Player Matchup

Anhur
Anhur
EUsouteuMESTRE
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,594 Elo+
Solo
Xing Tian
Xing Tian
Former7396
Xing Tian
Level 107
God Stats
6W - 3L
1,781 SR
Queue Stats
98W - 75L
1,500 Elo+
Party 2
Susano
Susano
Ghostemani
Susano
Level 67
God Stats
11W - 10L
1,483 SR
Queue Stats
182W - 185L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jp5076
Kumbhakarna
Level 106
God Stats
7W - 3L
1,828 SR
Queue Stats
262W - 216L
1,534 Elo+
Party 2
Ra
Ra
Kono Dio8260
Ra
Level 138
God Stats
6W - 7L
1,601 SR
Queue Stats
462W - 399L
1,552 Elo+
Party 2
Team Averages
Level 99
1,639 SR
1,542 Elo+

VS

Team Averages
Level 104
1,552 SR
1,456 Elo+
Sol
Sol
GowtherMarionete
Sol
Level 115
God Stats
3W - 3L
1,552 SR
Queue Stats
134W - 207L
1,391 Elo+
Party 1
Mercury
Mercury
LucasHS3500
Mercury
Level 118
God Stats
3W - 7L
1,311 SR
Queue Stats
103W - 147L
1,404 Elo+
Party 1
Bellona
Bellona
SamTheDragQueen
Bellona
Level 59
God Stats
3W - 1L
1,896 SR
Queue Stats
54W - 96L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SkyMandder
Kumbhakarna
Level 105
God Stats
1W - 3L
1,300 SR
Queue Stats
254W - 279L
1,540 Elo+
Party 1
Izanami
Izanami
alaskito
Izanami
Level 124
God Stats
16W - 11L
1,700 SR
Queue Stats
940W - 849L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 2
10,021
501
8,036
13,767
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Former7396
Xing Tian
12
0 / 6 / 4
7,737
387
6,150
20,159
22,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Ghostemani
Susano
15
5 / 2 / 1
9,525
476
8,583
14,419
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Jp5076
Kumbhakarna
16
5 / 6 / 4
9,922
496
11,101
22,745
23,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 6
9,385
469
16,256
11,622
6,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 9
9,693
485
14,872
19,001
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
LucasHS3500
Mercury
14
0 / 3 / 9
9,020
451
4,740
13,211
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 5
9,937
497
11,103
20,829
17,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
SkyMandder
Kumbhakarna
14
1 / 1 / 15
10,107
505
6,356
18,572
17,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
alaskito
Izanami
19
10 / 1 / 4
12,739
637
19,578
11,373
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
16
Kills
18
18
Deaths
16
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
L
Xing Tian
Former7396
Xing Tian
0
6
4
0.33
L
Susano
Ghostemani
Susano
5
2
1
2.75
W
6
5
9
2.1
L
Kumbhakarna
Jp5076
Kumbhakarna
5
6
4
1.17
L
3
4
6
1.5
W
Mercury
LucasHS3500
Mercury
0
3
9
1.5
W
1
6
5
0.58
W
Kumbhakarna
SkyMandder
Kumbhakarna
1
1
15
8.5
W
Izanami
alaskito
Izanami
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,126
Damage
56,649
82,712
Taken
82,986
64,941
Mitigated
53,082
24,559
Healing
26,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,036
3,371
0
6,843
13,767
6,085
1,530
1,995
11,772
0
93,326
L
Xing Tian
Former7396
Xing Tian
6,150
1,058
0
1,917
20,159
22,854
0
6,920
13,239
26,522
0
L
Susano
Ghostemani
Susano
8,583
2,164
0
5,628
14,419
6,680
0
3,333
11,086
0
72,260
W
14,872
5,981
0
8,287
19,001
8,244
1,417
10,301
8,329
64,461
0
L
Kumbhakarna
Jp5076
Kumbhakarna
11,101
863
0
4,920
22,745
23,281
0
3,855
18,890
66,850
0
L
16,256
213
1,661
3,590
11,622
6,041
0
5,314
6,308
79,166
0
W
Mercury
LucasHS3500
Mercury
4,740
2,678
0
730
13,211
5,154
309
3,689
9,392
0
69,173
W
11,103
4,498
0
5,406
20,829
17,404
637
9,857
10,082
0
63,618
W
Kumbhakarna
SkyMandder
Kumbhakarna
6,356
666
3,245
2,980
18,572
17,406
142
7,705
10,565
25,751
0
W
Izanami
alaskito
Izanami
19,578
15,322
0
6,002
11,373
4,874
3,514
3,013
8,254
0
126,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
51,496
546
Minions Killed
503
0
Camps Cleared
0
1,817,419
Distance Traveled
1,889,105
6
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,021
501
141
7
0
341,632
0
L
Xing Tian
7,737
387
31
2
0
364,807
0
L
Susano
9,525
476
120
6
0
393,867
5
W
Sol
9,693
485
81
4
0
352,900
3
L
Kumbhakarna
9,922
496
119
6
0
334,671
0
L
Ra
9,385
469
135
7
0
382,442
1
W
Mercury
9,020
451
87
4
0
434,656
3
W
Bellona
9,937
497
105
5
0
319,979
3
W
Kumbhakarna
10,107
505
35
2
0
421,462
11
W
Izanami
12,739
637
195
10
0
360,108
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role