Player Matchup

Mulan
Mulan
KindaParty24
Mulan
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 10L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
SasinSteven
Baron Samedi
Level 158
God Stats
5W - 1L
1,740 SR
Queue Stats
162W - 55L
1,833 Elo+
Party 1
King Arthur
King Arthur
TheSkippy115
King Arthur
Level 155
God Stats
9W - 4L
1,868 SR
Queue Stats
160W - 61L
1,846 Elo+
Party 1
Rama
Rama
UncleR0B
Rama
Level 157
God Stats
3W - 2L
1,773 SR
Queue Stats
84W - 29L
1,994 Elo+
Party 1
The Morrigan
The Morrigan
iLikeMenPaggz
The Morrigan
Level 48
God Stats
1W - 1L
1,351 SR
Queue Stats
156W - 42L
1,935 Elo+
Party 1
Team Averages
Level 127
1,646 SR
1,831 Elo+

VS

Team Averages
Level 61
1,528 SR
1,501 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BuddyBoyo
Hercules
Level 46
God Stats
0W - 1L
1,641 SR
Queue Stats
6W - 13L
1,461 Elo+
Solo
Izanami
Izanami
RyujiSakai
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 129L
1,632 Elo+
Party 2
Tyr
Tyr
SauVEVO
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,301 Elo+
Solo
Freya
Freya
Wishess
Freya
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,414
570
7,077
11,579
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
SasinSteven
Baron Samedi
10
3 / 1 / 2
7,107
547
4,751
6,897
5,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
TheSkippy115
King Arthur
14
4 / 0 / 1
8,134
626
7,034
8,851
7,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
12
1 / 1 / 3
7,367
567
6,491
8,839
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
iLikeMenPaggz
The Morrigan
12
2 / 1 / 2
7,344
565
6,832
4,723
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 2
5,684
437
4,422
9,506
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
BuddyBoyo
Hercules
8
0 / 3 / 3
5,504
423
2,256
9,474
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
RyujiSakai
Izanami
11
3 / 1 / 1
6,791
522
6,058
9,627
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
10
0 / 4 / 0
5,585
430
2,417
10,908
8,125
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Wishess
Freya
10
1 / 0 / 1
6,232
479
6,014
9,949
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
5
5
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
2
0.5
L
Hercules
BuddyBoyo
Hercules
0
3
3
0.5
W
2
2
4
2
L
Izanami
RyujiSakai
Izanami
3
1
1
3.5
W
Baron Samedi
SasinSteven
Baron Samedi
3
1
2
4
L
Tyr
0
4
0
0
W
King Arthur
TheSkippy115
King Arthur
4
0
1
4.5
W
Rama
1
1
3
2.5
L
Freya
Wishess
Freya
1
0
1
1.5
W
The Morrigan
iLikeMenPaggz
The Morrigan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,185
Damage
21,167
40,889
Taken
49,464
23,635
Mitigated
24,927
17,256
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,422
1,350
0
6,358
9,506
4,147
0
876
8,630
0
36,260
L
Hercules
BuddyBoyo
Hercules
2,256
813
0
3,347
9,474
5,504
0
3,590
5,884
0
9,506
W
7,077
1,236
0
5,396
11,579
4,980
0
2,641
8,938
0
53,779
L
Izanami
RyujiSakai
Izanami
6,058
3,951
0
3,977
9,627
3,576
0
3,971
5,656
0
60,146
W
Baron Samedi
SasinSteven
Baron Samedi
4,751
853
1,115
3,255
6,897
5,324
0
1,352
5,545
18,968
0
L
Tyr
2,417
355
0
1,138
10,908
8,125
0
0
10,908
0
26,679
W
King Arthur
TheSkippy115
King Arthur
7,034
1,144
0
2,529
8,851
7,954
133
574
8,277
0
56,900
W
Rama
6,491
5,759
0
3,526
8,839
3,464
0
2,361
6,478
0
55,295
L
Freya
Wishess
Freya
6,014
2,478
0
4,886
9,949
3,575
0
1,914
8,035
43,955
0
W
The Morrigan
iLikeMenPaggz
The Morrigan
6,832
2,553
0
1,435
4,723
1,913
0
297
4,223
61,139
5,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
29,796
428
Minions Killed
313
0
Camps Cleared
0
1,309,812
Distance Traveled
1,213,759
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,684
437
71
5
0
268,261
0
L
Hercules
5,504
423
14
1
0
202,241
4
W
Mulan
7,414
570
82
6
0
294,388
2
L
Izanami
6,791
522
104
8
0
243,692
4
W
Baron Samedi
7,107
547
17
1
0
247,852
4
L
Tyr
5,585
430
53
4
0
240,418
1
W
King Arthur
8,134
626
103
8
0
268,475
3
W
Rama
7,367
567
106
8
0
246,775
2
L
Freya
6,232
479
71
5
0
259,147
6
W
The Morrigan
7,344
565
120
9
0
252,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role