Player Matchup

Morgan Le Fay
Morgan Le Fay
Barbathus
Morgan Le Fay
Level 102
God Stats
15W - 26L
1,520 SR
Queue Stats
96W - 144L
1,458 Elo+
Party 1
Skadi
Skadi
PublicNemesis
Skadi
Level 80
God Stats
2W - 1L
1,321 SR
Queue Stats
23W - 40L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
ToughScene
Baron Samedi
Level 157
God Stats
3W - 0L
1,980 SR
Queue Stats
5W - 0L
1,790 Elo+
Solo
Team Averages
Level 113
1,607 SR
1,564 Elo+

VS

Team Averages
Level 134
1,500 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JTB98LML
Ullr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 56L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Barbathus
Morgan Le Fay
11
2 / 0 / 2
6,801
680
8,506
5,857
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 2
7,009
701
7,596
7,429
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ToughScene
Baron Samedi
12
1 / 0 / 4
7,574
757
8,701
6,917
6,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
6,046
605
6,662
6,938
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
 
Artio
9
0 / 1 / 1
5,802
580
2,970
9,364
8,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
10
1 / 2 / 0
6,205
621
5,445
11,444
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Artio
 
Artio
0
1
1
0.5
W
Morgan Le Fay
Barbathus
Morgan Le Fay
2
0
2
3
L
Ullr
1
2
0
0.5
W
2
1
2
3
W
Baron Samedi
ToughScene
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
15,077
20,203
Taken
27,746
12,458
Mitigated
16,854
9,429
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,662
42
0
730
6,938
3,011
0
4,998
1,940
26,392
0
L
Artio
 
Artio
2,970
398
817
1,517
9,364
8,863
0
5,605
3,759
5,865
0
W
Morgan Le Fay
Barbathus
Morgan Le Fay
8,506
1,630
0
1,071
5,857
2,562
87
3,172
2,685
20,495
0
L
Ullr
5,445
1,425
0
750
11,444
4,980
0
7,171
4,273
0
20,139
W
7,596
3,884
321
867
7,429
3,370
1,091
3,456
3,973
0
26,094
W
Baron Samedi
ToughScene
Baron Samedi
8,701
1,173
2,687
4,483
6,917
6,526
0
3,104
3,813
24,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,384
Gold Earned
18,053
117
Minions Killed
89
6
Camps Cleared
3
577,556
Distance Traveled
474,968
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,046
605
48
5
1
132,386
2
L
Artio
5,802
580
5
1
0
163,821
1
W
Morgan Le Fay
6,801
680
31
3
1
195,368
3
L
Ullr
6,205
621
36
4
2
178,761
2
W
Skadi
7,009
701
64
6
5
186,965
2
W
Baron Samedi
7,574
757
22
2
0
195,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role