Player Matchup

Skadi
Skadi
Snow_OfDespair
Skadi
Level 49
God Stats
1W - 3L
1,560 SR
Queue Stats
45W - 35L
1,329 Elo+
Party 2
Baron Samedi
Baron Samedi
Susanooni
Baron Samedi
Level 67
God Stats
1W - 5L
1,305 SR
Queue Stats
99W - 100L
1,370 Elo+
Party 2
Hercules
Hercules
Unty-Z-777
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,243 Elo+
Party 2
Cerberus
Cerberus
roro1009b
Cerberus
Level 14
God Stats
8W - 7L
1,446 SR
Queue Stats
30W - 41L
1,350 Elo+
Party 2
Bakasura
Bakasura
zyleur_45
Bakasura
Level 24
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,415 SR
1,358 Elo+

VS

Team Averages
Level 58
1,427 SR
1,447 Elo+
Cerberus
Cerberus
Adrian52668
Cerberus
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 42L
1,311 Elo+
Solo
Mercury
Mercury
ShadowPhoenix727
Mercury
Level 118
God Stats
5W - 5L
1,460 SR
Queue Stats
240W - 256L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
TTV_Opt1c_zombie
Ratatoskr
Level 74
God Stats
10W - 18L
1,175 SR
Queue Stats
447W - 527L
1,365 Elo+
Party 3
Charybdis
Charybdis
Valkyrie5447
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,667 Elo+
Party 3
Danzaburou
Danzaburou
jay play21
Danzaburou
Level 63
God Stats
3W - 1L
1,502 SR
Queue Stats
247W - 276L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,224
445
7,442
9,997
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Susanooni
Baron Samedi
10
0 / 5 / 1
5,700
407
5,232
12,130
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Unty-Z-777
Hercules
12
3 / 5 / 0
7,587
542
6,535
14,035
10,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
roro1009b
Cerberus
10
0 / 1 / 1
5,934
424
2,852
9,343
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
zyleur_45
Bakasura
10
0 / 4 / 2
6,262
447
1,294
10,483
4,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adrian52668
Cerberus
11
1 / 0 / 3
6,623
473
3,670
6,777
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
11 / 1 / 4
8,978
641
11,526
8,895
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
13
5 / 3 / 3
8,104
579
9,089
10,340
4,990
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Valkyrie5447
Charybdis
14
2 / 0 / 2
8,344
596
6,996
9,928
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
jay play21
Danzaburou
11
0 / 1 / 4
6,765
483
4,879
9,332
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adrian52668
Cerberus
1
0
3
2.5
W
11
1
4
13
L
1
4
0
0.25
L
Baron Samedi
Susanooni
Baron Samedi
0
5
1
0.1
W
Ratatoskr
5
3
3
2.17
L
Hercules
Unty-Z-777
Hercules
3
5
0
0.6
W
Charybdis
Valkyrie5447
Charybdis
2
0
2
3
W
Danzaburou
jay play21
Danzaburou
0
1
4
2
L
Cerberus
roro1009b
Cerberus
0
1
1
0.5
L
Bakasura
zyleur_45
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
36,160
55,988
Taken
45,272
30,465
Mitigated
20,812
12,729
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adrian52668
Cerberus
3,670
269
0
2,357
6,777
4,541
0
1,233
5,544
12,355
0
W
11,526
6,769
0
750
8,895
3,554
0
589
8,234
0
68,982
L
7,442
3,501
0
2,067
9,997
3,426
469
2,067
7,930
0
45,012
L
Baron Samedi
Susanooni
Baron Samedi
5,232
608
0
2,299
12,130
6,107
0
0
12,130
34,124
0
W
Ratatoskr
9,089
3,295
20
3,334
10,340
4,990
579
349
9,885
0
48,061
L
Hercules
Unty-Z-777
Hercules
6,535
2,650
0
3,062
14,035
10,430
204
0
14,035
0
41,244
W
Charybdis
Valkyrie5447
Charybdis
6,996
4,348
0
5,204
9,928
4,140
800
4,566
5,000
0
69,290
W
Danzaburou
jay play21
Danzaburou
4,879
1,659
0
3,892
9,332
3,587
0
927
8,405
0
48,766
L
Cerberus
roro1009b
Cerberus
2,852
292
328
2,314
9,343
6,486
68
1,603
7,740
19,026
0
L
Bakasura
zyleur_45
Bakasura
1,294
824
0
2,659
10,483
4,016
0
0
10,483
0
28,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
38,814
302
Minions Killed
408
0
Camps Cleared
0
1,291,420
Distance Traveled
1,376,112
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,623
473
16
1
0
247,022
4
W
Mercury
8,978
641
113
8
0
366,034
0
L
Skadi
6,224
445
83
6
0
251,962
2
L
Baron Samedi
5,700
407
45
3
0
239,228
1
W
Ratatoskr
8,104
579
91
7
0
294,632
0
L
Hercules
7,587
542
74
5
0
251,900
4
W
Charybdis
8,344
596
104
7
0
237,005
0
W
Danzaburou
6,765
483
84
6
0
231,419
0
L
Cerberus
5,934
424
35
3
0
288,998
3
L
Bakasura
6,262
447
65
5
0
259,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role