Player Matchup

Chaac
Chaac
Duycartoon
Chaac
Level 102
God Stats
134W - 140L
1,497 SR
Queue Stats
384W - 394L
1,445 Elo+
Solo
Loki
Loki
G_MYSTIC_Trew_8z
Loki
Level 50
God Stats
4W - 3L
1,883 SR
Queue Stats
6W - 14L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
joepk1576
Heimdallr
Level 39
God Stats
3W - 5L
1,426 SR
Queue Stats
10W - 20L
1,313 Elo+
Solo
Aphrodite
Aphrodite
juampi103
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,441 Elo+
Party 1
Athena
Athena
xDungeonELiTE
Athena
Level 45
God Stats
2W - 3L
1,227 SR
Queue Stats
33W - 47L
1,336 Elo+
Solo
Team Averages
Level 61
1,507 SR
1,375 Elo+

VS

Team Averages
Level 78
1,621 SR
1,435 Elo+
Cthulhu
Cthulhu
Critica1
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,406 Elo+
Party 2
Ra
Ra
DrayvenWestwind
Ra
Level 109
God Stats
2W - 1L
1,837 SR
Queue Stats
54W - 41L
1,496 Elo+
Solo
Izanami
Izanami
Odin4444
Izanami
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 73L
1,415 Elo+
Party 2
Pele
Pele
andrewhsu
Pele
Level 48
God Stats
3W - 2L
1,699 SR
Queue Stats
89W - 112L
1,415 Elo+
Solo
Kali
Kali
rawmilk
Kali
Level 82
God Stats
31W - 17L
1,567 SR
Queue Stats
162W - 167L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 1 / 0
9,570
416
12,574
23,785
16,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 0
9,570
416
2,658
19,057
8,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
joepk1576
Heimdallr
18
0 / 4 / 0
10,532
458
9,060
17,832
8,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
juampi103
Aphrodite
16
0 / 5 / 1
9,905
431
15,358
22,379
15,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
8,453
368
6,971
25,344
18,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Critica1
Cthulhu
18
3 / 1 / 6
11,382
495
13,984
17,455
20,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
0 / 0 / 0
11,152
485
8,394
10,358
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Odin4444
Izanami
20
4 / 0 / 3
13,184
573
18,978
14,306
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
20
1 / 0 / 7
12,875
560
17,427
20,871
18,525
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
rawmilk
Kali
19
7 / 0 / 3
12,511
544
19,679
22,204
10,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
15
15
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Critica1
Cthulhu
3
1
6
6
W
0
0
0
0
L
Chaac
0
1
0
0
L
1
3
0
0.33
W
Izanami
Odin4444
Izanami
4
0
3
5.5
W
Pele
1
0
7
4.5
L
Heimdallr
joepk1576
Heimdallr
0
4
0
0
L
Aphrodite
juampi103
Aphrodite
0
5
1
0.1
W
Kali
rawmilk
Kali
7
0
3
8.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
78,462
108,397
Taken
85,194
67,147
Mitigated
62,724
42,949
Healing
33,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Critica1
Cthulhu
13,984
1,448
122
2,898
17,455
20,938
188
3,171
14,284
60,113
0
W
8,394
295
1,150
4,210
10,358
5,155
614
312
10,046
111,715
0
L
Chaac
12,574
658
262
9,709
23,785
16,521
0
7,197
16,588
0
98,964
L
2,658
431
0
7,304
19,057
8,574
0
1,642
17,415
0
70,833
W
Izanami
Odin4444
Izanami
18,978
15,371
0
7,978
14,306
7,130
6,060
2,117
12,189
0
132,401
W
Pele
17,427
2,940
0
10,390
20,871
18,525
429
11,907
8,964
15,195
107,049
L
Heimdallr
joepk1576
Heimdallr
9,060
3,883
0
6,925
17,832
8,265
1,038
3,466
14,366
0
104,477
L
Aphrodite
juampi103
Aphrodite
15,358
2,039
2,573
9,517
22,379
15,309
36
4,027
18,352
92,409
0
W
Kali
rawmilk
Kali
19,679
8,773
0
6,890
22,204
10,976
0
4,822
17,382
0
118,469
L
6,971
2,090
1,178
5,481
25,344
18,478
0
9,167
16,177
23,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,030
Gold Earned
61,104
599
Minions Killed
825
0
Camps Cleared
0
2,135,119
Distance Traveled
2,372,502
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,382
495
76
3
0
453,593
2
W
Ra
11,152
485
178
8
0
490,290
1
L
Chaac
9,570
416
135
6
0
439,608
0
L
Loki
9,570
416
112
5
0
445,706
0
W
Izanami
13,184
573
221
10
0
461,044
4
W
Pele
12,875
560
194
8
0
430,885
9
L
Heimdallr
10,532
458
157
7
0
429,673
4
L
Aphrodite
9,905
431
164
7
0
339,129
3
W
Kali
12,511
544
156
7
0
536,690
2
L
Athena
8,453
368
31
1
0
481,003
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role