Player Matchup

Agni
Agni
CoastwardKarma3
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 156L
1,642 Elo+
Party 1
Cerberus
Cerberus
LastGuardianX
Cerberus
Level 156
God Stats
1W - 3L
1,373 SR
Queue Stats
142W - 168L
1,587 Elo+
Solo
Eset
Eset
RoseStalin
Eset
Level 147
God Stats
1W - 1L
1,704 SR
Queue Stats
123W - 113L
1,675 Elo+
Solo
Tiamat
Tiamat
SquashMortal
Tiamat
Level 126
God Stats
1W - 3L
1,379 SR
Queue Stats
256W - 163L
1,624 Elo+
Party 1
Chaac
Chaac
gerdhanm
Chaac
Level 158
God Stats
2W - 1L
1,257 SR
Queue Stats
102W - 92L
1,591 Elo+
Solo
Team Averages
Level 141
1,442 SR
1,624 Elo+

VS

Team Averages
Level 136
1,493 SR
1,555 Elo+
Artemis
Artemis
Critical_DJ_
Artemis
Level 160
God Stats
5W - 1L
1,775 SR
Queue Stats
335W - 301L
1,605 Elo+
Solo
Yu Huang
Yu Huang
Myselfy
Yu Huang
Level 128
God Stats
1W - 1L
1,279 SR
Queue Stats
310W - 320L
1,438 Elo+
Solo
Heimdallr
Heimdallr
PlatyPhill
Heimdallr
Level 108
God Stats
6W - 2L
1,789 SR
Queue Stats
329W - 318L
1,595 Elo+
Solo
Nike
Nike
Salami Donny
Nike
Level 127
God Stats
2W - 2L
1,121 SR
Queue Stats
94W - 102L
1,562 Elo+
Solo
Chronos
Chronos
Sasic
Chronos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 77L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,860
972
2,765
3,508
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
LastGuardianX
Cerberus
9
0 / 3 / 0
4,817
963
801
7,722
7,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,454
891
1,983
2,353
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
10
1 / 0 / 0
5,055
1,011
2,417
3,667
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
gerdhanm
Chaac
9
0 / 1 / 1
4,973
995
3,522
5,683
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Critical_DJ_
Artemis
10
2 / 1 / 4
5,813
1,163
4,389
3,753
1,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Myselfy
Yu Huang
10
1 / 1 / 4
5,677
1,135
2,421
2,011
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
PlatyPhill
Heimdallr
10
0 / 0 / 6
5,590
1,118
4,108
2,314
1,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 3
5,839
1,168
2,057
5,369
4,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
Sasic
Chronos
11
2 / 0 / 3
5,884
1,177
7,330
2,924
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
6
6
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Artemis
Critical_DJ_
Artemis
2
1
4
4
L
Cerberus
LastGuardianX
Cerberus
0
3
0
0
W
Yu Huang
Myselfy
Yu Huang
1
1
4
3
W
Heimdallr
PlatyPhill
Heimdallr
0
0
6
3
L
0
1
0
0
W
1
1
3
2.5
W
Chronos
Sasic
Chronos
2
0
3
3.5
L
Tiamat
1
0
0
1
L
Chaac
gerdhanm
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
20,305
22,933
Taken
16,371
18,311
Mitigated
9,214
6,041
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,765
44
238
119
3,508
1,665
0
1,620
1,888
9,465
0
W
Artemis
Critical_DJ_
Artemis
4,389
1,198
348
1,526
3,753
1,764
281
1,980
1,572
0
11,111
L
Cerberus
LastGuardianX
Cerberus
801
28
657
1,277
7,722
7,653
0
3,268
4,454
3,702
0
W
Yu Huang
Myselfy
Yu Huang
2,421
445
0
0
2,011
797
426
348
1,651
7,594
0
W
Heimdallr
PlatyPhill
Heimdallr
4,108
898
0
427
2,314
1,158
364
1,545
689
0
10,838
L
1,983
0
296
263
2,353
1,028
0
443
1,910
2,464
0
W
2,057
124
547
2,273
5,369
4,132
0
2,032
3,159
0
2,636
W
Chronos
Sasic
Chronos
7,330
1,635
940
1,309
2,924
1,363
672
1,817
1,059
13,529
0
L
Tiamat
2,417
78
359
863
3,667
2,681
0
1,485
2,182
9,709
0
L
Chaac
gerdhanm
Chaac
3,522
188
552
1,417
5,683
5,284
0
2,935
2,748
0
5,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
28,803
44
Minions Killed
70
0
Camps Cleared
0
529,352
Distance Traveled
525,588
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,860
972
14
3
0
106,498
0
W
Artemis
5,813
1,163
22
4
0
89,033
0
L
Cerberus
4,817
963
1
0
0
115,032
1
W
Yu Huang
5,677
1,135
11
2
0
102,618
1
W
Heimdallr
5,590
1,118
13
3
0
115,197
0
L
Eset
4,454
891
0
0
0
60,342
0
W
Nike
5,839
1,168
0
0
0
90,705
0
W
Chronos
5,884
1,177
24
5
0
128,035
4
L
Tiamat
5,055
1,011
21
4
0
106,780
0
L
Chaac
4,973
995
8
2
0
140,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role