Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DoeSa
Horus
Level 82
God Stats
9W - 5L
1,529 SR
Queue Stats
48W - 47L
1,567 Elo+
Party 1
Nemesis
Nemesis
Kalaise
Nemesis
Level 47
God Stats
14W - 8L
1,978 SR
Queue Stats
65W - 58L
1,632 Elo+
Party 2
Janus
Janus
Pancakkezz
Janus
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 76L
1,693 Elo+
Party 2
Skadi
Skadi
ladyleah
Skadi
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,341 Elo+
Party 1
Team Averages
Level 97
1,601 SR
1,547 Elo+

VS

Team Averages
Level 77
1,424 SR
1,544 Elo+
King Arthur
King Arthur
CrispJ
King Arthur
Level 111
God Stats
5W - 13L
1,398 SR
Queue Stats
63W - 60L
1,529 Elo+
Party 3
Jing Wei
Jing Wei
G00seJuice01
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RunawayH
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,197 SR
Queue Stats
59W - 47L
1,539 Elo+
Party 3
Bacchus
Bacchus
StormiBegley
Bacchus
Level 97
God Stats
9W - 10L
1,522 SR
Queue Stats
92W - 91L
1,503 Elo+
Party 3
Susano
Susano
WhatchuGot
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 2 / 3
6,116
612
4,983
7,769
5,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
DoeSa
Horus
8
0 / 2 / 2
5,018
502
3,140
7,950
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Kalaise
Nemesis
9
4 / 1 / 1
5,723
572
3,217
4,958
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
11
4 / 0 / 1
6,524
652
5,347
4,363
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
ladyleah
Skadi
8
0 / 0 / 2
4,849
485
4,331
3,810
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrispJ
King Arthur
10
2 / 5 / 0
5,468
547
3,938
10,274
7,559
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
G00seJuice01
Jing Wei
8
1 / 1 / 0
4,766
477
4,471
5,143
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
RunawayH
Morgan Le Fay
8
0 / 4 / 2
4,729
473
2,892
6,472
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
StormiBegley
Bacchus
8
1 / 0 / 1
4,988
499
2,829
7,073
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
WhatchuGot
Susano
8
0 / 1 / 0
4,891
489
667
7,981
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
3
1.75
L
King Arthur
CrispJ
King Arthur
2
5
0
0.4
W
Horus
DoeSa
Horus
0
2
2
0.5
L
Jing Wei
G00seJuice01
Jing Wei
1
1
0
1
W
Nemesis
Kalaise
Nemesis
4
1
1
4.5
W
Janus
4
0
1
4.5
L
Morgan Le Fay
RunawayH
Morgan Le Fay
0
4
2
0.25
L
Bacchus
StormiBegley
Bacchus
1
0
1
1.5
L
Susano
WhatchuGot
Susano
0
1
0
0
W
Skadi
ladyleah
Skadi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
14,797
28,850
Taken
36,943
14,684
Mitigated
18,369
10,944
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,983
545
0
2,963
7,769
5,500
0
0
7,769
38,024
0
L
King Arthur
CrispJ
King Arthur
3,938
625
0
1,145
10,274
7,559
0
4,916
5,358
0
35,971
W
Horus
DoeSa
Horus
3,140
1,392
250
3,764
7,950
4,463
248
642
7,308
0
20,985
L
Jing Wei
G00seJuice01
Jing Wei
4,471
3,488
0
2,075
5,143
1,231
0
0
5,143
0
28,660
W
Nemesis
Kalaise
Nemesis
3,217
1,219
0
386
4,958
1,731
0
1,046
3,912
0
26,417
W
Janus
5,347
759
0
1,411
4,363
1,701
292
3,255
1,108
43,403
0
L
Morgan Le Fay
RunawayH
Morgan Le Fay
2,892
556
0
877
6,472
2,444
0
3,069
3,169
25,291
0
L
Bacchus
StormiBegley
Bacchus
2,829
645
0
2,035
7,073
4,428
0
1,227
5,772
13,035
0
L
Susano
WhatchuGot
Susano
667
280
0
3,498
7,981
2,707
0
746
7,171
0
26,366
W
Skadi
ladyleah
Skadi
4,331
1,431
0
2,170
3,810
1,289
328
778
3,032
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
24,842
281
Minions Killed
233
0
Camps Cleared
0
961,732
Distance Traveled
971,718
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,116
612
71
7
0
179,863
3
L
King Arthur
5,468
547
60
6
0
195,825
3
W
Horus
5,018
502
34
3
0
196,542
1
L
Jing Wei
4,766
477
50
5
0
178,307
2
W
Nemesis
5,723
572
45
5
0
206,530
2
W
Janus
6,524
652
82
8
0
200,909
2
L
Morgan Le Fay
4,729
473
52
5
0
185,766
2
L
Bacchus
4,988
499
20
2
0
208,859
0
L
Susano
4,891
489
51
5
0
202,961
0
W
Skadi
4,849
485
49
5
0
177,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role