Player Matchup

Sylvanus
Sylvanus
BLAZEGGRYT
Sylvanus
Level 141
God Stats
4W - 7L
1,247 SR
Queue Stats
131W - 134L
1,386 Elo+
Party 2
Hel
Hel
Facunjojo
Hel
Level 79
God Stats
3W - 6L
1,718 SR
Queue Stats
224W - 263L
1,361 Elo+
Party 3
Artemis
Artemis
ThegodRobin99
Artemis
Level 80
God Stats
3W - 3L
1,483 SR
Queue Stats
16W - 39L
1,218 Elo+
Party 2
Awilix
Awilix
Vershen
Awilix
Level 85
God Stats
2W - 4L
1,670 SR
Queue Stats
228W - 255L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
tezKo148
Sun Wukong
Level 60
God Stats
7W - 6L
1,580 SR
Queue Stats
128W - 167L
1,303 Elo+
Party 3
Team Averages
Level 89
1,540 SR
1,330 Elo+

VS

Team Averages
Level 53
1,437 SR
1,206 Elo+
Chernobog
Chernobog
Creedy55
Chernobog
Level 48
God Stats
7W - 5L
1,500 SR
Queue Stats
50W - 83L
1,061 Elo+
Party 4
Kukulkan
Kukulkan
H4rringt00n
Kukulkan
Level 69
God Stats
3W - 4L
1,379 SR
Queue Stats
15W - 17L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
ToxicFate048
Kuzenbo
Level 69
God Stats
3W - 2L
1,515 SR
Queue Stats
15W - 46L
1,158 Elo+
Party 1
Gilgamesh
Gilgamesh
ToxicOberon048
Gilgamesh
Level 65
God Stats
11W - 10L
1,526 SR
Queue Stats
530W - 549L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
callmem0m
Heimdallr
Level 16
God Stats
2W - 5L
1,268 SR
Queue Stats
29W - 49L
994 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLAZEGGRYT
Sylvanus
14
1 / 3 / 10
9,135
457
11,260
24,195
29,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 6
9,640
482
9,814
15,675
7,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
14
3 / 4 / 3
9,130
457
6,999
14,045
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Vershen
Awilix
16
8 / 5 / 4
10,171
509
13,558
20,061
10,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
tezKo148
Sun Wukong
16
3 / 4 / 1
10,531
527
12,661
20,845
17,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Creedy55
Chernobog
17
5 / 2 / 7
11,425
571
14,805
15,906
7,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
H4rringt00n
Kukulkan
17
2 / 1 / 3
10,357
518
10,861
8,017
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ToxicFate048
Kuzenbo
14
1 / 2 / 11
9,612
481
9,101
17,632
22,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ToxicOberon048
Gilgamesh
18
13 / 3 / 3
12,192
610
16,906
21,638
13,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
callmem0m
Heimdallr
13
0 / 9 / 6
8,353
418
12,078
17,407
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
17
Kills
21
21
Deaths
17
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BLAZEGGRYT
Sylvanus
1
3
10
2
W
Chernobog
Creedy55
Chernobog
5
2
7
4.25
L
2
5
6
1
W
Kukulkan
H4rringt00n
Kukulkan
2
1
3
3.5
L
Artemis
3
4
3
1.13
W
Kuzenbo
ToxicFate048
Kuzenbo
1
2
11
3.25
W
Gilgamesh
ToxicOberon048
Gilgamesh
13
3
3
4.83
L
Awilix
Vershen
Awilix
8
5
4
2
W
Heimdallr
callmem0m
Heimdallr
0
9
6
0.33
L
Sun Wukong
tezKo148
Sun Wukong
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,292
Damage
63,751
94,821
Taken
80,600
71,984
Mitigated
55,460
30,419
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BLAZEGGRYT
Sylvanus
11,260
3,193
4,005
10,206
24,195
29,808
408
5,803
18,392
42,519
0
W
Chernobog
Creedy55
Chernobog
14,805
9,230
0
6,845
15,906
7,439
684
3,173
12,733
0
86,888
L
9,814
711
1,802
4,388
15,675
7,961
0
3,722
11,953
66,272
0
W
Kukulkan
H4rringt00n
Kukulkan
10,861
1,666
59
1,927
8,017
3,758
3,108
2,235
5,782
89,249
0
L
Artemis
6,999
3,235
0
3,296
14,045
5,775
1,594
2,578
11,467
0
50,214
W
Kuzenbo
ToxicFate048
Kuzenbo
9,101
4,247
0
1,131
17,632
22,512
120
4,478
13,154
27,769
0
W
Gilgamesh
ToxicOberon048
Gilgamesh
16,906
7,624
0
1,489
21,638
13,144
0
4,270
17,368
0
94,663
L
Awilix
Vershen
Awilix
13,558
6,145
0
1,321
20,061
10,824
488
4,207
15,854
0
77,856
W
Heimdallr
callmem0m
Heimdallr
12,078
6,486
0
1,780
17,407
8,607
1,218
6,918
10,489
0
56,458
L
Sun Wukong
tezKo148
Sun Wukong
12,661
1,429
0
5,401
20,845
17,616
748
3,652
17,193
0
69,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
51,939
468
Minions Killed
518
0
Camps Cleared
0
1,970,546
Distance Traveled
1,911,701
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,135
457
40
2
0
421,918
4
W
Chernobog
11,425
571
142
7
0
371,630
5
L
Hel
9,640
482
107
5
0
373,891
6
W
Kukulkan
10,357
518
163
8
0
381,285
0
L
Artemis
9,130
457
99
5
0
382,553
1
W
Kuzenbo
9,612
481
26
1
0
363,927
2
W
Gilgamesh
12,192
610
107
5
0
460,048
1
L
Awilix
10,171
509
105
5
0
396,003
2
W
Heimdallr
8,353
418
80
4
0
334,811
1
L
Sun Wukong
10,531
527
117
6
0
396,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role