Player Matchup

Thoth
Thoth
 
Thoth
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CIlpd
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,494 Elo+
Party 1
Fafnir
Fafnir
CoochConsumer
Fafnir
Level 23
God Stats
3W - 1L
1,556 SR
Queue Stats
9W - 14L
1,383 Elo+
Party 2
Apollo
Apollo
thebluenarwhal1
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,473 Elo+
Party 2
Team Averages
Level 36
1,511 SR
1,470 Elo+

VS

Team Averages
Level 53
1,452 SR
1,485 Elo+
Hel
Hel
Cruzber10
Hel
Level 155
God Stats
0W - 1L
1,557 SR
Queue Stats
60W - 54L
1,577 Elo+
Party 3
Chaac
Chaac
CurryBurken
Chaac
Level 15
God Stats
1W - 2L
1,555 SR
Queue Stats
11W - 9L
1,554 Elo+
Party 3
Bakasura
Bakasura
Tomciolol
Bakasura
Level 42
God Stats
2W - 2L
1,342 SR
Queue Stats
12W - 21L
1,391 Elo+
Solo
Agni
Agni
WeakauraSL
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
papaHappa34reg
Medusa
Level 42
God Stats
1W - 5L
1,309 SR
Queue Stats
57W - 66L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 0 / 3
7,629
636
8,020
5,306
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
 
Bellona
12
4 / 1 / 2
7,281
607
9,310
9,967
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
CIlpd
Kali
10
4 / 1 / 5
6,765
564
2,481
9,009
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 0 / 6
6,351
529
2,909
7,752
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 1 / 1
6,366
531
5,954
7,856
2,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,375
448
4,655
6,799
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 1
5,552
463
5,013
11,135
5,011
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Tomciolol
Bakasura
10
1 / 3 / 1
6,137
511
3,293
11,895
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 1
5,454
455
2,930
5,887
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,360
447
5,239
8,981
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
3
3
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
3
6.5
W
Bellona
 
Bellona
4
1
2
5
W
Kali
CIlpd
Kali
4
1
5
6.5
W
0
0
6
3
L
1
3
2
0.67
L
0
3
1
0.17
L
Bakasura
Tomciolol
Bakasura
1
3
1
0.5
L
1
6
1
0.25
L
0
3
0
0
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
21,130
39,890
Taken
44,697
24,018
Mitigated
15,969
15,780
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,020
664
0
1,617
5,306
1,918
0
1,898
3,408
55,356
0
W
Bellona
 
Bellona
9,310
3,863
0
3,100
9,967
9,728
61
890
8,730
0
51,872
W
Kali
CIlpd
Kali
2,481
1,326
0
5,200
9,009
3,455
0
1,547
7,412
0
25,565
W
2,909
771
0
2,320
7,752
6,400
86
1,352
6,400
12,962
0
L
4,655
287
1,549
3,034
6,799
1,647
0
2,262
4,537
32,181
0
L
5,013
1,220
0
2,110
11,135
5,011
0
1,427
9,708
0
33,206
L
Bakasura
Tomciolol
Bakasura
3,293
2,369
0
2,808
11,895
4,910
0
668
11,227
0
38,683
L
2,930
349
0
135
5,887
1,598
114
4,512
1,375
18,018
0
L
5,239
2,004
0
2,127
8,981
2,803
224
2,060
6,921
0
37,848
W
5,954
3,856
0
3,543
7,856
2,517
1,036
1,898
5,958
0
44,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
27,878
353
Minions Killed
284
0
Camps Cleared
0
1,128,983
Distance Traveled
1,088,771
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,629
636
96
8
0
228,725
1
W
Bellona
7,281
607
109
9
0
219,419
2
W
Kali
6,765
564
55
5
0
216,426
0
W
Fafnir
6,351
529
19
2
0
250,179
2
L
Hel
5,375
448
54
5
0
227,947
3
L
Chaac
5,552
463
55
5
0
200,820
4
L
Bakasura
6,137
511
81
7
0
254,404
0
L
Agni
5,454
455
36
3
0
197,172
0
L
Medusa
5,360
447
58
5
0
208,428
3
W
Apollo
6,366
531
74
6
0
214,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role