Player Matchup

Ymir
Ymir
JazzyJuan
Ymir
Level 20
God Stats
4W - 3L
1,698 SR
Queue Stats
5W - 6L
1,489 Elo+
Party 1
The Morrigan
The Morrigan
ST3VIEWONDER
The Morrigan
Level 125
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 12L
1,573 Elo+
Party 1
Fenrir
Fenrir
TobazcoTheGod
Fenrir
Level 108
God Stats
12W - 21L
1,303 SR
Queue Stats
137W - 230L
1,313 Elo+
Solo
Team Averages
Level 84
1,430 SR
1,458 Elo+

VS

Team Averages
Level 41
1,650 SR
1,503 Elo+
Medusa
Medusa
ClassyTRSH
Medusa
Level 14
God Stats
6W - 5L
1,634 SR
Queue Stats
10W - 11L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
SilverSlash200
Baron Samedi
Level 68
God Stats
12W - 4L
1,853 SR
Queue Stats
114W - 100L
1,608 Elo+
Party 2
Bastet
Bastet
jhakdljkas
Bastet
Level 40
God Stats
0W - 2L
1,462 SR
Queue Stats
12W - 27L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 3 / 11
11,469
717
3,224
17,366
21,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
ST3VIEWONDER
The Morrigan
17
7 / 1 / 7
11,740
734
22,242
10,073
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 5
11,776
736
14,349
16,628
10,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ClassyTRSH
Medusa
14
3 / 6 / 1
9,938
621
6,063
13,396
6,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SilverSlash200
Baron Samedi
14
1 / 5 / 3
9,797
612
15,582
16,238
8,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
jhakdljkas
Bastet
12
0 / 4 / 5
9,130
571
8,829
14,967
6,330
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
4
5
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
ClassyTRSH
Medusa
3
6
1
0.58
W
Ymir
1
3
11
2.17
W
The Morrigan
ST3VIEWONDER
The Morrigan
7
1
7
10.5
L
Baron Samedi
SilverSlash200
Baron Samedi
1
5
3
0.5
W
7
1
5
9.5
L
Bastet
jhakdljkas
Bastet
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
30,474
44,067
Taken
44,601
36,664
Mitigated
21,419
8,830
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ClassyTRSH
Medusa
6,063
2,586
0
501
13,396
6,430
681
7,994
5,402
0
26,209
W
Ymir
3,224
620
48
3,655
17,366
21,350
256
6,012
11,354
19,922
0
W
The Morrigan
ST3VIEWONDER
The Morrigan
22,242
4,340
0
1,968
10,073
5,002
1,479
4,963
5,110
46,447
4,482
L
Baron Samedi
SilverSlash200
Baron Samedi
15,582
841
1,459
4,936
16,238
8,659
293
8,170
8,068
47,664
0
W
14,349
4,229
0
3,159
16,628
10,312
1,099
5,165
11,463
115
60,600
L
Bastet
jhakdljkas
Bastet
8,829
1,536
0
1,029
14,967
6,330
325
6,352
8,615
0
18,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
28,865
170
Minions Killed
141
9
Camps Cleared
5
850,011
Distance Traveled
769,077
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,938
621
55
3
0
240,088
5
W
Ymir
11,469
717
24
2
0
275,915
0
W
The Morrigan
11,740
734
67
4
2
265,797
1
L
Baron Samedi
9,797
612
66
4
5
236,038
2
W
Fenrir
11,776
736
79
5
7
308,299
5
L
Bastet
9,130
571
20
1
0
292,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role