Player Matchup

Discordia
Discordia
BO0O0O0O0O0O0O0M
Discordia
Level 146
God Stats
4W - 3L
1,765 SR
Queue Stats
104W - 36L
1,838 Elo+
Party 1
Kali
Kali
Onyx Hawk2424
Kali
Level 129
God Stats
1W - 1L
1,739 SR
Queue Stats
31W - 21L
1,721 Elo+
Party 1
Mulan
Mulan
xXKuzenboXx
Mulan
Level 160
God Stats
6W - 2L
1,794 SR
Queue Stats
139W - 56L
1,784 Elo+
Party 1
Team Averages
Level 145
1,766 SR
1,781 Elo+

VS

Team Averages
Level 131
1,618 SR
1,590 Elo+
Jing Wei
Jing Wei
Kaoku
Jing Wei
Level 145
God Stats
1W - 1L
1,716 SR
Queue Stats
91W - 76L
1,657 Elo+
Solo
Poseidon
Poseidon
Laktrak
Poseidon
Level 157
God Stats
1W - 0L
1,564 SR
Queue Stats
14W - 9L
1,520 Elo+
Solo
Khepri
Khepri
SanguineFather
Khepri
Level 92
God Stats
3W - 0L
1,575 SR
Queue Stats
216W - 186L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
1 / 7 / 2
10,084
630
16,513
13,020
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 1
9,664
604
7,758
18,690
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 6 / 3
9,057
566
13,066
27,970
30,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kaoku
Jing Wei
17
6 / 0 / 11
11,764
735
18,312
17,410
9,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Laktrak
Poseidon
18
12 / 2 / 6
12,958
810
29,854
17,240
9,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 14
11,850
741
6,434
14,455
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
22
22
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
7
2
0.29
W
Jing Wei
Kaoku
Jing Wei
6
0
11
11.5
W
Poseidon
Laktrak
Poseidon
12
2
6
7.5
L
2
9
1
0.28
W
4
1
14
11
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
54,600
59,680
Taken
49,105
46,103
Mitigated
37,570
5,683
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
16,513
585
0
1,576
13,020
6,194
0
8,733
4,287
44,895
0
W
Jing Wei
Kaoku
Jing Wei
18,312
15,484
0
4,273
17,410
9,502
1,368
5,944
11,466
0
52,591
W
Poseidon
Laktrak
Poseidon
29,854
7,147
0
6,489
17,240
9,528
1,645
7,513
9,727
72,670
0
L
7,758
3,080
0
1,863
18,690
9,892
0
12,535
6,155
0
27,622
W
6,434
952
747
2,041
14,455
18,540
0
4,528
9,927
18,079
0
L
13,066
852
0
2,244
27,970
30,017
0
15,372
12,598
0
32,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
36,572
153
Minions Killed
179
3
Camps Cleared
11
800,559
Distance Traveled
911,784
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,084
630
70
4
0
248,723
1
W
Jing Wei
11,764
735
75
5
4
321,851
2
W
Poseidon
12,958
810
89
6
7
291,451
2
L
Kali
9,664
604
45
3
2
260,708
4
W
Khepri
11,850
741
15
1
0
298,482
3
L
Mulan
9,057
566
38
2
1
291,128
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role