Player Matchup

Artemis
Artemis
Ayoo Brah
Artemis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mr GaTTaLaC wHo
Ah Puch
Level 112
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheRealSuWuBob
Kumbhakarna
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 101
1,397 SR
1,500 Elo+

VS

Team Averages
Level 152
1,553 SR
1,587 Elo+
Neith
Neith
MrGlowstick18
Neith
Level 160
God Stats
3W - 2L
1,522 SR
Queue Stats
131W - 99L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
TheDragonzDogma
Cthulhu
Level 148
God Stats
28W - 19L
1,637 SR
Queue Stats
131W - 113L
1,565 Elo+
Party 1
Olorun
Olorun
TheWraithRaziel
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 156L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayoo Brah
Artemis
16
5 / 4 / 2
10,740
671
14,223
15,775
7,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 4
10,259
641
16,451
15,228
6,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
TheRealSuWuBob
Kumbhakarna
14
0 / 4 / 6
10,112
632
5,450
18,946
23,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,953
747
19,900
16,721
7,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 5
10,959
685
10,660
14,256
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 4 / 7
10,502
656
8,769
13,756
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
10
10
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ayoo Brah
Artemis
5
4
2
1.5
L
3
2
4
2.5
W
6
3
4
2.67
W
3
1
5
5.5
L
Kumbhakarna
TheRealSuWuBob
Kumbhakarna
0
4
6
0.75
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
39,329
49,949
Taken
44,733
37,085
Mitigated
30,328
9,049
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ayoo Brah
Artemis
14,223
6,612
0
2,690
15,775
7,226
745
6,322
9,176
0
39,370
L
16,451
420
0
2,996
15,228
6,754
0
4,642
10,238
54,827
0
W
19,900
9,536
0
6,360
16,721
7,650
1,825
8,699
8,022
0
59,289
W
10,660
327
1,220
1,996
14,256
15,431
52
5,397
8,859
23,474
0
L
Kumbhakarna
TheRealSuWuBob
Kumbhakarna
5,450
458
737
2,626
18,946
23,105
0
6,815
11,628
18,779
0
W
8,769
3,606
786
2,339
13,756
7,247
1,327
8,107
5,649
33,355
3,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
33,414
145
Minions Killed
201
4
Camps Cleared
7
808,083
Distance Traveled
784,514
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,740
671
47
3
1
250,276
0
L
Ah Puch
10,259
641
82
5
3
264,887
4
W
Neith
11,953
747
94
6
4
241,025
3
W
Cthulhu
10,959
685
28
2
0
286,400
7
L
Kumbhakarna
10,112
632
16
1
0
292,920
0
W
Olorun
10,502
656
79
5
3
257,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role