Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jumbojorben
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 118L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Kikmaps768
Jing Wei
Level 86
God Stats
3W - 0L
1,556 SR
Queue Stats
53W - 42L
1,442 Elo+
Solo
Agni
Agni
NEMÉSìS
Agni
Level 39
God Stats
1W - 0L
1,076 SR
Queue Stats
4W - 1L
1,660 Elo+
Party 1
Vulcan
Vulcan
XxHamaNxX
Vulcan
Level 134
God Stats
6W - 4L
1,535 SR
Queue Stats
140W - 133L
1,578 Elo+
Solo
Team Averages
Level 78
1,433 SR
1,541 Elo+

VS

Team Averages
Level 56
1,454 SR
1,386 Elo+
Fenrir
Fenrir
Aryari
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,198 Elo+
Solo
Kumbhakarna
Kumbhakarna
jucelmuni
Kumbhakarna
Level 82
God Stats
2W - 2L
1,419 SR
Queue Stats
53W - 48L
1,563 Elo+
Party 2
Chiron
Chiron
kArMazzzz43
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lysolini3315
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Ravana
Ravana
rxHit
Ravana
Level 88
God Stats
0W - 1L
1,352 SR
Queue Stats
52W - 46L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 2 / 14
9,066
824
5,648
10,873
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 2 / 15
10,188
926
9,979
13,277
11,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Kikmaps768
Jing Wei
17
4 / 3 / 14
9,958
905
7,850
8,149
3,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
6 / 4 / 14
9,106
828
10,478
8,887
3,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
XxHamaNxX
Vulcan
17
8 / 2 / 12
10,211
928
18,269
6,626
3,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aryari
Fenrir
13
2 / 8 / 7
7,765
706
4,736
12,708
6,567
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
jucelmuni
Kumbhakarna
14
4 / 4 / 6
8,184
744
4,575
14,315
12,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
15
2 / 3 / 4
8,148
741
6,697
8,426
4,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
lysolini3315
Morgan Le Fay
9
0 / 6 / 4
6,538
594
4,585
7,611
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
rxHit
Ravana
16
5 / 5 / 4
8,655
787
11,483
14,230
10,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
26
Kills
13
13
Deaths
26
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
14
4.5
L
Fenrir
Aryari
Fenrir
2
8
7
0.69
W
6
2
15
6.75
W
Jing Wei
Kikmaps768
Jing Wei
4
3
14
3.67
W
Agni
6
4
14
3.25
W
Vulcan
XxHamaNxX
Vulcan
8
2
12
7
L
Kumbhakarna
jucelmuni
Kumbhakarna
4
4
6
1.75
L
Chiron
2
3
4
1.33
L
Morgan Le Fay
lysolini3315
Morgan Le Fay
0
6
4
0.33
L
Ravana
rxHit
Ravana
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,224
Damage
32,076
47,812
Taken
57,290
36,779
Mitigated
37,329
18,477
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,648
534
1,702
2,136
10,873
14,819
697
2,435
8,438
12,030
0
L
Fenrir
Aryari
Fenrir
4,736
1,535
646
773
12,708
6,567
0
9,041
3,667
0
8,717
W
9,979
1,381
900
3,936
13,277
11,026
529
2,270
11,007
13,924
0
W
Jing Wei
Kikmaps768
Jing Wei
7,850
6,384
695
2,228
8,149
3,800
2,943
2,255
5,894
0
17,063
W
Agni
10,478
553
2,086
2,386
8,887
3,538
627
1,155
7,732
18,180
0
W
Vulcan
XxHamaNxX
Vulcan
18,269
7,910
1,115
1,293
6,626
3,596
1,053
1,045
5,581
40,836
0
L
Kumbhakarna
jucelmuni
Kumbhakarna
4,575
574
487
1,175
14,315
12,659
0
10,198
4,117
14,277
0
L
Chiron
6,697
343
1,921
2,459
8,426
4,112
0
6,591
1,773
0
23,494
L
Morgan Le Fay
lysolini3315
Morgan Le Fay
4,585
328
0
176
7,611
3,183
0
6,553
1,058
9,327
0
L
Ravana
rxHit
Ravana
11,483
3,401
73
3,051
14,230
10,808
0
11,929
2,301
0
20,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
39,290
124
Minions Killed
79
0
Camps Cleared
0
1,091,919
Distance Traveled
934,940
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,066
824
13
1
0
220,169
0
L
Fenrir
7,765
706
8
1
0
160,383
1
W
Ymir
10,188
926
10
1
0
194,110
0
W
Jing Wei
9,958
905
30
3
0
222,540
1
W
Agni
9,106
828
16
1
0
210,964
0
W
Vulcan
10,211
928
55
5
0
244,136
3
L
Kumbhakarna
8,184
744
8
1
0
212,775
3
L
Chiron
8,148
741
38
3
0
223,576
2
L
Morgan Le Fay
6,538
594
10
1
0
147,830
2
L
Ravana
8,655
787
15
1
0
190,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role