Player Matchup

Sol
Sol
Madpuppy101
Sol
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,378 Elo+
Party 3
Da Ji
Da Ji
abc123_com
Da Ji
Level 126
God Stats
4W - 2L
1,728 SR
Queue Stats
52W - 60L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bunnyathena
Ah Muzen Cab
Level 129
God Stats
7W - 5L
1,213 SR
Queue Stats
103W - 103L
1,535 Elo+
Solo
Amaterasu
Amaterasu
doughdominick
Amaterasu
Level 140
God Stats
2W - 3L
1,284 SR
Queue Stats
115W - 122L
1,472 Elo+
Party 2
Bacchus
Bacchus
supercollie532
Bacchus
Level 77
God Stats
1W - 3L
1,239 SR
Queue Stats
25W - 33L
1,458 Elo+
Party 3
Team Averages
Level 107
1,393 SR
1,466 Elo+

VS

Team Averages
Level 43
1,647 SR
1,492 Elo+
Nu Wa
Nu Wa
FranzVolsko
Nu Wa
Level 41
God Stats
0W - 1L
1,716 SR
Queue Stats
20W - 17L
1,562 Elo+
Solo
Bacchus
Bacchus
GotItOnMe38
Bacchus
Level 65
God Stats
1W - 1L
1,807 SR
Queue Stats
185W - 222L
1,470 Elo+
Party 1
Izanami
Izanami
Kjng518
Izanami
Level 67
God Stats
55W - 43L
1,579 SR
Queue Stats
281W - 280L
1,511 Elo+
Solo
Arachne
Arachne
OfficialManny_
Arachne
Level 37
God Stats
13W - 5L
1,806 SR
Queue Stats
83W - 88L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
YoungCee100
Kukulkan
Level 6
God Stats
0W - 5L
1,326 SR
Queue Stats
5W - 17L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,182
599
12,019
11,390
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
15
3 / 0 / 4
8,855
521
5,017
12,765
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
bunnyathena
Ah Muzen Cab
14
1 / 2 / 2
8,690
511
11,595
12,646
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
doughdominick
Amaterasu
16
2 / 1 / 2
9,567
563
6,664
14,420
11,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 5
8,029
472
6,983
10,068
11,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,934
467
11,349
10,014
3,476
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
GotItOnMe38
Bacchus
12
1 / 4 / 1
7,169
422
6,381
17,378
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kjng518
Izanami
13
2 / 2 / 0
7,924
466
3,459
8,806
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 2 / 1
7,072
416
4,030
16,074
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YoungCee100
Kukulkan
13
0 / 3 / 0
7,293
429
1,416
6,498
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Bacchus
GotItOnMe38
Bacchus
1
4
1
0.38
L
Izanami
Kjng518
Izanami
2
2
0
1
W
5
1
2
6
L
0
2
1
0.25
L
Kukulkan
YoungCee100
Kukulkan
0
3
0
0
W
Da Ji
3
0
4
5
W
Ah Muzen Cab
bunnyathena
Ah Muzen Cab
1
2
2
1
W
Amaterasu
doughdominick
Amaterasu
2
1
2
3
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
26,635
61,289
Taken
58,770
36,969
Mitigated
33,782
32,214
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,349
4,656
0
750
10,014
3,476
1,658
2,983
7,031
74,277
0
L
Bacchus
GotItOnMe38
Bacchus
6,381
683
0
2,480
17,378
15,683
0
7,475
9,903
21,838
0
L
Izanami
Kjng518
Izanami
3,459
2,885
0
3,094
8,806
3,421
0
6,616
2,190
0
52,971
W
12,019
6,011
0
8,152
11,390
3,752
4,559
3,763
7,595
86,053
0
L
4,030
3,129
0
6,764
16,074
8,548
0
1,928
14,146
0
47,015
L
Kukulkan
YoungCee100
Kukulkan
1,416
687
0
758
6,498
2,654
0
0
6,498
42,690
0
W
Da Ji
5,017
1,506
0
5,364
12,765
5,550
0
2,219
10,458
0
61,967
W
Ah Muzen Cab
bunnyathena
Ah Muzen Cab
11,595
4,506
0
6,084
12,646
5,324
2,347
5,787
6,737
0
95,817
W
Amaterasu
doughdominick
Amaterasu
6,664
2,534
0
9,486
14,420
11,304
90
3,418
10,972
0
71,290
W
6,983
1,448
518
2,610
10,068
11,039
84
3,654
6,381
25,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
37,392
598
Minions Killed
434
0
Camps Cleared
0
1,586,117
Distance Traveled
1,452,474
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,934
467
135
8
0
270,099
1
L
Bacchus
7,169
422
25
1
0
308,769
0
L
Izanami
7,924
466
106
6
0
279,945
5
W
Sol
10,182
599
140
8
0
283,685
5
L
Arachne
7,072
416
83
5
0
352,002
1
L
Kukulkan
7,293
429
85
5
0
241,659
0
W
Da Ji
8,855
521
132
8
0
341,294
2
W
Ah Muzen Cab
8,690
511
173
10
0
296,082
6
W
Amaterasu
9,567
563
141
8
0
359,402
5
W
Bacchus
8,029
472
12
1
0
305,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role