Player Matchup

Merlin
Merlin
AnawlOnly
Merlin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Aoihiro
Atlas
Level 143
God Stats
6W - 5L
1,286 SR
Queue Stats
65W - 46L
1,636 Elo+
Party 1
Hachiman
Hachiman
Th3_Pun1sh3r_g0d
Hachiman
Level 124
God Stats
4W - 7L
1,927 SR
Queue Stats
401W - 480L
1,459 Elo+
Solo
Team Averages
Level 102
1,571 SR
1,532 Elo+

VS

Team Averages
Level 111
1,341 SR
1,374 Elo+
He Bo
He Bo
GG Nagasaki
He Bo
Level 144
God Stats
3W - 5L
1,228 SR
Queue Stats
220W - 176L
1,711 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PharmerBrown10
Ah Muzen Cab
Level 63
God Stats
7W - 13L
1,294 SR
Queue Stats
18W - 26L
1,204 Elo+
Solo
Amaterasu
Amaterasu
lil rogu
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnawlOnly
Merlin
11
2 / 1 / 7
7,159
716
5,797
5,798
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Aoihiro
Atlas
11
0 / 1 / 9
7,394
739
6,751
7,938
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
7 / 1 / 2
8,385
839
7,418
8,515
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,633
663
6,049
6,788
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PharmerBrown10
Ah Muzen Cab
10
0 / 5 / 1
6,402
640
3,655
7,952
3,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
lil rogu
Amaterasu
9
0 / 1 / 1
6,042
604
4,876
9,322
7,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
3
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
AnawlOnly
Merlin
2
1
7
5.5
W
Atlas
Aoihiro
Atlas
0
1
9
4.5
L
2
3
0
0.67
L
Ah Muzen Cab
PharmerBrown10
Ah Muzen Cab
0
5
1
0.1
W
7
1
2
8
L
Amaterasu
lil rogu
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
14,580
22,251
Taken
24,062
14,058
Mitigated
12,973
5,666
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AnawlOnly
Merlin
5,797
173
0
671
5,798
2,548
94
2,198
3,600
27,032
0
W
Atlas
Aoihiro
Atlas
6,751
2,308
0
2,866
7,938
7,936
12
2,005
5,933
14,442
0
L
6,049
0
0
692
6,788
2,723
0
3,472
3,316
20,864
0
L
Ah Muzen Cab
PharmerBrown10
Ah Muzen Cab
3,655
940
0
819
7,952
3,066
0
5,165
2,787
0
16,529
W
7,418
2,592
0
2,129
8,515
3,574
1,300
2,350
6,165
0
25,477
L
Amaterasu
lil rogu
Amaterasu
4,876
782
285
3,049
9,322
7,184
0
4,110
5,212
0
16,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
19,077
126
Minions Killed
99
5
Camps Cleared
4
526,526
Distance Traveled
543,377
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,159
716
53
5
2
172,224
1
W
Atlas
7,394
739
17
2
1
189,002
4
L
He Bo
6,633
663
36
4
2
178,103
0
L
Ah Muzen Cab
6,402
640
43
4
2
171,033
0
W
Hachiman
8,385
839
56
6
2
165,300
4
L
Amaterasu
6,042
604
20
2
0
194,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role