Player Matchup

Sylvanus
Sylvanus
CbH21xGT
Sylvanus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,531 Elo+
Party 2
Zeus
Zeus
Im Merking You
Zeus
Level 69
God Stats
7W - 5L
1,401 SR
Queue Stats
27W - 44L
1,370 Elo+
Party 2
Mulan
Mulan
Mystic Nazura
Mulan
Level 129
God Stats
9W - 6L
1,531 SR
Queue Stats
35W - 47L
1,468 Elo+
Party 2
Ymir
Ymir
STEVO783
Ymir
Level 108
God Stats
3W - 1L
1,646 SR
Queue Stats
67W - 77L
1,497 Elo+
Party 2
Charybdis
Charybdis
SmiteMyHoles
Charybdis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,735 Elo+
Party 2
Team Averages
Level 79
1,516 SR
1,520 Elo+

VS

Team Averages
Level 41
1,481 SR
1,404 Elo+
Odin
Odin
Billyd40
Odin
Level 15
God Stats
0W - 1L
1,444 SR
Queue Stats
36W - 61L
1,294 Elo+
Solo
Terra
Terra
Gomi404
Terra
Level 49
God Stats
0W - 2L
1,469 SR
Queue Stats
46W - 54L
1,462 Elo+
Solo
Izanami
Izanami
INFAMOUS_BossRae
Izanami
Level 114
God Stats
1W - 2L
1,492 SR
Queue Stats
6W - 24L
1,297 Elo+
Party 1
Thor
Thor
Moosespossu
Thor
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 192L
1,468 Elo+
Solo
Kukulkan
Kukulkan
skirrrttles
Kukulkan
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CbH21xGT
Sylvanus
15
2 / 2 / 8
9,424
673
8,048
13,732
14,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 3 / 8
9,626
688
15,761
7,659
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 0 / 9
9,971
712
10,497
15,697
14,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
16
1 / 1 / 11
10,484
749
11,385
18,933
22,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SmiteMyHoles
Charybdis
18
5 / 1 / 7
10,954
782
24,297
18,433
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 4 / 5
8,172
584
6,128
16,960
14,928
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Gomi404
Terra
15
1 / 1 / 5
9,399
671
8,629
19,870
22,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 3
9,983
713
23,294
15,349
7,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 3
9,278
663
11,179
18,277
9,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kukulkan
skirrrttles
Kukulkan
13
0 / 3 / 4
8,076
577
8,052
7,785
3,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
13
Kills
7
7
Deaths
13
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
5
0.63
W
Sylvanus
CbH21xGT
Sylvanus
2
2
8
3
L
Terra
Gomi404
Terra
1
1
5
3.5
L
3
2
3
2.25
W
2
3
8
2
L
3
3
3
1.5
W
3
0
9
7.5
W
Ymir
1
1
11
6.5
W
Charybdis
SmiteMyHoles
Charybdis
5
1
7
8.5
L
Kukulkan
skirrrttles
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,988
Damage
57,282
74,454
Taken
78,241
64,808
Mitigated
58,655
28,860
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,128
886
0
0
16,960
14,928
0
7,280
9,483
0
14,322
W
Sylvanus
CbH21xGT
Sylvanus
8,048
3,365
945
2,296
13,732
14,353
891
2,688
11,044
13,156
2,125
L
Terra
Gomi404
Terra
8,629
617
4,609
7,134
19,870
22,392
0
9,052
10,337
15,386
0
L
23,294
15,068
0
4,193
15,349
7,873
237
6,256
8,805
0
62,162
W
15,761
529
0
792
7,659
3,689
395
2,303
5,356
39,478
0
L
11,179
1,199
0
4,170
18,277
9,605
0
7,763
10,294
0
28,358
W
10,497
1,656
528
6,334
15,697
14,195
444
4,730
10,967
0
35,094
W
Ymir
11,385
1,356
3,110
5,156
18,933
22,834
0
3,716
15,217
34,531
0
W
Charybdis
SmiteMyHoles
Charybdis
24,297
15,169
0
9,699
18,433
9,737
5,445
3,244
15,189
0
78,268
L
Kukulkan
skirrrttles
Kukulkan
8,052
1,139
0
151
7,785
3,857
0
3,211
4,490
18,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
44,908
253
Minions Killed
184
0
Camps Cleared
0
1,295,494
Distance Traveled
1,283,715
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,172
584
13
1
0
228,674
0
W
Sylvanus
9,424
673
20
1
0
230,689
0
L
Terra
9,399
671
16
1
0
299,217
2
L
Izanami
9,983
713
102
7
0
250,842
0
W
Zeus
9,626
688
46
3
0
258,985
0
L
Thor
9,278
663
25
2
0
267,618
0
W
Mulan
9,971
712
35
3
0
285,809
0
W
Ymir
10,484
749
39
3
0
260,730
2
W
Charybdis
10,954
782
113
8
0
259,281
1
L
Kukulkan
8,076
577
28
2
0
237,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role