Player Matchup

Merlin
Merlin
SKN-Nashi
Merlin
Level 144
God Stats
8W - 3L
1,372 SR
Queue Stats
88W - 70L
1,606 Elo+
Party 1
Hercules
Hercules
WaRRoZe_666
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,671 Elo+
Party 1
Neith
Neith
xSifaxZ_
Neith
Level 23
God Stats
4W - 1L
1,697 SR
Queue Stats
4W - 1L
1,671 Elo+
Party 1
Team Averages
Level 91
1,523 SR
1,649 Elo+

VS

Team Averages
Level 57
1,422 SR
1,174 Elo+
Danzaburou
Danzaburou
BiscottiPenguino
Danzaburou
Level 17
God Stats
2W - 2L
1,479 SR
Queue Stats
4W - 13L
1,215 Elo+
Party 2
Baron Samedi
Baron Samedi
kingcatman3d
Baron Samedi
Level 68
God Stats
0W - 3L
1,287 SR
Queue Stats
4W - 17L
1,136 Elo+
Party 2
Terra
Terra
m60nat1245
Terra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SKN-Nashi
Merlin
17
9 / 0 / 5
11,037
788
28,036
8,744
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
WaRRoZe_666
Hercules
15
3 / 1 / 10
9,894
707
8,732
12,362
9,635
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
xSifaxZ_
Neith
14
2 / 0 / 8
10,367
741
5,121
4,577
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiscottiPenguino
Danzaburou
12
1 / 4 / 0
8,577
613
7,618
13,478
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
kingcatman3d
Baron Samedi
12
0 / 7 / 1
7,991
571
4,671
14,185
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
12
0 / 3 / 1
8,961
640
6,435
21,451
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiscottiPenguino
Danzaburou
1
4
0
0.25
W
Merlin
SKN-Nashi
Merlin
9
0
5
11.5
W
Hercules
WaRRoZe_666
Hercules
3
1
10
8
L
Baron Samedi
kingcatman3d
Baron Samedi
0
7
1
0.07
L
Terra
0
3
1
0.17
W
Neith
xSifaxZ_
Neith
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
18,724
25,683
Taken
49,114
16,130
Mitigated
31,214
6,083
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiscottiPenguino
Danzaburou
7,618
2,425
513
1,433
13,478
5,119
0
8,178
5,300
0
22,710
W
Merlin
SKN-Nashi
Merlin
28,036
1,511
0
1,595
8,744
4,186
654
4,936
3,808
80,260
0
W
Hercules
WaRRoZe_666
Hercules
8,732
1,896
0
2,876
12,362
9,635
752
5,503
6,859
0
21,667
L
Baron Samedi
kingcatman3d
Baron Samedi
4,671
354
1,301
2,050
14,185
6,142
0
10,769
3,416
23,269
0
L
Terra
6,435
1,110
517
3,981
21,451
19,953
0
9,158
12,293
27,827
0
W
Neith
xSifaxZ_
Neith
5,121
1,981
0
1,612
4,577
2,309
903
1,339
3,238
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
25,529
162
Minions Killed
136
7
Camps Cleared
3
775,444
Distance Traveled
693,881
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,577
613
55
4
1
233,224
2
W
Merlin
11,037
788
94
7
4
239,230
3
W
Hercules
9,894
707
32
2
0
283,410
2
L
Baron Samedi
7,991
571
42
3
1
193,038
3
L
Terra
8,961
640
39
3
1
267,619
1
W
Neith
10,367
741
36
3
3
252,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role