Player Matchup

Horus
Horus
Neon_Ducky_
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
Walton746
Danzaburou
Level 64
God Stats
7W - 9L
1,357 SR
Queue Stats
38W - 55L
1,293 Elo+
Party 2
He Bo
He Bo
tannil123
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 66L
1,275 Elo+
Party 2
Team Averages
Level 50
1,452 SR
1,275 Elo+

VS

Team Averages
Level 61
1,342 SR
1,240 Elo+
Achilles
Achilles
Big_Daddy_J30
Achilles
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
409W - 527L
1,238 Elo+
Party 1
Tiamat
Tiamat
frogman0089
Tiamat
Level 49
God Stats
3W - 10L
1,145 SR
Queue Stats
503W - 665L
1,238 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lts EIo
Tsukuyomi
Level 59
God Stats
3W - 9L
1,381 SR
Queue Stats
35W - 70L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
11,643
685
1,539
6,535
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Walton746
Danzaburou
19
10 / 0 / 7
13,554
797
23,826
17,769
9,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
tannil123
He Bo
18
7 / 1 / 7
12,386
729
16,751
16,846
6,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big_Daddy_J30
Achilles
14
0 / 3 / 0
10,230
602
9,001
18,414
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
16
0 / 4 / 0
10,227
602
8,336
13,282
10,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
lts EIo
Tsukuyomi
14
1 / 11 / 0
10,218
601
10,708
21,279
10,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
18
Kills
1
1
Deaths
18
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
Big_Daddy_J30
Achilles
0
3
0
0
W
1
0
10
6
W
Danzaburou
Walton746
Danzaburou
10
0
7
13.5
L
Tiamat
0
4
0
0
L
Tsukuyomi
lts EIo
Tsukuyomi
1
11
0
0.09
W
He Bo
tannil123
He Bo
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,116
Damage
28,045
41,150
Taken
52,975
21,622
Mitigated
40,326
19,061
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Big_Daddy_J30
Achilles
9,001
2,969
0
1,593
18,414
20,129
0
5,332
13,082
0
29,913
W
1,539
1,201
2,846
3,918
6,535
5,841
0
1,282
5,049
0
8,055
W
Danzaburou
Walton746
Danzaburou
23,826
9,379
639
7,688
17,769
9,038
2,685
4,968
12,444
0
71,212
L
Tiamat
8,336
492
0
1,187
13,282
10,168
0
5,525
7,757
46,742
0
L
Tsukuyomi
lts EIo
Tsukuyomi
10,708
1,758
113
2,385
21,279
10,029
22
6,996
14,283
0
35,482
W
He Bo
tannil123
He Bo
16,751
809
0
3,970
16,846
6,743
334
2,735
13,727
46,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
30,675
159
Minions Killed
178
4
Camps Cleared
11
867,214
Distance Traveled
816,142
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,230
602
40
2
3
298,102
0
W
Horus
11,643
685
9
1
1
262,482
2
W
Danzaburou
13,554
797
83
5
1
284,417
0
L
Tiamat
10,227
602
97
6
2
290,411
0
L
Tsukuyomi
10,218
601
41
2
6
227,629
2
W
He Bo
12,386
729
67
4
2
320,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role