Player Matchup

Tsukuyomi
Tsukuyomi
BebisYT
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 3
Izanami
Izanami
RMllZ3R0ll
Izanami
Level 39
God Stats
6W - 0L
1,915 SR
Queue Stats
37W - 31L
1,539 Elo+
Party 3
Shiva
Shiva
Rotoplas
Shiva
Level 21
God Stats
1W - 0L
1,572 SR
Queue Stats
39W - 28L
1,554 Elo+
Party 3
Osiris
Osiris
VaderTv
Osiris
Level 35
God Stats
3W - 1L
1,580 SR
Queue Stats
141W - 129L
1,621 Elo+
Party 2
Chang'e
Chang'e
Xzexze
Chang'e
Level 149
God Stats
18W - 19L
1,615 SR
Queue Stats
121W - 118L
1,435 Elo+
Party 2
Team Averages
Level 70
1,636 SR
1,533 Elo+

VS

Team Averages
Level 49
1,508 SR
1,405 Elo+
Horus
Horus
Blazedking99
Horus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,375 Elo+
Solo
Anhur
Anhur
Jaykup
Anhur
Level 47
God Stats
2W - 7L
1,368 SR
Queue Stats
351W - 415L
1,412 Elo+
Party 1
Scylla
Scylla
MegasMilks
Scylla
Level 63
God Stats
7W - 11L
1,626 SR
Queue Stats
344W - 372L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
ThaDomintor033
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 146L
1,399 Elo+
Party 1
Shiva
Shiva
TheManOutOfTime
Shiva
Level 47
God Stats
17W - 19L
1,549 SR
Queue Stats
299W - 346L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BebisYT
Tsukuyomi
8
2 / 0 / 1
4,646
581
1,722
6,684
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
RMllZ3R0ll
Izanami
9
3 / 0 / 0
5,225
653
5,361
2,904
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Rotoplas
Shiva
9
1 / 1 / 2
5,058
632
3,972
5,348
2,094
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
VaderTv
Osiris
7
0 / 0 / 2
4,085
511
2,846
4,375
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
Xzexze
Chang'e
9
0 / 0 / 0
5,125
641
1,215
2,472
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,359
545
2,214
6,110
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Jaykup
Anhur
7
0 / 1 / 0
3,845
481
2,227
4,850
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
MegasMilks
Scylla
9
0 / 0 / 0
4,651
581
883
2,371
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 2 / 0
4,209
526
2,079
7,413
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
1 / 0 / 0
3,740
468
712
2,089
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BebisYT
Tsukuyomi
2
0
1
2.5
L
0
3
0
0
L
Anhur
Jaykup
Anhur
0
1
0
0
L
Scylla
MegasMilks
Scylla
0
0
0
0
W
Izanami
RMllZ3R0ll
Izanami
3
0
0
3
W
Shiva
Rotoplas
Shiva
1
1
2
2
L
0
2
0
0
L
1
0
0
1
W
Osiris
VaderTv
Osiris
0
0
2
1
W
Chang'e
Xzexze
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,116
Damage
8,115
21,783
Taken
22,833
7,807
Mitigated
8,835
8,147
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BebisYT
Tsukuyomi
1,722
306
0
3,354
6,684
1,973
0
594
6,090
0
23,396
L
2,214
1,264
72
1,434
6,110
3,534
0
0
6,110
0
21,543
L
Anhur
Jaykup
Anhur
2,227
1,308
0
2,197
4,850
688
273
0
4,850
0
22,085
L
Scylla
MegasMilks
Scylla
883
218
0
820
2,371
738
0
1,132
1,239
31,650
0
W
Izanami
RMllZ3R0ll
Izanami
5,361
3,161
0
749
2,904
865
0
870
2,034
0
37,547
W
Shiva
Rotoplas
Shiva
3,972
946
0
1,256
5,348
2,094
208
0
5,081
0
25,816
L
2,079
233
90
2,370
7,413
3,263
78
0
7,413
13,170
0
L
712
197
0
900
2,089
612
0
83
2,006
0
6,868
W
Osiris
VaderTv
Osiris
2,846
947
0
1,260
4,375
1,989
0
779
3,389
0
17,092
W
Chang'e
Xzexze
Chang'e
1,215
189
157
1,371
2,472
886
0
719
1,753
38,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
20,804
251
Minions Killed
179
0
Camps Cleared
0
871,787
Distance Traveled
661,139
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,646
581
45
6
0
185,580
3
L
Horus
4,359
545
37
5
0
154,815
0
L
Anhur
3,845
481
36
5
0
139,889
2
L
Scylla
4,651
581
60
8
0
146,259
3
W
Izanami
5,225
653
54
7
0
163,454
1
W
Shiva
5,058
632
40
5
0
179,376
0
L
Cthulhu
4,209
526
24
3
0
150,851
2
L
Shiva
3,740
468
22
3
0
69,325
1
W
Osiris
4,085
511
27
3
0
174,977
1
W
Chang'e
5,125
641
85
11
0
168,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role