Player Matchup

Thanatos
Thanatos
HARLEYQUINN0506
Thanatos
Level 40
God Stats
1W - 1L
1,760 SR
Queue Stats
47W - 42L
1,454 Elo+
Solo
Kali
Kali
KenseiDragon677
Kali
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 292L
1,287 Elo+
Solo
Bellona
Bellona
OoO XRAE
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
common boy 28
Hel
Level 65
God Stats
6W - 6L
1,272 SR
Queue Stats
226W - 199L
1,463 Elo+
Party 2
Medusa
Medusa
xG1GGl3S
Medusa
Level 46
God Stats
2W - 1L
1,198 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 39
1,446 SR
1,441 Elo+

VS

Team Averages
Level 67
1,607 SR
1,461 Elo+
Zhong Kui
Zhong Kui
BrownnDeviL
Zhong Kui
Level 128
God Stats
5W - 2L
1,776 SR
Queue Stats
41W - 33L
1,465 Elo+
Party 1
Cliodhna
Cliodhna
Exglobe5528
Cliodhna
Level 89
God Stats
2W - 9L
1,500 SR
Queue Stats
48W - 41L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
MIKEJBEAST2000
Baron Samedi
Level 32
God Stats
4W - 8L
1,759 SR
Queue Stats
7W - 17L
1,354 Elo+
Solo
Sylvanus
Sylvanus
WarlordOrLaw
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
finaIatonement
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 99L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
0 / 2 / 0
8,102
312
1,027
11,082
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
8,121
312
813
10,618
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OoO XRAE
Bellona
14
0 / 8 / 0
8,993
346
5,067
23,815
20,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 8 / 1
13,265
510
17,623
26,968
11,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xG1GGl3S
Medusa
16
1 / 7 / 1
10,632
409
12,246
28,968
10,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrownnDeviL
Zhong Kui
20
7 / 0 / 6
14,010
539
22,074
27,782
23,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Exglobe5528
Cliodhna
20
12 / 2 / 4
14,547
560
28,887
28,163
14,739
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MIKEJBEAST2000
Baron Samedi
20
6 / 1 / 5
13,740
528
11,383
12,320
14,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
WarlordOrLaw
Sylvanus
3
0 / 0 / 0
7,386
284
0
0
0
13
3 / 2 / 2
10,962
422
4,648
8,764
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
28
29
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BrownnDeviL
Zhong Kui
7
0
6
10
W
Cliodhna
Exglobe5528
Cliodhna
12
2
4
7
L
Thanatos
0
2
0
0
L
0
4
0
0
W
Baron Samedi
MIKEJBEAST2000
Baron Samedi
6
1
5
8.5
L
Bellona
OoO XRAE
Bellona
0
8
0
0
W
Sylvanus
WarlordOrLaw
Sylvanus
0
0
0
0
L
3
8
1
0.44
W
3
2
2
2
L
Medusa
xG1GGl3S
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
66,992
101,451
Taken
77,029
50,576
Mitigated
56,116
37,741
Healing
44,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BrownnDeviL
Zhong Kui
22,074
3,728
0
21,652
27,782
23,706
8,512
8,664
18,852
132,809
0
W
Cliodhna
Exglobe5528
Cliodhna
28,887
3,411
869
14,917
28,163
14,739
2,350
6,489
21,674
0
130,073
L
Thanatos
1,027
200
109
9,973
11,082
4,970
0
1,430
9,652
0
42,316
L
813
257
0
227
10,618
3,672
132
3,399
7,219
0
25,597
W
Baron Samedi
MIKEJBEAST2000
Baron Samedi
11,383
988
625
4,610
12,320
14,551
1,065
2,905
9,415
93,567
0
L
Bellona
OoO XRAE
Bellona
5,067
1,655
0
2,438
23,815
20,030
49
11,077
12,738
0
44,610
W
Sylvanus
WarlordOrLaw
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
17,623
995
4,433
10,817
26,968
11,195
2,142
9,701
17,267
126,998
0
W
4,648
2,458
0
2,014
8,764
3,120
912
937
7,827
0
49,839
L
Medusa
xG1GGl3S
Medusa
12,246
6,403
316
9,428
28,968
10,709
383
7,850
21,118
0
97,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
60,645
478
Minions Killed
585
0
Camps Cleared
0
2,099,008
Distance Traveled
1,668,313
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,010
539
186
7
0
475,942
4
W
Cliodhna
14,547
560
157
6
0
561,668
3
L
Thanatos
8,102
312
48
2
0
235,392
5
L
Kali
8,121
312
45
2
0
501,678
4
W
Baron Samedi
13,740
528
154
6
0
436,907
5
L
Bellona
8,993
346
51
2
0
451,491
4
W
Sylvanus
7,386
284
0
0
0
2,004
0
L
Hel
13,265
510
207
8
0
482,179
2
W
Anhur
10,962
422
88
3
0
191,792
0
L
Medusa
10,632
409
127
5
0
428,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role