Player Matchup

Xing Tian
Xing Tian
BigShartz
Xing Tian
Level 121
God Stats
11W - 4L
1,756 SR
Queue Stats
102W - 90L
1,628 Elo+
Party 1
Artemis
Artemis
ILoveBadBishes
Artemis
Level 125
God Stats
6W - 3L
1,798 SR
Queue Stats
78W - 76L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Kyel
Baron Samedi
Level 157
God Stats
1W - 1L
1,323 SR
Queue Stats
91W - 86L
1,620 Elo+
Party 1
Tyr
Tyr
TrooperDave
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,675 Elo+
Party 1
Ah Puch
Ah Puch
WhosReissy
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,594 Elo+
Party 1
Team Averages
Level 136
1,575 SR
1,621 Elo+

VS

Team Averages
Level 112
1,654 SR
1,556 Elo+
Horus
Horus
AnNILEator
Horus
Level 104
God Stats
2W - 1L
1,522 SR
Queue Stats
87W - 89L
1,534 Elo+
Solo
Arachne
Arachne
AstroCulo
Arachne
Level 146
God Stats
7W - 6L
1,747 SR
Queue Stats
319W - 309L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
StampFPS
Zhong Kui
Level 118
God Stats
2W - 3L
1,716 SR
Queue Stats
166W - 146L
1,570 Elo+
Party 2
Terra
Terra
fireboyand
Terra
Level 93
God Stats
5W - 5L
1,627 SR
Queue Stats
318W - 326L
1,564 Elo+
Solo
Izanami
Izanami
frankyboy16
Izanami
Level 100
God Stats
46W - 30L
1,659 SR
Queue Stats
148W - 127L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigShartz
Xing Tian
13
4 / 1 / 13
9,119
536
9,977
21,422
22,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 2
9,172
540
14,421
12,955
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Kyel
Baron Samedi
15
5 / 2 / 7
9,199
541
18,162
16,914
9,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 2 / 14
9,197
541
14,704
14,044
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
WhosReissy
Ah Puch
16
9 / 3 / 7
10,095
594
20,024
11,309
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 5 / 2
7,647
450
4,495
23,198
27,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
AstroCulo
Arachne
15
2 / 6 / 5
8,746
514
8,911
20,591
9,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
StampFPS
Zhong Kui
14
4 / 7 / 1
8,608
506
10,530
18,906
15,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
14
0 / 2 / 4
8,009
471
10,832
18,519
20,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
frankyboy16
Izanami
13
3 / 6 / 2
8,303
488
10,298
16,412
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
10
11
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
1
5
2
0.4
L
Arachne
AstroCulo
Arachne
2
6
5
0.75
W
Xing Tian
BigShartz
Xing Tian
4
1
13
10.5
W
3
3
2
1.33
W
Baron Samedi
Kyel
Baron Samedi
5
2
7
4.25
L
Zhong Kui
StampFPS
Zhong Kui
4
7
1
0.64
W
5
2
14
6
W
Ah Puch
WhosReissy
Ah Puch
9
3
7
4.17
L
Terra
0
2
4
1
L
Izanami
frankyboy16
Izanami
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,288
Damage
45,066
76,644
Taken
97,626
50,015
Mitigated
79,734
32,406
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,495
1,993
1,137
4,293
23,198
27,161
0
9,377
13,821
0
23,602
L
Arachne
AstroCulo
Arachne
8,911
5,790
0
4,744
20,591
9,756
0
8,764
11,827
0
73,951
W
Xing Tian
BigShartz
Xing Tian
9,977
1,317
0
4,085
21,422
22,291
508
5,178
16,167
32,439
0
W
14,421
7,641
0
6,154
12,955
4,876
1,194
1,277
11,638
0
75,296
W
Baron Samedi
Kyel
Baron Samedi
18,162
2,559
5,314
8,079
16,914
9,969
868
6,748
9,511
61,210
0
L
Zhong Kui
StampFPS
Zhong Kui
10,530
676
0
4,041
18,906
15,287
0
12,694
6,212
58,411
0
W
14,704
3,379
0
5,426
14,044
7,396
107
4,442
9,441
0
57,831
W
Ah Puch
WhosReissy
Ah Puch
20,024
2,685
0
3,348
11,309
5,483
1,360
2,784
8,525
86,721
0
L
Terra
10,832
1,712
1,279
6,589
18,519
20,289
0
11,866
6,653
55,602
0
L
Izanami
frankyboy16
Izanami
10,298
6,208
0
2,978
16,412
7,241
0
5,462
10,950
0
71,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,782
Gold Earned
41,313
432
Minions Killed
475
0
Camps Cleared
0
1,624,012
Distance Traveled
1,524,299
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,647
450
37
2
0
319,000
3
L
Arachne
8,746
514
111
7
0
331,024
1
W
Xing Tian
9,119
536
26
2
0
344,012
5
W
Artemis
9,172
540
134
8
0
281,567
4
W
Baron Samedi
9,199
541
75
4
0
300,094
4
L
Zhong Kui
8,608
506
113
7
0
296,868
7
W
Tyr
9,197
541
74
4
0
387,114
1
W
Ah Puch
10,095
594
123
7
0
311,225
3
L
Terra
8,009
471
97
6
0
329,713
3
L
Izanami
8,303
488
117
7
0
247,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role