Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Bérserk
Nemesis
Level 125
God Stats
3W - 0L
1,782 SR
Queue Stats
119W - 96L
1,636 Elo+
Party 1
Thoth
Thoth
Demonfkhuntr
Thoth
Level 127
God Stats
40W - 31L
1,630 SR
Queue Stats
128W - 112L
1,636 Elo+
Party 1
Kumbhakarna
Kumbhakarna
F34RxR0B0T
Kumbhakarna
Level 107
God Stats
7W - 1L
1,863 SR
Queue Stats
97W - 80L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
InfiniteRequiem-
Zhong Kui
Level 160
God Stats
1W - 0L
1,536 SR
Queue Stats
13W - 11L
1,485 Elo+
Party 2
Team Averages
Level 136
1,662 SR
1,582 Elo+

VS

Team Averages
Level 140
1,496 SR
1,598 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ManyBoyz
Yu Huang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,653 Elo+
Party 3
Ah Puch
Ah Puch
Pirer
Ah Puch
Level 160
God Stats
2W - 2L
1,355 SR
Queue Stats
52W - 48L
1,648 Elo+
Party 3
Heimdallr
Heimdallr
TheLingLingV1
Heimdallr
Level 124
God Stats
12W - 7L
1,595 SR
Queue Stats
246W - 221L
1,600 Elo+
Solo
Thanatos
Thanatos
ThePincheDiego
Thanatos
Level 129
God Stats
30W - 30L
1,532 SR
Queue Stats
126W - 109L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
5 / 0 / 5
11,610
581
12,326
15,678
7,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Bérserk
Nemesis
18
3 / 1 / 5
10,831
542
9,054
13,795
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 2
9,589
479
6,339
7,487
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
F34RxR0B0T
Kumbhakarna
14
1 / 0 / 5
9,050
453
2,723
13,964
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
19
7 / 1 / 3
12,111
606
10,492
13,757
12,505
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 0
8,129
406
6,539
12,506
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
ManyBoyz
Yu Huang
15
0 / 1 / 0
8,854
443
6,536
9,453
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Pirer
Ah Puch
14
0 / 1 / 1
7,697
385
6,921
9,467
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TheLingLingV1
Heimdallr
15
0 / 6 / 0
9,086
454
5,978
14,882
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
16
2 / 5 / 1
9,694
485
8,402
16,614
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
5
7.5
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Nemesis
Bérserk
Nemesis
3
1
5
5.5
W
0
1
2
1
W
Kumbhakarna
F34RxR0B0T
Kumbhakarna
1
0
5
3.5
W
Zhong Kui
7
1
3
8.5
L
Yu Huang
ManyBoyz
Yu Huang
0
1
0
0
L
Ah Puch
Pirer
Ah Puch
0
1
1
0.5
L
Heimdallr
TheLingLingV1
Heimdallr
0
6
0
0
L
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,934
Damage
34,376
64,681
Taken
62,922
42,936
Mitigated
28,457
20,093
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,326
8,621
0
6,846
15,678
7,010
841
2,551
13,127
0
100,482
L
Danzaburou
 
Danzaburou
6,539
2,479
0
4,043
12,506
4,888
0
1,304
11,202
0
50,142
W
Nemesis
Bérserk
Nemesis
9,054
3,895
0
1,378
13,795
6,552
85
2,359
11,436
0
116,772
W
6,339
0
0
847
7,487
3,142
365
3,068
4,419
86,523
0
W
Kumbhakarna
F34RxR0B0T
Kumbhakarna
2,723
214
0
2,338
13,964
13,727
47
5,847
8,117
21,370
0
W
Zhong Kui
10,492
1,322
0
8,684
13,757
12,505
1,002
1,311
12,446
98,998
0
L
Yu Huang
ManyBoyz
Yu Huang
6,536
38
0
940
9,453
4,016
0
4,362
5,091
85,570
0
L
Ah Puch
Pirer
Ah Puch
6,921
1,109
0
1,470
9,467
5,153
0
4,181
5,286
51,573
0
L
Heimdallr
TheLingLingV1
Heimdallr
5,978
2,964
0
3,789
14,882
6,200
0
2,194
12,688
0
78,843
L
Thanatos
8,402
1,905
0
13,484
16,614
8,200
0
7,513
9,101
0
68,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,191
Gold Earned
43,460
695
Minions Killed
542
0
Camps Cleared
0
2,005,736
Distance Traveled
1,796,485
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,610
581
163
8
0
388,092
4
L
Danzaburou
8,129
406
82
4
0
327,163
2
W
Nemesis
10,831
542
157
8
0
465,018
9
W
Thoth
9,589
479
148
7
0
386,588
6
W
Kumbhakarna
9,050
453
42
2
0
411,043
6
W
Zhong Kui
12,111
606
185
9
0
354,995
1
L
Yu Huang
8,854
443
151
8
0
384,785
5
L
Ah Puch
7,697
385
62
3
0
398,265
7
L
Heimdallr
9,086
454
127
6
0
322,436
4
L
Thanatos
9,694
485
120
6
0
363,836
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role