6,085
2,323
0
2,585
3,500
66,544
0
L
Ne Zha
Ronnie503
Ne Zha
4,430
1,913
0
3,983
14,319
5,301
0
3,657
10,662
0
37,018
L
6,148
581
770
2,135
7,668
3,188
0
2,597
5,071
63,894
0
W
Terra
Skullishh
Terra
4,710
1,367
1,341
3,492
11,225
11,494
0
3,647
7,578
21,016
0
L
Zhong Kui
SnapCrack1ePop
Zhong Kui
11,084
2,635
0
10,081
14,090
11,892
0
0
14,090
65,939
0
W
Ah Muzen Cab
ZilchBus084
Ah Muzen Cab
7,864
3,458
0
2,007
8,725
3,763
230
1,415
7,310
0
72,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
33,284
478
Minions Killed
431
0
Camps Cleared
0
1,328,094
Distance Traveled
1,162,798
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,811
678
100
8
0
309,013
0
L
Sylvanus
6,374
490
28
2
0
224,335
3
W
Sun Wukong
7,897
607
120
9
0
258,779
2
L
Chernobog
6,679
514
110
8
0
242,209
3
W
Janus
7,611
585
107
8
0
259,643
1
L
Ne Zha
5,648
434
65
5
0
242,717
5
L
Ra
7,032
541
109
8
0
229,041
4
W
Terra
6,936
534
34
3
0
235,704
2
L
Zhong Kui
7,551
581
119
9
0
224,496
2
W
Ah Muzen Cab
7,595
584
117
9
0
264,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role