Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Shomi
Hachiman
Level 74
God Stats
4W - 3L
1,790 SR
Queue Stats
105W - 102L
1,532 Elo+
Solo
Hercules
Hercules
TheBrokenGoat
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
TheSorrow99
Baron Samedi
Level 128
God Stats
2W - 3L
1,342 SR
Queue Stats
155W - 130L
1,586 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,521 Elo+

VS

Team Averages
Level 126
1,658 SR
1,526 Elo+
Baba Yaga
Baba Yaga
Bonstein
Baba Yaga
Level 129
God Stats
2W - 2L
1,420 SR
Queue Stats
77W - 87L
1,455 Elo+
Solo
Athena
Athena
Cadoonio
Athena
Level 100
God Stats
57W - 34L
1,504 SR
Queue Stats
518W - 418L
1,539 Elo+
Party 1
Apollo
Apollo
Cirdan2k
Apollo
Level 140
God Stats
9W - 3L
1,736 SR
Queue Stats
384W - 296L
1,590 Elo+
Party 1
Mercury
Mercury
MrKlim
Mercury
Level 100
God Stats
4W - 2L
1,848 SR
Queue Stats
75W - 83L
1,544 Elo+
Solo
Ah Puch
Ah Puch
Unclezhou
Ah Puch
Level 159
God Stats
17W - 8L
1,783 SR
Queue Stats
440W - 461L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 7 / 5
9,248
420
8,884
20,760
9,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
 
Kuzenbo
14
1 / 4 / 4
9,142
416
9,168
23,307
29,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Shomi
Hachiman
16
3 / 4 / 2
10,455
475
11,832
18,752
8,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheBrokenGoat
Hercules
14
0 / 5 / 2
8,549
389
8,765
24,602
18,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
TheSorrow99
Baron Samedi
18
3 / 3 / 1
11,093
504
9,906
16,250
12,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bonstein
Baba Yaga
16
4 / 2 / 8
10,071
458
16,097
13,809
7,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Cadoonio
Athena
16
8 / 3 / 9
11,068
503
14,060
26,917
30,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Cirdan2k
Apollo
18
7 / 2 / 8
11,816
537
18,749
18,291
8,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
MrKlim
Mercury
18
3 / 0 / 7
10,701
486
9,420
17,303
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Unclezhou
Ah Puch
17
1 / 1 / 5
10,608
482
15,116
12,749
11,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
8
Kills
23
23
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
5
0.5
L
Kuzenbo
 
Kuzenbo
1
4
4
0.75
W
Baba Yaga
Bonstein
Baba Yaga
4
2
8
4
W
Athena
Cadoonio
Athena
8
3
9
4.17
W
Apollo
Cirdan2k
Apollo
7
2
8
5.5
W
Mercury
MrKlim
Mercury
3
0
7
6.5
L
Hachiman
Shomi
Hachiman
3
4
2
1
L
Hercules
TheBrokenGoat
Hercules
0
5
2
0.2
L
Baron Samedi
TheSorrow99
Baron Samedi
3
3
1
1.17
W
Ah Puch
Unclezhou
Ah Puch
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,555
Damage
73,442
103,671
Taken
89,069
77,835
Mitigated
66,445
26,522
Healing
32,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,884
355
0
5,848
20,760
9,014
0
7,146
13,614
71,931
0
L
Kuzenbo
 
Kuzenbo
9,168
3,322
0
4,096
23,307
29,832
0
12,650
10,657
26,009
0
W
Baba Yaga
Bonstein
Baba Yaga
16,097
1,250
0
3,176
13,809
7,390
701
4,553
9,256
81,698
0
W
Athena
Cadoonio
Athena
14,060
3,327
0
3,472
26,917
30,905
68
8,770
18,147
40,797
0
W
Apollo
Cirdan2k
Apollo
18,749
11,067
0
10,123
18,291
8,791
4,452
2,993
15,298
0
104,195
W
Mercury
MrKlim
Mercury
9,420
3,537
0
7,528
17,303
8,253
328
5,060
12,243
0
99,424
L
Hachiman
Shomi
Hachiman
11,832
7,274
0
7,279
18,752
8,343
0
2,779
15,973
0
79,502
L
Hercules
TheBrokenGoat
Hercules
8,765
2,723
0
3,928
24,602
18,055
92
13,079
11,523
159
63,088
L
Baron Samedi
TheSorrow99
Baron Samedi
9,906
235
699
4,672
16,250
12,591
0
9,619
6,631
85,456
0
W
Ah Puch
Unclezhou
Ah Puch
15,116
95
0
7,867
12,749
11,106
328
6,741
6,008
83,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
54,264
534
Minions Killed
604
0
Camps Cleared
0
1,955,111
Distance Traveled
2,198,858
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,248
420
126
6
0
360,772
2
L
Kuzenbo
9,142
416
31
1
0
447,408
4
W
Baba Yaga
10,071
458
110
5
0
408,017
5
W
Athena
11,068
503
35
2
0
456,627
4
W
Apollo
11,816
537
161
7
0
423,662
5
W
Mercury
10,701
486
147
7
0
544,424
12
L
Hachiman
10,455
475
104
5
0
382,614
8
L
Hercules
8,549
389
102
5
0
395,472
2
L
Baron Samedi
11,093
504
171
8
0
368,845
3
W
Ah Puch
10,608
482
151
7
0
366,128
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role