Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Mr_Oglesby84
Khepri
Level 105
God Stats
11W - 12L
1,575 SR
Queue Stats
502W - 587L
1,439 Elo+
Solo
Hou Yi
Hou Yi
SmightTheBeowulf
Hou Yi
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,134 Elo+
Solo
Fenrir
Fenrir
blue9host
Fenrir
Level 121
God Stats
10W - 0L
1,715 SR
Queue Stats
114W - 140L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
coyoteduhast
Morgan Le Fay
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,288 Elo+
Solo
Team Averages
Level 90
1,558 SR
1,352 Elo+

VS

Team Averages
Level 114
1,507 SR
1,455 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Goutti
Nu Wa
Level 146
God Stats
24W - 25L
1,477 SR
Queue Stats
71W - 78L
1,468 Elo+
Solo
Bellona
Bellona
JoeMadoff
Bellona
Level 109
God Stats
7W - 11L
1,557 SR
Queue Stats
227W - 261L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Lostinink97
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,495 Elo+
Solo
Raijin
Raijin
SebastMG
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 8
8,497
850
8,501
5,741
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
15
2 / 0 / 8
8,394
839
6,121
5,477
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 0
5,987
599
0
529
225
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
blue9host
Fenrir
15
7 / 3 / 6
8,298
830
13,349
13,268
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
coyoteduhast
Morgan Le Fay
15
2 / 1 / 3
7,836
784
8,438
8,336
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 0 / 1
7,140
714
2,587
4,672
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Goutti
Nu Wa
14
1 / 4 / 2
7,528
753
6,419
9,281
3,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JoeMadoff
Bellona
14
1 / 2 / 2
7,488
749
5,143
9,425
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
14
1 / 4 / 1
7,590
759
3,598
10,411
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
SebastMG
Raijin
13
0 / 4 / 2
7,300
730
6,039
11,441
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
8
7
L
Jormungandr
 
Jormungandr
1
0
1
1.5
L
Nu Wa
Goutti
Nu Wa
1
4
2
0.5
L
Bellona
JoeMadoff
Bellona
1
2
2
1
L
Hou Yi
1
4
1
0.38
W
Khepri
2
0
8
6
L
Raijin
SebastMG
Raijin
0
4
2
0.25
W
0
0
0
0
W
Fenrir
blue9host
Fenrir
7
3
6
3.33
W
Morgan Le Fay
coyoteduhast
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
23,786
33,351
Taken
45,230
23,195
Mitigated
23,327
7,083
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,501
401
263
2,530
5,741
2,407
54
1,846
3,895
41,935
0
L
Jormungandr
 
Jormungandr
2,587
375
94
478
4,672
4,020
0
2,977
1,666
13,589
0
L
Nu Wa
Goutti
Nu Wa
6,419
2,600
132
2,347
9,281
3,794
537
5,362
3,884
27,676
0
L
Bellona
JoeMadoff
Bellona
5,143
1,320
0
2,167
9,425
5,947
99
4,048
5,239
0
14,128
L
Hou Yi
3,598
962
0
522
10,411
4,658
74
5,758
4,458
0
18,845
W
Khepri
6,121
509
121
932
5,477
6,490
0
2,191
3,286
17,646
0
L
Raijin
SebastMG
Raijin
6,039
1,205
0
500
11,441
4,908
189
4,915
6,198
23,559
0
W
0
0
0
0
529
225
0
529
0
0
0
W
Fenrir
blue9host
Fenrir
13,349
3,017
0
1,440
13,268
10,471
0
4,806
8,462
0
24,334
W
Morgan Le Fay
coyoteduhast
Morgan Le Fay
8,438
1,079
0
1,797
8,336
3,602
0
5,673
2,663
40,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
37,046
190
Minions Killed
179
0
Camps Cleared
0
856,162
Distance Traveled
836,829
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,497
850
78
8
0
205,626
3
L
Jormungandr
7,140
714
26
3
0
140,899
3
L
Nu Wa
7,528
753
39
4
0
137,083
0
L
Bellona
7,488
749
29
3
0
188,730
1
L
Hou Yi
7,590
759
37
4
0
188,341
2
W
Khepri
8,394
839
21
2
0
212,298
1
L
Raijin
7,300
730
48
5
0
181,776
0
W
Hou Yi
5,987
599
0
0
0
4,866
0
W
Fenrir
8,298
830
27
3
0
228,597
4
W
Morgan Le Fay
7,836
784
64
6
0
204,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role