Player Matchup

Izanami
Izanami
BMONEY2896
Izanami
Level 109
God Stats
7W - 5L
1,391 SR
Queue Stats
28W - 23L
1,402 Elo+
Party 2
Atlas
Atlas
PwziPopper
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,502 Elo+
Party 2
Bastet
Bastet
Samixo
Bastet
Level 43
God Stats
4W - 4L
1,213 SR
Queue Stats
133W - 139L
1,332 Elo+
Party 2
Nu Wa
Nu Wa
SaudiJaee
Nu Wa
Level 21
God Stats
4W - 5L
1,329 SR
Queue Stats
99W - 105L
1,336 Elo+
Party 2
Zeus
Zeus
fredandjules24
Zeus
Level 44
God Stats
50W - 31L
1,525 SR
Queue Stats
110W - 102L
1,438 Elo+
Solo
Team Averages
Level 47
1,392 SR
1,402 Elo+

VS

Team Averages
Level 55
1,436 SR
1,316 Elo+
Fenrir
Fenrir
Areneavir
Fenrir
Level 43
God Stats
18W - 22L
1,391 SR
Queue Stats
143W - 168L
1,416 Elo+
Solo
Amaterasu
Amaterasu
DoYaLuvMe
Amaterasu
Level 44
God Stats
4W - 4L
1,531 SR
Queue Stats
78W - 81L
1,419 Elo+
Solo
Yu Huang
Yu Huang
Hoback12
Yu Huang
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,242 Elo+
Solo
Jing Wei
Jing Wei
Sir Jenti
Jing Wei
Level 46
God Stats
5W - 7L
1,256 SR
Queue Stats
29W - 49L
1,212 Elo+
Party 1
Cerberus
Cerberus
boite_a_cookie
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BMONEY2896
Izanami
20
10 / 4 / 19
14,225
1,185
44,770
16,947
10,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
20
6 / 0 / 21
14,877
1,240
16,594
16,948
21,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Samixo
Bastet
19
5 / 0 / 19
13,439
1,120
14,385
9,003
5,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
SaudiJaee
Nu Wa
19
7 / 3 / 12
13,007
1,084
25,085
11,806
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 15
12,301
1,025
19,930
4,185
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Areneavir
Fenrir
16
0 / 1 / 0
10,030
836
1,029
3,294
1,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
DoYaLuvMe
Amaterasu
17
3 / 9 / 4
12,647
1,054
16,051
43,071
22,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yu Huang
Hoback12
Yu Huang
18
2 / 5 / 2
12,918
1,077
18,201
31,637
14,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Sir Jenti
Jing Wei
17
1 / 6 / 4
11,897
991
7,647
22,480
10,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
16
1 / 10 / 1
11,348
946
5,993
25,721
25,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
18
31
Kills
7
7
Deaths
31
86
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Areneavir
Fenrir
0
1
0
0
W
Izanami
BMONEY2896
Izanami
10
4
19
4.88
L
Amaterasu
DoYaLuvMe
Amaterasu
3
9
4
0.56
L
Yu Huang
Hoback12
Yu Huang
2
5
2
0.6
W
Atlas
6
0
21
16.5
W
Bastet
Samixo
Bastet
5
0
19
14.5
W
Nu Wa
SaudiJaee
Nu Wa
7
3
12
4.33
L
Jing Wei
Sir Jenti
Jing Wei
1
6
4
0.5
L
Cerberus
1
10
1
0.15
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,764
Damage
48,921
58,889
Taken
126,203
44,098
Mitigated
73,976
9,680
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Areneavir
Fenrir
1,029
0
0
108
3,294
1,649
0
1,987
1,209
0
3,291
W
Izanami
BMONEY2896
Izanami
44,770
40,180
753
2,405
16,947
10,321
0
6,319
10,602
0
77,514
L
Amaterasu
DoYaLuvMe
Amaterasu
16,051
6,661
0
5,390
43,071
22,056
0
21,988
20,697
0
34,868
L
Yu Huang
Hoback12
Yu Huang
18,201
1,812
0
0
31,637
14,782
0
15,959
15,452
61,343
0
W
Atlas
16,594
6,817
771
2,606
16,948
21,362
0
7,400
8,000
28,141
0
W
Bastet
Samixo
Bastet
14,385
2,465
228
1,982
9,003
5,149
0
2,590
6,413
0
27,120
W
Nu Wa
SaudiJaee
Nu Wa
25,085
5,272
374
545
11,806
4,980
0
7,494
4,284
42,639
0
L
Jing Wei
Sir Jenti
Jing Wei
7,647
5,982
0
1,365
22,480
10,375
0
7,834
14,496
0
23,562
L
Cerberus
5,993
732
0
2,038
25,721
25,114
0
12,591
12,740
16,609
0
W
19,930
992
0
16
4,185
2,286
0
391
3,794
37,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,849
Gold Earned
58,840
241
Minions Killed
242
5
Camps Cleared
4
1,179,070
Distance Traveled
799,108
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,030
836
3
0
1
30,478
0
W
Izanami
14,225
1,185
88
7
0
192,731
0
L
Amaterasu
12,647
1,054
40
3
2
212,186
1
L
Yu Huang
12,918
1,077
112
9
1
211,457
0
W
Atlas
14,877
1,240
21
2
1
248,721
0
W
Bastet
13,439
1,120
32
3
0
281,292
0
W
Nu Wa
13,007
1,084
61
5
2
212,722
1
L
Jing Wei
11,897
991
55
5
0
194,376
0
L
Cerberus
11,348
946
32
3
0
150,611
0
W
Zeus
12,301
1,025
39
3
2
243,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role