Player Matchup

Anhur
Anhur
Ghostgate18
Anhur
Level 109
God Stats
2W - 1L
1,257 SR
Queue Stats
284W - 271L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
H0WT0SM1T3
Zhong Kui
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 39L
1,496 Elo+
Party 1
Thor
Thor
Mindfulnes
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,762 Elo+
Party 2
Cerberus
Cerberus
Myzer676
Cerberus
Level 41
God Stats
1W - 5L
1,462 SR
Queue Stats
76W - 102L
1,430 Elo+
Solo
Poseidon
Poseidon
freshpow420
Poseidon
Level 43
God Stats
1W - 1L
1,752 SR
Queue Stats
9W - 9L
1,584 Elo+
Party 2
Team Averages
Level 44
1,494 SR
1,551 Elo+

VS

Team Averages
Level 107
1,632 SR
1,540 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
CommunistCanine
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 21L
1,500 Elo+
Party 3
Rama
Rama
Goyetagamer02
Rama
Level 104
God Stats
10W - 6L
1,568 SR
Queue Stats
400W - 430L
1,437 Elo+
Party 4
Arachne
Arachne
Luke4Hockey2
Arachne
Level 119
God Stats
3W - 1L
1,866 SR
Queue Stats
268W - 207L
1,581 Elo+
Party 3
Nu Wa
Nu Wa
SmallKayak
Nu Wa
Level 160
God Stats
9W - 9L
1,725 SR
Queue Stats
273W - 185L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,632
515
1,859
5,364
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
H0WT0SM1T3
Zhong Kui
11
3 / 2 / 1
6,354
706
3,903
6,522
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 2 / 1
5,565
618
2,555
7,443
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Myzer676
Cerberus
7
0 / 1 / 1
4,173
464
1,880
5,561
3,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
freshpow420
Poseidon
9
0 / 1 / 1
5,093
566
3,365
2,774
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 1
5,653
628
3,468
5,353
3,074
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
7
1 / 0 / 4
5,121
569
4,845
7,694
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
2 / 0 / 1
4,298
478
1,619
1,065
266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Luke4Hockey2
Arachne
9
4 / 3 / 2
5,476
608
3,696
8,586
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
1 / 0 / 1
5,354
595
3,151
4,100
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Hercules
1
0
4
3
W
0
3
0
0
L
2
0
1
2.5
W
Zhong Kui
H0WT0SM1T3
Zhong Kui
3
2
1
1.75
L
Arachne
Luke4Hockey2
Arachne
4
3
2
1.67
W
2
2
1
1.25
W
Cerberus
Myzer676
Cerberus
0
1
1
0.5
L
Nu Wa
1
0
1
1.5
W
Poseidon
freshpow420
Poseidon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,562
Damage
16,779
27,664
Taken
26,798
13,965
Mitigated
13,013
3,894
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,468
433
153
1,605
5,353
3,074
0
2,470
2,883
31,836
0
L
Hercules
4,845
1,643
0
3,019
7,694
5,260
0
2,196
5,498
0
15,159
W
1,859
993
0
0
5,364
1,426
1,651
368
4,996
0
22,170
L
1,619
1,521
0
782
1,065
266
25
122
943
0
13,567
W
Zhong Kui
H0WT0SM1T3
Zhong Kui
3,903
770
0
2,113
6,522
5,474
0
3,625
2,897
32,866
5,025
L
Arachne
Luke4Hockey2
Arachne
3,696
2,378
0
1,974
8,586
3,126
0
2,791
5,795
0
25,825
W
2,555
309
0
500
7,443
2,702
0
1,060
6,383
0
33,671
W
Cerberus
Myzer676
Cerberus
1,880
367
0
1,281
5,561
3,444
0
760
4,801
11,552
0
L
Nu Wa
3,151
679
0
1,794
4,100
1,287
0
1,236
2,864
44,933
0
W
Poseidon
freshpow420
Poseidon
3,365
455
0
0
2,774
919
0
806
1,968
34,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
25,902
280
Minions Killed
229
0
Camps Cleared
0
877,387
Distance Traveled
804,790
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,653
628
54
6
0
150,834
3
L
Hercules
5,121
569
7
1
0
205,875
3
W
Anhur
4,632
515
38
4
0
167,016
2
L
Rama
4,298
478
26
3
0
68,377
0
W
Zhong Kui
6,354
706
77
9
0
139,067
1
L
Arachne
5,476
608
49
5
0
207,054
3
W
Thor
5,565
618
66
7
0
189,685
2
W
Cerberus
4,173
464
25
3
0
199,360
2
L
Nu Wa
5,354
595
93
10
0
172,650
2
W
Poseidon
5,093
566
74
8
0
182,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role