Player Matchup

King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
 
Chronos
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond II
DoctorBojo
Atlas
Diamond II
Level 159
God Stats
2W - 7L
1,929 SR
Queue Stats
274W - 269L
2,431 MMR
Party 2
Anhur
Anhur
Diamond V
Dormant
Anhur
Diamond V
Level 158
God Stats
4W - 5L
1,807 SR
Queue Stats
107W - 91L
2,186 MMR
Party 2
Mercury
Mercury
Platinum II
PeacanMami
Mercury
Platinum II
Level 65
God Stats
7W - 3L
1,766 SR
Queue Stats
73W - 75L
2,117 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,700 SR
1,947 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,546 SR
1,826 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
GilReivax
Chiron
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 245L
2,399 MMR
Solo
Serqet
Serqet
Masters
ĐeathNote
Serqet
Masters
Level 121
God Stats
2W - 0L
1,729 SR
Queue Stats
173W - 160L
2,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 2 / 0
3,469
694
2,418
4,820
2,203
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
 
Chronos
1
0 / 0 / 0
2,460
492
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
4
0 / 1 / 0
3,137
627
1,329
3,503
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Dormant
Anhur
4
0 / 0 / 0
3,011
602
2,065
2,451
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
PeacanMami
Mercury
7
1 / 1 / 0
3,935
787
678
2,449
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
CamazotzKaliLoki

VS

Bans
Hun BatzJing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 0 / 1
3,651
730
1,749
3,303
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
 
Ares
5
0 / 0 / 1
3,289
658
1,244
3,118
735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
5
1 / 0 / 0
3,201
640
2,009
3,235
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chiron
GilReivax
Chiron
5
2 / 0 / 2
3,661
732
1,300
1,395
288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
ĐeathNote
Serqet
5
0 / 1 / 3
3,338
668
856
2,828
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Chronos
 
Chronos
0
0
0
0
W
Poseidon
 
Poseidon
1
0
1
1.5
W
Ares
 
Ares
0
0
1
0.5
W
Apollo
 
Apollo
1
0
0
1
L
Atlas
0
1
0
0
L
Anhur
Dormant
Anhur
0
0
0
0
W
Chiron
GilReivax
Chiron
2
0
2
3
L
Mercury
PeacanMami
Mercury
1
1
0
1
W
Serqet
ĐeathNote
Serqet
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
7,158
13,223
Taken
13,879
5,347
Mitigated
3,325
4,312
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,418
458
0
1,505
4,820
2,203
0
1,749
3,071
0
17,955
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
281
0
W
Poseidon
 
Poseidon
1,749
525
0
1,718
3,303
705
0
0
3,303
19,953
0
W
Ares
 
Ares
1,244
184
635
1,376
3,118
735
0
554
2,564
8,632
0
W
Apollo
 
Apollo
2,009
1,279
0
2,073
3,235
816
0
775
2,460
0
16,810
L
Atlas
1,329
585
0
1,439
3,503
2,008
0
607
2,896
7,339
0
L
Anhur
Dormant
Anhur
2,065
1,665
0
1,288
2,451
468
0
637
1,814
0
11,350
W
Chiron
GilReivax
Chiron
1,300
719
145
661
1,395
288
0
0
1,395
0
14,190
L
Mercury
PeacanMami
Mercury
678
384
0
80
2,449
668
0
0
2,449
0
22,606
W
Serqet
ĐeathNote
Serqet
856
345
0
1,296
2,828
781
0
0
2,828
0
12,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,012
Gold Earned
17,140
116
Minions Killed
141
0
Camps Cleared
0
413,707
Distance Traveled
478,781
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,469
694
34
7
0
97,226
1
L
Chronos
2,460
492
2
0
0
13,760
0
W
Poseidon
3,651
730
37
7
0
87,960
0
W
Ares
3,289
658
12
2
0
101,560
0
W
Apollo
3,201
640
32
6
0
76,223
1
L
Atlas
3,137
627
9
2
0
94,131
1
L
Anhur
3,011
602
25
5
0
96,051
0
W
Chiron
3,661
732
25
5
0
101,851
0
L
Mercury
3,935
787
46
9
0
112,539
0
W
Serqet
3,338
668
35
7
0
111,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role