Player Matchup

Chang'e
Chang'e
Cryptox_11
Chang'e
Level 106
God Stats
7W - 18L
1,350 SR
Queue Stats
68W - 104L
1,366 Elo+
Party 1
Bacchus
Bacchus
axew1555
Bacchus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,473 Elo+
Solo
Jing Wei
Jing Wei
vaderdarkside
Jing Wei
Level 119
God Stats
10W - 9L
1,558 SR
Queue Stats
88W - 91L
1,418 Elo+
Party 1
Team Averages
Level 121
1,469 SR
1,419 Elo+

VS

Team Averages
Level 67
1,713 SR
1,523 Elo+
Mulan
Mulan
MrMAINCHARACTER
Mulan
Level 117
God Stats
2W - 1L
1,864 SR
Queue Stats
109W - 94L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
WhereTheTeamAt-
Kukulkan
Level 51
God Stats
3W - 6L
1,520 SR
Queue Stats
117W - 108L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
Wumboizer
Kuzenbo
Level 32
God Stats
1W - 1L
1,756 SR
Queue Stats
20W - 21L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cryptox_11
Chang'e
17
7 / 4 / 5
12,197
678
15,755
19,627
7,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
axew1555
Bacchus
17
2 / 2 / 9
12,567
698
13,466
25,912
32,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
vaderdarkside
Jing Wei
18
3 / 5 / 7
12,140
674
15,362
17,384
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 4
12,636
702
19,513
23,467
13,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
3 / 5 / 8
11,601
645
16,979
13,007
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Wumboizer
Kuzenbo
15
1 / 4 / 9
10,855
603
10,631
18,017
23,985
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
12
Kills
11
11
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cryptox_11
Chang'e
7
4
5
2.38
L
7
5
4
1.8
L
Kukulkan
3
5
8
1.4
L
Kuzenbo
Wumboizer
Kuzenbo
1
4
9
1.38
W
Bacchus
axew1555
Bacchus
2
2
9
3.25
W
Jing Wei
vaderdarkside
Jing Wei
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,583
Damage
47,123
62,923
Taken
54,491
47,612
Mitigated
43,408
21,700
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cryptox_11
Chang'e
15,755
1,243
4,704
10,039
19,627
7,958
1,224
10,105
9,522
53,721
0
L
19,513
2,729
0
7,737
23,467
13,744
517
11,662
11,805
0
49,531
L
Kukulkan
16,979
1,765
670
1,295
13,007
5,679
241
8,788
4,219
43,641
0
L
Kuzenbo
Wumboizer
Kuzenbo
10,631
2,783
437
709
18,017
23,985
77
8,860
9,157
22,233
0
W
Bacchus
axew1555
Bacchus
13,466
1,558
536
5,776
25,912
32,915
472
9,623
16,289
40,317
0
W
Jing Wei
vaderdarkside
Jing Wei
15,362
12,319
0
645
17,384
6,739
1,473
8,804
8,580
0
60,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
35,092
209
Minions Killed
147
8
Camps Cleared
4
895,355
Distance Traveled
908,700
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,197
678
77
4
4
266,137
1
L
Mulan
12,636
702
58
3
2
301,606
1
L
Kukulkan
11,601
645
71
4
1
292,698
2
L
Kuzenbo
10,855
603
18
1
1
314,396
0
W
Bacchus
12,567
698
43
2
1
301,748
6
W
Jing Wei
12,140
674
89
5
3
327,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role