Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
NexuSh4me
Cliodhna
Level 160
God Stats
5W - 3L
1,577 SR
Queue Stats
121W - 126L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
RyzePPsh
Cernunnos
Level 159
God Stats
9W - 9L
1,500 SR
Queue Stats
367W - 344L
1,577 Elo+
Party 1
Nemesis
Nemesis
Taijika
Nemesis
Level 160
God Stats
39W - 26L
1,666 SR
Queue Stats
786W - 686L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
Tuvanbi
Baron Samedi
Level 144
God Stats
10W - 3L
1,707 SR
Queue Stats
216W - 197L
1,560 Elo+
Party 2
Team Averages
Level 154
1,590 SR
1,548 Elo+

VS

Team Averages
Level 48
1,735 SR
1,541 Elo+
Nemesis
Nemesis
Celisgus
Nemesis
Level 56
God Stats
6W - 1L
1,993 SR
Queue Stats
89W - 74L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
FaIaS
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TuDiosGaben
Morgan Le Fay
Level 26
God Stats
2W - 3L
1,680 SR
Queue Stats
11W - 4L
1,598 Elo+
Party 3
Ares
Ares
ivin04
Ares
Level 40
God Stats
2W - 2L
1,718 SR
Queue Stats
13W - 6L
1,586 Elo+
Party 3
Neith
Neith
jorgeetrece
Neith
Level 39
God Stats
6W - 1L
1,785 SR
Queue Stats
19W - 15L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 0 / 1
5,668
567
2,613
1,800
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
NexuSh4me
Cliodhna
8
2 / 1 / 5
5,407
541
3,955
6,601
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
RyzePPsh
Cernunnos
9
1 / 1 / 3
5,429
543
7,607
7,887
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Taijika
Nemesis
11
2 / 0 / 2
6,427
643
5,256
5,808
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Tuvanbi
Baron Samedi
9
4 / 0 / 3
5,977
598
4,009
7,842
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Celisgus
Nemesis
9
2 / 0 / 0
5,335
534
2,958
7,121
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
FaIaS
Gilgamesh
9
0 / 3 / 0
4,882
488
1,416
6,229
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
TuDiosGaben
Morgan Le Fay
8
0 / 3 / 0
4,735
474
1,067
4,508
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
ivin04
Ares
5
0 / 4 / 0
4,137
414
2,696
10,007
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
4,723
472
4,206
5,759
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
L
Nemesis
Celisgus
Nemesis
2
0
0
2
L
Gilgamesh
FaIaS
Gilgamesh
0
3
0
0
W
Cliodhna
NexuSh4me
Cliodhna
2
1
5
4.5
W
Cernunnos
RyzePPsh
Cernunnos
1
1
3
2.5
W
Nemesis
Taijika
Nemesis
2
0
2
3
L
Morgan Le Fay
TuDiosGaben
Morgan Le Fay
0
3
0
0
W
Baron Samedi
Tuvanbi
Baron Samedi
4
0
3
5.5
L
Ares
ivin04
Ares
0
4
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
12,343
29,938
Taken
33,624
14,238
Mitigated
14,256
14,495
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,613
240
0
568
1,800
747
0
1,005
795
30,154
0
L
Nemesis
Celisgus
Nemesis
2,958
1,480
0
1,072
7,121
2,391
0
1,236
5,885
0
37,734
L
Gilgamesh
FaIaS
Gilgamesh
1,416
428
0
1,718
6,229
3,342
0
0
6,229
0
25,802
W
Cliodhna
NexuSh4me
Cliodhna
3,955
308
0
1,612
6,601
2,001
65
152
6,449
0
29,934
W
Cernunnos
RyzePPsh
Cernunnos
7,607
4,508
0
5,044
7,887
2,809
0
1,272
6,615
0
41,151
W
Nemesis
Taijika
Nemesis
5,256
2,621
0
3,583
5,808
3,133
0
111
5,697
0
39,507
L
Morgan Le Fay
TuDiosGaben
Morgan Le Fay
1,067
37
0
250
4,508
2,022
0
1,858
2,650
23,569
0
W
Baron Samedi
Tuvanbi
Baron Samedi
4,009
900
687
3,001
7,842
5,548
0
1,223
6,619
14,675
0
L
Ares
ivin04
Ares
2,696
214
196
2,673
10,007
4,930
0
2,883
7,124
9,366
0
L
4,206
1,938
0
945
5,759
1,571
0
645
5,114
0
27,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
23,812
271
Minions Killed
225
0
Camps Cleared
0
961,621
Distance Traveled
937,165
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,668
567
61
6
0
187,721
5
L
Nemesis
5,335
534
70
7
0
236,956
3
L
Gilgamesh
4,882
488
50
5
0
165,587
0
W
Cliodhna
5,407
541
56
6
0
221,254
3
W
Cernunnos
5,429
543
67
7
0
163,950
3
W
Nemesis
6,427
643
80
8
0
208,607
1
L
Morgan Le Fay
4,735
474
45
5
0
169,829
0
W
Baron Samedi
5,977
598
7
1
0
180,089
3
L
Ares
4,137
414
16
2
0
188,813
1
L
Neith
4,723
472
44
4
0
175,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role